{"data":[{"name":"damage to undead (mace, staff, wand)","type":"weapon-class innate","effect":"+50% damage to undead","applies_to_classes":["mace-class","staff","wand"],"mace_class_bases":["club","spiked club","mace","morning star","flail","war hammer","maul","great maul","scepter","grand scepter","war scepter","scourge"],"note":"Every mace-class weapon (clubs, maces, hammers, mauls, scepters, flails, scourges), every staff, and every wand deals an innate +50% damage to undead. This is a base-type bonus, not an item property, so item pages do not list it. Where an item has its own explicit damage-to-undead stat (for example Bonesnap or Griswold's Redemption), that value stacks on top of this class innate."}],"meta":{"source":"pvpwire.com","disclaimer":"PVPWire is not affiliated with or endorsed by Blizzard Entertainment. Diablo is a trademark of Blizzard Entertainment. PVPWire serves independently compiled game-mechanics facts.","data_version":"2026.07.20","game_patch":"D2R 2.x","generated_at":"2026-07-20","license":"Independently compiled facts. Free to use with attribution to pvpwire.com.","docs":"https://pvpwire.com/developers/"}}