{"data":[{"id":"quake/weapons/axe","identity":{"name":"Axe","game":"quake","kind":"weapon","patch":"Quake (QuakeWorld), id-Software/Quake @ bf4ac424ce75"},"facts":{"class":"melee","damage":20,"attack_interval":0.5},"provenance":{"data_version":"quake-2026-07-22-v1","verified_sources":2,"lane":"open-source"},"envelope":{"disclaimer":"Independently compiled game-mechanics data. Not affiliated with or endorsed by the publisher. Trademarks belong to their respective owners; names are used for identification only."}},{"id":"quake/weapons/shotgun","identity":{"name":"Shotgun","game":"quake","kind":"weapon","patch":"Quake (QuakeWorld), id-Software/Quake @ bf4ac424ce75"},"facts":{"class":"hitscan","damage":24,"pellets":6,"damage_per_pellet":4,"ammo_per_shot":1,"attack_interval":0.5},"provenance":{"data_version":"quake-2026-07-22-v1","verified_sources":2,"lane":"open-source"},"envelope":{"disclaimer":"Independently compiled game-mechanics data. Not affiliated with or endorsed by the publisher. Trademarks belong to their respective owners; names are used for identification only."}},{"id":"quake/weapons/super-shotgun","identity":{"name":"Super Shotgun","game":"quake","kind":"weapon","patch":"Quake (QuakeWorld), id-Software/Quake @ bf4ac424ce75"},"facts":{"class":"hitscan","damage":56,"pellets":14,"damage_per_pellet":4,"ammo_per_shot":2,"attack_interval":0.7},"provenance":{"data_version":"quake-2026-07-22-v1","verified_sources":2,"lane":"open-source"},"envelope":{"disclaimer":"Independently compiled game-mechanics data. Not affiliated with or endorsed by the publisher. Trademarks belong to their respective owners; names are used for identification only."}},{"id":"quake/weapons/nailgun","identity":{"name":"Nailgun","game":"quake","kind":"weapon","patch":"Quake (QuakeWorld), id-Software/Quake @ bf4ac424ce75"},"facts":{"class":"projectile","damage_per_nail":9,"ammo_per_shot":1,"attack_interval":0.1},"provenance":{"data_version":"quake-2026-07-22-v1","verified_sources":2,"lane":"open-source"},"envelope":{"disclaimer":"Independently compiled game-mechanics data. Not affiliated with or endorsed by the publisher. Trademarks belong to their respective owners; names are used for identification only."}},{"id":"quake/weapons/super-nailgun","identity":{"name":"Super Nailgun","game":"quake","kind":"weapon","patch":"Quake (QuakeWorld), id-Software/Quake @ bf4ac424ce75"},"facts":{"class":"projectile","damage_per_nail":18,"ammo_per_shot":2,"attack_interval":0.1},"provenance":{"data_version":"quake-2026-07-22-v1","verified_sources":2,"lane":"open-source"},"envelope":{"disclaimer":"Independently compiled game-mechanics data. Not affiliated with or endorsed by the publisher. Trademarks belong to their respective owners; names are used for identification only."}},{"id":"quake/weapons/grenade-launcher","identity":{"name":"Grenade Launcher","game":"quake","kind":"weapon","patch":"Quake (QuakeWorld), id-Software/Quake @ bf4ac424ce75"},"facts":{"class":"projectile","splash_damage":120,"ammo_per_shot":1,"attack_interval":0.6},"provenance":{"data_version":"quake-2026-07-22-v1","verified_sources":2,"lane":"open-source"},"envelope":{"disclaimer":"Independently compiled game-mechanics data. Not affiliated with or endorsed by the publisher. Trademarks belong to their respective owners; names are used for identification only."}},{"id":"quake/weapons/rocket-launcher","identity":{"name":"Rocket Launcher","game":"quake","kind":"weapon","patch":"Quake (QuakeWorld), id-Software/Quake @ bf4ac424ce75"},"facts":{"class":"projectile","direct_damage_min":100,"direct_damage_max":120,"splash_damage":120,"ammo_per_shot":1,"attack_interval":0.8},"provenance":{"data_version":"quake-2026-07-22-v1","verified_sources":2,"lane":"open-source"},"envelope":{"disclaimer":"Independently compiled game-mechanics data. Not affiliated with or endorsed by the publisher. Trademarks belong to their respective owners; names are used for identification only."}},{"id":"quake/weapons/thunderbolt","identity":{"name":"Thunderbolt","game":"quake","kind":"weapon","patch":"Quake (QuakeWorld), id-Software/Quake @ bf4ac424ce75"},"facts":{"class":"hitscan","damage_per_bolt":30,"ammo_per_shot":1,"attack_interval":0.1},"provenance":{"data_version":"quake-2026-07-22-v1","verified_sources":2,"lane":"open-source"},"envelope":{"disclaimer":"Independently compiled game-mechanics data. Not affiliated with or endorsed by the publisher. Trademarks belong to their respective owners; names are used for identification only."}}],"meta":{"source":"pvpwire.com","disclaimer":"PVPWire is not affiliated with or endorsed by id Software or ZeniMax. Quake is a trademark of id Software. This data covers Quake (1996) only, not Quake Champions or any later title. PVPWire serves game-mechanics facts compiled from id Software's GPL-licensed Quake source code.","attribution":"Compiled from id Software's Quake source (github.com/id-Software/Quake, QuakeWorld), released under GPL-2.0 in 2012. Every value is cross-verified against a second independent source; no game assets were read or shipped.","format":"cr-1","data_version":"quake-2026-07-22-v1","game_patch":"Quake (QuakeWorld), id-Software/Quake @ bf4ac424ce75","generated_at":"2026-07-22","license":"Facts compiled from GPL-2.0 source code. Free to use with attribution to pvpwire.com and id Software.","docs":"https://pvpwire.com/developers/"}}