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1990
Angband
active
Strategy / Chess / Cardactivecasual

Angband

also known as Moria

One of the deepest itemization systems in roguelike history, descended from Moria and named for Morgoth's fortress. Base items carry affix-driven ego types and named artifacts, a structure that reads almost exactly like Diablo 2, and the whole game-data layer is published in plain text under the GPL.

Released
1990
Developer
Angband devteam
Publisher
Angband devteam

Angband is a roguelike with a lineage that runs back through Moria to 1990, still actively developed, and it holds one of the deepest itemization systems the genre ever produced. That is why it belongs next to Diablo 2 in this catalog rather than off in a corner. A base item gains an "ego type" defined by an affix list, or becomes a named artifact with a fixed set of properties, which is structurally the same model as a D2 base plus its unique or set mods.

The game data lives in plain-text tables that the project maintains as source, each file opening with a comment block that documents its own grammar. Angband is dual-licensed; PVPWire serves this data under the GPL-2.0 branch of that licence (the alternative "Angband licence" is non-commercial, so the election matters and is recorded in the sourcing notes).

PVPWire serves the mechanical layer: ego types with their affixes, named artifacts, base item types, and the monster tables, with combat bonuses, brands, slays and flags preserved. The game's flavour text and its graphics are not part of the data, only the numbers and the relationships an agent would reason over when comparing builds.

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