Legendary Items
Every legendary with a unique power through Diablo III 2.7 (permanent items): slot and the power it grants.
data_version d3-2026-07-21-v3 | 390 entries | JSON: /api/d3/legendary-items
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| Item | Slot | Legendary Power |
|---|---|---|
| Aether Walker | wand | teleport no longer has a cooldown but costs 25 arcane power |
| Ahavarion, Spear of Lycander | staff | chance on killing a demon to gain a random shrine effect |
| Akarat's Awakening | crusader shield | every successful block has a (20-25)% chance to reduce all cooldowns by 1 second |
| Akkhan's Addendum | two-handed flail | akarat's champion gains the effects of the prophet and embodiment of power runes |
| Akkhan's Leniency | two-handed flail | each enemy hit by your blessed shield increases the damage of your blessed shield by (35-40)% for 3 seconds |
| Akkhan's Manacles | bracers | blessed shield damage is increased by (400-500)% for the first enemy it hits |
| Ambo's Pride | mighty weapon | attacking with whirlwind also applies rend, and the total damage of rend is dealt over 1 second |
| Ancestors' Grace | amulet | when receiving fatal damage, you are instead restored to 100% of maximum life and resources. this item is destroyed in the process |
| Ancient Parthan Defenders | bracers | each stunned enemy within 25 yards reduces your damage taken by (9-12)% |
| Andariel's Visage | helm | chance on hit to release a poison nova that deals (350-450)% weapon damage as poison to enemies within 10 yards |
| Anessazi Edge | ceremonial knife | zombie dogs stuns enemies around them for 1.5 seconds when summoned |
| Angel Hair Braid | belt | punish gains the effect of every rune |
| Aquila Cuirass | chest armor | while above (90-95)% primary resource, all damage taken is reduced by 50% |
| Archmage's Vicalyke | wizard hat | your mirror images have a chance to multiply when killed by enemies |
| Arcstone | ring | lightning pulses periodically between all wearers of this item, dealing (1000-1500)% weapon damage |
| Armor of the Kind Regent | chest armor | smite will now also be cast at a second nearby enemy |
| Arreat's Law | spear | weapon throw generates up to (15-20) additional fury based on how far away the enemy hit is. maximum benefit when the enemy hit is 20 or more yards away |
| Arthef's Spark of Life | two-handed mace | heal for (3-4)% of your missing life when you kill an undead enemy |
| Ashnagarr's Blood Bracer | bracers | increases the potency of your shields by (75-100)% |
| Augustine's Panacea | quiver | elemental arrow rune effects are boosted: ball lightning moves at 30% speed; frost arrow, immolation arrow, lightning bolts and nether tentacles each gain (200-250)% to their damage and secondary effect |
| Azurewrath | sword | undead and demon enemies within 25 yards take (500-650)% weapon damage as holy every second and are sometimes knocked into the air |
| Bakuli Jungle Wraps | belt | firebats deals (250-300)% increased damage to enemies affected by locust swarm or piranhas |
| Balance | daibo | the damage of tempest rush is increased by (450-600)% and when your tempest rush hits 3 or fewer enemies, it gains 100% critical hit chance |
| Baleful Remnant | two-handed flail | enemies killed while akarat's champion is active turn into phalanx avatars for 10 seconds |
| Band of Hollow Whispers | ring | this ring occasionally haunts nearby enemies |
| Band of Might | ring | after casting furious charge, ground stomp, or leap, take (60-80)% reduced damage for 8 seconds |
| Band of Rue Chambers | ring | your spirit generators generate (40-50)% more spirit |
| Bastion's Revered | two-handed mighty weapon | frenzy now stacks up to 10 times and hits an additional time per stack. each additional hit will chain to any enemies within 15 yards, and the damage is split between all of the affected enemies |
| Beckon Sail | cloak | when receiving fatal damage, you instead automatically cast smoke screen and are healed to 25% life. this effect may occur once every 120 seconds |
| Belt of Transcendence | belt | summon a fetish sycophant when you hit with a mana spender |
| Belt of the Trove | belt | every (6-8) seconds, call down bombardment on a random nearby enemy |
| Binding of the Lost | belt | each hit with seven-sided strike grants (4-5)% damage reduction for 7 seconds |
| Bindings of the Lesser Gods | bracers | enemies hit by your cyclone strike take (150-200)% increased damage from your mystic ally for 5 seconds |
| Blackfeather | cloak | dodging or getting hit by a ranged attack automatically shoots a homing rocket back at the attacker for (600-800)% weapon damage as physical |
| Blade of Prophecy | two-handed sword | two condemned enemies also trigger condemn's explosion and the damage of condemn is increased by (600-800)% |
| Blade of the Tribes | two-handed mighty weapon | war cry and threatening shout cause an avalanche and earthquake |
| Blade of the Warlord | mighty weapon | bash consumes up to 40 fury to deal up to (400-500)% increased damage |
| Blessed of Haull | belt | justice spawns a blessed hammer when it hits an enemy |
| Blood Brother | two-handed sword | grants a (15-20)% chance to block attacks. blocked attacks inflict 30% less damage. after blocking an attack, your next attack inflicts 30% additional damage |
| Bloodsong Mail | chest armor | while in the land of the dead, command skeletons deals (100-125)% additional damage and gains the effect of the enforcer, frenzy, dark mending and freezing grasp runes |
| Bloodtide Blade | two-handed scythe | death nova deals (300-400)% increased damage for every enemy within 25 yards |
| Bombardier's Rucksack | quiver | you may have 2 additional sentries |
| Bone Ringer | phylactery | the damage bonus of command skeletons increases by (25-30)% per second they spend attacking the same target. this effect stacks up to 60 times |
| Bovine Bardiche | polearm | chance on hit to summon a herd of murderous cows |
| Bracer of Fury | bracers | heaven's fury deals (300-400)% increased damage to enemies that are blinded, immobilized, or stunned |
| Bracers of Destruction | bracers | seismic slam deals (400-500)% increased damage to the first 10 enemies it hits |
| Bracers of the First Men | bracers | hammer of the ancients attacks 50% faster and deals (375-500)% increased damage |
| Briggs' Wrath | ring | uncursed enemies are pulled to the target location when a curse is applied to them |
| Broken Crown | helm | whenever a gem drops, a gem of the type socketed into your helmet also drops. this effect does not apply to legendary gems |
| Broken Promises | ring | after 5 consecutive non-critical hits, your chance to critically hit is increased to 100% for (2-3) seconds |
| Bryner's Journey | boots | attacking with bone spikes has a (20-30)% chance to cast a bone nova at the target location |
| Bul-Kathos's Wedding Band | ring | you drain life from enemies around you |
| Buriza-Do Kyanon | crossbow | your projectiles pierce (1-2) additional times |
| Calamity | hand crossbow | automatically cast marked for death when you damage an enemy |
| Cam's Rebuttal | two-handed sword | falling sword can be used again within 4 seconds before the cooldown is triggered |
| Carnevil | voodoo mask | the 10 fetishes closest to you will shoot a powerful poison dart every time you do |
| Cesar's Memento | bracers | enemies take (600-800)% increased damage from your tempest rush for 5 seconds after you hit them with a blind, freeze, or stun |
| Chain of Shadows | belt | after using impale, vault costs no resource for 2 seconds |
| Chaingmail | chest armor | after earning a survival bonus, quickly heal to full life |
| Chanon Bolter | crossbow | your spike traps lure enemies to them. enemies may be taunted once every (12-16) seconds |
| Chilanik's Chain | mighty belt | using war cry increases the movement speed for you and all allies affected by (30-40)% for 10 seconds |
| Cinder Switch | two-handed axe | (25-50)% chance to cast a fireball when attacking |
| Cindercoat | chest armor | reduces the resource cost of fire skills by (23-30)% |
| Circle of Nailuj's Evol | ring | you now raise an additional skeletal mage with each cast and they last an additional (2-4) seconds |
| Cluckeye | bow | (25-50)% chance to cluck when attacking |
| Coils of the First Spider | bracers | while channeling firebats, you gain 30% damage reduction and (60000-80000) life per hit |
| Convention of Elements | ring | gain (150-200)% increased damage to one element for 4 seconds, cycling through your class's elements in order: arcane, cold, fire, holy, lightning, physical, poison |
| Cord of the Sherma | belt | chance on hit to create a chaos field that blinds and slows enemies inside for (3-4) seconds |
| Corpsewhisper Pauldrons | shoulders | corpse lance damage is increased by (25-30)% for 3 seconds when you consume a corpse. max 20 stacks |
| Corrupted Ashbringer | two-handed sword | chance on kill to raise a fighting skeleton; every 5 skeletons detonate for 1000% weapon damage and briefly transform the sword into ashbringer, whose hits burn the target for (4500-6000)% weapon damage as holy |
| Cosmic Strand | source | teleport gains the effect of the wormhole rune |
| Countess Julia's Cameo | amulet | prevent all arcane damage taken and heal yourself for (20-25)% of the amount prevented |
| Crashing Rain | belt | rain of vengeance also summons a crashing beast that deals (3000-4000)% weapon damage |
| Crown of the Primus | wizard hat | slow time gains the effect of every rune |
| Crystal Fist | fist weapon | dashing strike reduces your damage taken by (40-50)% for 6 seconds |
| Custerian Wristguards | bracers | picking up gold grants experience |
| Dark Mage's Shade | wizard hat | automatically cast diamond skin when you fall below 35% life. this effect may occur once every (15-20) seconds |
| Darklight | flail | fist of the heavens now casts twice and deals (800-1000)% more damage |
| Dawn | hand crossbow | reduce the cooldown of vengeance by (50-65)% |
| Dayntee's Binding | belt | you gain an additional (40-50)% damage reduction when there is an enemy afflicted by any of your curses |
| Dead Man's Legacy | quiver | multishot hits enemies below 60% health twice and its damage is increased by (150-200)% |
| Deadly Rebirth | ceremonial knife | grasp of the dead gains the effect of the rain of corpses rune |
| Death Watch Mantle | shoulders | (25-35)% chance to explode in a fan of knives for 750-950% weapon damage when hit |
| Deathseer's Cowl | helm | (15-20)% chance on being hit by an undead enemy to charm it for 2 seconds |
| Deathwish | sword | while channeling arcane torrent, disintegrate, or ray of frost for at least 1 second, all damage is increased by (250-325)% |
| Defender of Westmarch | shield | blocks have a chance of summoning a charging wolf that deals (800-1000)% weapon damage to all enemies it passes through |
| Defiler Cuisses | pants | your bone spirit's damage is increased by (400-500)% for every second it is active |
| Demon Machine | crossbow | (35-65)% chance to shoot explosive bolts when attacking |
| Denial | shield | each enemy hit by your sweep attack increases the damage of your next sweep attack by (100-125)%, stacking up to 5 times |
| Depth Diggers | pants | primary skills that generate resource deal (80-100)% additional damage |
| Dishonored Legacy | mighty weapon | cleave deals up to (300-400)% increased damage based on percentage of missing fury |
| Dovu Energy Trap | amulet | increases duration of stun effects by (20-25)% |
| Drakon's Lesson | bracers | when your shield bash hits 3 or fewer enemies, its damage is increased by (300-400)% and 25% of its wrath cost is refunded |
| Dread Iron | mighty belt | ground stomp causes an avalanche |
| Eberli Charo | shield | reduces the cooldown of heaven's fury by (45-50)% |
| Elusive Ring | ring | after casting shadow power, smoke screen, or vault, take (50-60)% reduced damage for 8 seconds |
| Emimei's Duffel | quiver | bolas now explode instantly and deal (150-175)% increased damage |
| Enchanting Favor | templar relic | equip on follower: your follower cannot die |
| Etched Sigil | source | while channeling arcane torrent, disintegrate or ray of frost for at least 1 second, your arcane power spenders deal (125-150)% increased damage and you also cast another arcane power spender each second |
| Eternal Union | ring | increases the duration of phalanx avatars by 200% |
| Eun-jang-do | dagger | attacking enemies below (17-20)% life freezes them for 3 seconds |
| Eye of Peshkov | spirit stone | reduce the cooldown of breath of heaven by (38-50)% |
| Faithful Memory | two-handed sword | each enemy hit by falling sword increases the damage of blessed hammer by (60-80)% for 10 seconds. max 10 stacks |
| Fate of the Fell | two-handed flail | heaven's fury gains two additional rays and has its damage increased by (375-500)% |
| Fate's Vow | helm | army of the dead deals an additional (200-250)% damage and gains the effect of the unconventional warfare rune |
| Fazula's Improbable Chain | belt | you automatically start with (40-50) archon stacks when entering archon form |
| Fire Walkers | boots | burn the ground you walk on, dealing (300-400)% weapon damage each second |
| Fjord Cutter | mighty weapon | seismic slam attacks 50% faster and also deals (100-150)% increased damage against slowed or chilled enemies |
| Flail of the Ascended | two-handed flail | your shield glare deals damage equal to up to your last 5 shield bash casts |
| Fleshrake | fist weapon | dashing strike increases the damage of dashing strike by (75-100)% for 1 second, stacking up to 5 times |
| Flying Dragon | daibo | chance to double your attack speed when attacking |
| Fortress Ballista | hand crossbow | attacks grant you an absorb shield for (2-3)% of your maximum life. stacks up to 10 times |
| Fragment of Destiny | wand | spectral blade attacks 50% faster and deals (150-200)% increased damage |
| Freeze of Deflection | shield | blocking an attack has a chance to freeze the attacker for (0.5-1.5) seconds |
| Frostburn | gloves | cold skills deal (15-20)% increased damage and have a 50% chance to freeze enemies |
| Frydehr's Wrath | crusader shield | condemn has no cooldown and has its damage increased by (600-800)%, but instead costs 40 wrath |
| Fulminator | sword | lightning damage has a chance to turn enemies into lightning rods, causing them to pulse (444-555)% weapon damage as lightning every second to nearby enemies for 6 seconds |
| Funerary Pick | scythe | siphon blood drains blood from 2 additional targets |
| Fury of the Ancients | shoulders | call of the ancients gains the effect of the ancients' fury rune, and your ancients attack 100% faster |
| Fury of the Vanished Peak | two-handed mighty weapon | reduces the fury cost of seismic slam by 50% and increases its damage by (400-500)% |
| Gabriel's Vambraces | bracers | when your blessed hammer hits 3 or fewer enemies, (75-100)% of its wrath cost is refunded |
| Gazing Demise | mojo | spirit barrage gains the phantasm rune. each active phantasm lasts twice as long, increases the damage of spirit barrage by (100-150)%, and also increases the attack rate from manitou spectres |
| Genzaniku | axe | chance to summon a ghostly fallen champion when attacking |
| Gesture of Orpheus | wand | reduces the cooldown of slow time by (30-40)% |
| Girdle of Giants | mighty belt | seismic slam increases earthquake damage by (200-250)% for 3 seconds |
| Gladiator Gauntlets | gloves | after earning a massacre bonus, gold rains from sky |
| Golden Flense | two-handed flail | sweep attack restores 6 wrath for each enemy hit and has its damage increased by (225-300)% |
| Golden Scourge | flail | smite now jumps to 3 additional enemies |
| Goldskin | chest armor | chance for enemies to drop gold when you hit them |
| Goldwrap | belt | on gold pickup: gain armor for 5 seconds equal to the amount picked up |
| Golemskin Breeches | pants | the cooldown on command golem is reduced by (20-25) seconds and you take 30% less damage while your golem is alive |
| Grasps of Essence | gloves | when an exploded corpse damages at least one enemy, your corpse explosion deals (150-200)% increased damage for 6 seconds, stacking up to 5 times |
| Guard of Johanna | crusader shield | blessed hammer damage is increased by (200-250)% for the first 3 enemies it hits |
| Gungdo Gear | bracers | exploding palm's on-death explosion applies exploding palm |
| Gyana Na Kashu | spirit stone | lashing tail kick releases a piercing fireball that deals (1050-1400)% weapon damage as fire to enemies within 10 yards on impact |
| Gyrfalcon's Foote | flail | removes the resource cost of blessed shield and increases its damage by (275-350)% |
| Hack | axe | (75-100)% of your thorns damage is applied on every attack |
| Halcyon's Ascent | amulet | when you use vengeance, you mesmerize nearby enemies with your skill, causing them to jump uncontrollably for (6-8) seconds |
| Hallowed Bulwark | crusader shield | iron skin also increases your block amount by (45-60)% |
| Halo of Arlyse | ring | your ice armor now reduces damage from melee attacks by (50-60)% and automatically casts frost nova whenever you take 10% of your life in damage |
| Halo of Karini | ring | you take (60-80)% less damage for 5 seconds after your storm armor electrocutes an enemy more than 15 yards away |
| Hammer Jammers | pants | enemies take (300-400)% increased damage from your blessed hammers for 10 seconds after you hit them with a blind, immobilize, or stun |
| Hand of the Prophet | enchantress focus | equip on follower: gain access to all skills |
| Harrington Waistguard | belt | opening a chest grants (100-135)% increased damage for 10 seconds |
| Haunt of Vaxo | amulet | summons shadow clones to your aid when you stun an enemy. this effect may occur once every 30 seconds |
| Haunted Visions | amulet | simulacrum now drains 1% of your maximum life every second and lasts forever. they can now duplicate grim scythe instead of skeletal mage |
| Haunting Girdle | belt | haunt releases 1 extra spirit |
| Heart of Iron | chest armor | gain thorns equal to (250-300)% of your vitality |
| Hellcat Waistguard | belt | grenades have a chance to bounce (3-5) times dealing an additional 50% damage on each bounce. this bonus is increased to 800% on the final bounce |
| Hellfire Amulet | amulet | gain the %p passive |
| Hellfire Ring | ring | chance on hit to engulf the ground in lava, dealing 200% weapon damage per second for 6 seconds |
| Hellrack | crossbow | chance to root enemies to the ground when you hit them |
| Hellskull | crusader shield | gain 10% increased damage while wielding a two-handed weapon |
| Henri's Perquisition | mojo | the first time an enemy deals damage to you, reduce that damage by (60-80)% and charm the enemy for 3 seconds |
| Hergbrash's Binding | belt | reduces the arcane power cost of arcane torrent, disintegrate, and ray of frost by (50-65)% |
| Hexing Pants of Mr. Yan | pants | your resource generation and damage is increased by 25% while moving and decreased by (20-25)% while standing still |
| Hillenbrand's Training Sword | templar relic | equip on follower: reduce the cooldown of all follower skills by 50% |
| Holy Point Shot | quiver | impale throws two additional knives and deals (75-100)% increased damage |
| Homing Pads | shoulders | your town portal is no longer interrupted by taking damage. while casting town portal you gain a protective bubble that reduces damage taken by (50-65)% |
| Homunculus | mojo | a zombie dog is automatically summoned to your side every 2 seconds |
| Hunter's Wrath | belt | your primary skills attack 30% faster and deal (150-200)% increased damage |
| Hwoj Wrap | belt | locust swarm also slows enemies by (60-80)% |
| Ice Climbers | boots | gain immunity to freeze and immobilize effects |
| In-geom | sword | your skill cooldowns are reduced by (8-10) seconds for 15 seconds after killing an elite pack |
| Incense Torch of the Grand Temple | daibo | reduces the spirit cost of wave of light by 50% and increases its damage by (450-550)% |
| Inviolable Faith | flail | casting consecration also casts consecration beneath all of your allies |
| Iron Rose | phylactery | attacking with siphon blood has a 100% chance to cast a free blood nova |
| Irontoe Mudsputters | boots | gain up to (25-30)% increased movement speed based on amount of life missing |
| Ivory Tower | shield | blocks release forward a fires of heaven |
| Jace's Hammer of Vigilance | mace | increase the size of your blessed hammers |
| Jang's Envelopment | belt | enemies damaged by black hole are also slowed by (60-80)% for 3 seconds |
| Jawbreaker | fist weapon | when dashing strike hits an enemy more than (31-35) yards away, its charge cost is refunded |
| Jekangbord | crusader shield | blessed shield ricochets to 6 additional enemies and has its damage increased by (300-400)% |
| Jeram's Bracers | bracers | wall of death deals (75-100)% increased damage and can be cast up to three times within 2 seconds before the cooldown begins |
| Johanna's Argument | flail | increase the attack speed and damage of blessed hammer by 100% |
| Justice Lantern | ring | gain damage reduction equal to (45-55)% of your block chance |
| Justinian's Mercy | flail | blessed hammer gains the effect of the dominion rune |
| K'mar Tenclip | hand crossbow | strafe gains the effect of the drifting shadow rune |
| Karlei's Point | dagger | the damage of impale is increased by (300-375)% and it returns 15 hatred if it hits an enemy already impaled |
| Kassar's Retribution | flail | casting justice increases your movement speed by (15-20)% for 2 seconds |
| Kekegi's Unbreakable Spirit | spirit stone | damaging enemies has a chance to grant you an effect that removes the spirit cost of your abilities for (2-4) seconds |
| Khassett's Cord of Righteousness | belt | fist of the heavens costs 40% less wrath and deals (130-170)% more damage |
| Krede's Flame | ring | taking fire damage restores your primary resource |
| Kridershot | bow | elemental arrow now generates (3-4) hatred |
| Krysbin's Sentence | ring | you deal (75-100)% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect |
| Kymbo's Gold | amulet | picking up gold heals you for an amount equal to the gold that was picked up |
| Kyoshiro's Blade | fist weapon | increase the damage of wave of light by 150%. when the initial impact of your wave of light hits 3 or fewer enemies, the damage is increased by (200-250)% |
| Kyoshiro's Soul | belt | sweeping wind gains 2 stacks every second it does not deal damage to any enemies |
| Lakumba's Ornament | bracers | reduce all damage taken by 6% for each stack of soul harvest you have |
| Lamentation | mighty belt | rend can now stack up to 2 times on an enemy, and the damage of rend is increased by (100-150)% |
| Last Breath | ceremonial knife | reduces cooldown of mass confusion by (15-20) seconds |
| Lefebvre's Soliloquy | shoulders | cyclone strike reduces your damage taken by (40-50)% for 5 seconds |
| Leger's Disdain | phylactery | grim scythe deals an additional (65-80)% damage for each point of essence it restores |
| Leonine Bow of Hashir | bow | bolas have a 100% chance on explosion to pull in all enemies within 24 yards, and also deals (100-150)% increased damage |
| Leoric's Crown | helm | increase the effect of any gem socketed into your helm by (75-100)%. this effect does not apply to legendary gems |
| Lianna's Wings | hand crossbow | shadow power also triggers smoke screen |
| Light of Grace | source | ray of frost now pierces |
| Lion's Claw | fist weapon | seven-sided strike performs an additional 7 strikes |
| Lord Greenstone's Fan | dagger | every second, gain (300-400)% increased damage for your next fan of knives. stacks up to 30 times |
| Lornelle's Sunstone | ring | your damage reduction is increased by (0.75-0.95)% for every 1% life you are missing |
| Lost Time | phylactery | your cold skills reduce the movement speed of enemies by 30%. in addition, your movement speed is increased by (8-10)% for 5 seconds. maximum 5 stacks |
| Lut Socks | boots | leap can be cast up to three times within 2 seconds before the cooldown begins |
| Madawc's Sorrow | two-handed mighty weapon | stun enemies for 2 seconds the first time you hit them |
| Madstone | spirit stone | your seven-sided strike applies exploding palm |
| Magefist | gloves | fire skills deal (15-20)% increased damage |
| Maltorius' Petrified Spike | two-handed scythe | bone spear now costs 40 essence and deals (550-700)% increased damage |
| Manald Heal | ring | enemies stunned with paralysis also take (13000-14000)% weapon damage as lightning |
| Manticore | crossbow | reduces the hatred cost of cluster arrow by 50% and increases its damage by (250-300)% |
| Mantle of Channeling | shoulders | while channeling a channelled skill for at least 1 second, deal (20-25)% increased damage and take 25% reduced damage |
| Mara's Kaleidoscope | amulet | prevent all poison damage taken and heal yourself for (10-15)% of the amount prevented |
| Mask of Jeram | voodoo mask | pets deal (150-200)% increased damage |
| Mask of Scarlet Death | helm | revive now consumes all corpses to raise a minion that deals (125-150)% more damage per corpse |
| Maximus | two-handed sword | chance on hit to summon a demonic slave |
| Messerschmidt's Reaver | two-handed axe | reduce the remaining cooldown of one of your skills by 1 second when you slay an enemy |
| Mirrorball | source | magic missile fires (1-2) extra missiles |
| Moonlight Ward | amulet | hitting an enemy within 15 yards has a chance to ward you with shards of arcane energy that explode when enemies get close, dealing (240-320)% weapon damage as arcane to enemies within 15 yards |
| Mordullu's Promise | axe | firebomb generates (100-125) mana |
| Moribund Gauntlets | gloves | your golem sheds a corpse every second |
| Mortick's Brace | bracers | wrath of the berserker gains the effect of every rune |
| Myken's Ball of Hate | source | electrocute can chain to enemies that have already been hit |
| Nagelring | ring | summons a fallen lunatic to your side every (10-12) seconds |
| Nayr's Black Death | two-handed scythe | each different poison skill you use increases the damage of your poison skills by (75-100)% for 15 seconds |
| Nemesis Bracers | bracers | shrines will spawn an enemy champion |
| Nilfur's Boast | boots | increase the damage of meteor by 600%. when your meteor hits 3 or fewer enemies, the damage is increased by (675-900)% |
| Oathkeeper | mighty weapon | your primary skills attack 50% faster and deal (150-200)% increased damage |
| Obsidian Ring of the Zodiac | ring | reduce the remaining cooldown of one of your skills by 1 seconds when you hit with a resource-spending attack |
| Oculus Ring | ring | chance to create an area of focused power on killing a monster. damage is increased by (70-85)% while standing in the area |
| Odyn Son | mace | (20-40)% chance to chain lightning enemies when you hit them |
| Odyssey's End | bow | enemies snared by your entangling shot take (100-150)% increased damage from all sources |
| Omnislash | belt | slash attacks in all directions |
| Omryn's Chain | belt | drop caltrops when using vault |
| Orb of Infinite Depth | source | each time you hit an enemy with explosive blast your damage is increased by (8-10)% and your damage reduction is increased by 20% for 6 seconds. this effect can stack up to 4 times |
| Pinto's Pride | bracers | wave of light also slows enemies by 80% for 3 seconds and deals (125-150)% increased damage |
| Piro Marella | crusader shield | reduces the wrath cost of shield bash by (40-50)% |
| Pox Faulds | pants | when 3 or more enemies are within 12 yards, you release a vile stench that deals (450-550)% weapon damage as poison every second for 5 seconds to enemies within 15 yards |
| Pride of Cassius | mighty belt | increases the duration of ignore pain by (4-6) seconds |
| Primordial Soul | source | elemental exposure's damage bonus per stack is increased to 10% |
| Promise of Glory | bracers | (4-6)% chance to spawn a nephalem glory globe when you blind an enemy |
| Pus Spitter | crossbow | (25-50)% chance to lob an acid blob when attacking |
| Puzzle Ring | ring | summon a treasure goblin who picks up normal-quality items for you. after picking up (12-16) items, he drops a rare item with a chance for a legendary |
| Quetzalcoatl | voodoo mask | locust swarm and haunt now deal their damage in half of the normal duration |
| Rabid Strike | fist weapon | spirit spenders that teleport you while epiphany is active are also mimicked on a nearby target for free |
| Rakoff's Glass of Life | amulet | enemies you kill have a (3-4)% additional chance to drop a health globe |
| Ranslor's Folly | bracers | the damage of energy twister is increased by (225-300)% and it periodically pulls in lesser enemies within 30 yards |
| Razeth's Volition | shoulders | skeletal mage gains the effect of the gift of death and singularity runes. you gain (35-50)% damage reduction if your essence is not full |
| Razor Strop | belt | picking up a health globe releases an explosion that deals (300-400)% weapon damage as fire to enemies within 20 yards |
| Reaper's Wraps | bracers | health globes restore (25-30)% of your primary resource. this effect cannot occur more than once every 2 seconds |
| Rechel's Ring of Larceny | ring | gain (45-60)% increased movement speed for 4 seconds after fearing an enemy |
| Reilena's Shadowhook | two-handed scythe | every point of maximum essence increases your damage by 0.5% and bone spikes generates (2-5) additional essence for each enemy hit |
| Relic of Akarat | templar relic | equip on follower: gain access to all skills |
| Remorseless | mighty weapon | while both wrath of the berserker and call of the ancients are active, hammer of the ancients deals (200-250)% increased damage |
| Requiem Cereplate | chest armor | devour restores an additional (75-100)% essence and life. in addition, when devour restores essence or life above your maximum, the excess is granted over 3 seconds |
| Rhen'ho Flayer | ceremonial knife | plague of toads now seek out enemies and can explode twice |
| Ribald Etchings | scoundrel token | equip on follower: gain access to all skills |
| Rimeheart | sword | 20% chance on hit to instantly deal 10000% weapon damage as cold to enemies that are frozen |
| Ring of Emptiness | ring | you deal (250-300)% increased damage to enemies affected by either your haunt or locust swarm |
| Rivera Dancers | boots | lashing tail kick attacks 50% faster and deals (250-300)% increased damage |
| Rogar's Huge Stone | ring | increase your life per second by up to (75-100)% based on your missing life |
| Sacred Harness | belt | judgment gains the effect of the debilitate rune and is cast at your landing location when casting falling sword |
| Sacred Harvester | ceremonial knife | soul harvest now stacks up to 10 times |
| Saffron Wrap | belt | the damage of your next overpower is increased by (40-50)% for each enemy hit. max 20 enemies |
| Sash of Knives | belt | with every attack, you throw a dagger at a nearby enemy for (500-650)% weapon damage as physical |
| Scarbringer | fist weapon | the damage of lashing tail kick is increased by (450-600)% to the first 7 enemies hit |
| Schaefer's Hammer | two-handed mace | casting a lightning skill charges you with lightning, causing you to deal (650-850)% weapon damage as lightning every second for 5 seconds to nearby enemies |
| Scourge | two-handed sword | (20-45)% chance to explode with demonic fury when attacking |
| Scrimshaw | spear | reduces the mana cost of zombie charger by (40-50)% |
| Scythe of the Cycle | scythe | your secondary skills deal (350-400)% additional damage while bone armor is active but reduce the remaining duration of bone armor by 4 seconds |
| Sebor's Nightmare | belt | haunt is cast on all nearby enemies when you open a chest |
| Serpent's Sparker | wand | you may have one extra hydra active at a time and they deal (250-300)% increased damage |
| Shard of Hate | sword | elemental skills have a chance to trigger a bonus attack dealing (200-250)% weapon damage: cold triggers freezing skull, poison triggers poison nova, lightning triggers charged bolt |
| Shi Mizu's Haori | chest armor | while below (20-25)% life, all attacks are guaranteed critical hits |
| Shield of Fury | crusader shield | each time an enemy takes damage from your heaven's fury, it increases the damage they take from your heaven's fury by (25-30)%. this effect stacks up to 10 times |
| Shukrani's Triumph | mojo | spirit walk lasts until you attack or until an enemy is within 30 yards of you |
| Sin Seekers | quiver | rapid fire no longer has a channel cost and deals (250-300)% increased damage |
| Skeleton Key | scoundrel token | equip on follower: your follower cannot die |
| Skular's Salvation | bracers | increase the damage of ancient spear - boulder toss by 100%. when your boulder toss hits 5 or fewer enemies, the damage is increased by (120-150)% |
| Skull Grasp | ring | increase the damage of whirlwind by (300-400)% |
| Skull of Resonance | helm | threatening shout has a chance to charm enemies and cause them to join your side |
| Sky Splitter | axe | (15-20)% chance to smite enemies for 600-750% weapon damage as lightning when you hit them |
| Skycutter | sword | chance to summon angelic assistance when attacking |
| Skywarden | two-handed mace | every 60 seconds, gain a random law for 60 seconds |
| Slipka's Letter Opener | scoundrel token | equip on follower: reduce the cooldown of all follower skills by 50% |
| Smoking Thurible | enchantress focus | equip on follower: your follower cannot die |
| Solanium | mace | critical hits have a (3-4)% chance to spawn a health globe |
| Spaulders of Zakara | shoulders | your items become indestructible |
| Spear of Jairo | spear | your thorns is increased by (10-15)% for every enemy afflicted by one of your curses |
| Spines of Seething Hatred | quiver | chakram now generates (3-4) hatred |
| Spirit Guards | bracers | your spirit generators reduce your damage taken by (45-60)% for 3 seconds |
| Spite | mojo | non-cleaving gargantuans gain the cleave and chilling effects of the humongoid rune |
| Squirt's Necklace | amulet | while not taking damage, damage dealt is increased by up to 100% and damage taken is increased by up to 50% |
| St. Archew's Gage | gloves | the first time an elite pack damages you, gain an absorb shield for (120-150)% of your maximum life for 10 seconds |
| Staff of Chiroptera | staff | firebats attacks 100% faster, costs 75% less mana, and has its damage increased by (125-150)% |
| Stalgard's Decimator | two-handed sword | your melee attacks throw a piercing axe at a nearby enemy, dealing (550-700)% weapon damage as physical |
| Standoff | polearm | furious charge deals increased damage equal to (400-500)% of your bonus movement speed |
| Starfire | wand | lightning damage is increased by (10-15)% for every 10 yards you are from the target up to a maximum of 40 yards |
| Starmetal Kukri | ceremonial knife | reduce the cooldown of fetish army and big bad voodoo by 1 second each time your fetishes deal damage |
| Steuart's Greaves | boots | you gain (75-100)% increased movement speed for 10 seconds after using blood rush |
| Stone Gauntlets | gloves | getting hit increases your armor by 50%, but reduces your movement speed by 15% and attack speed by 20%. this effect stacks up to 5 times |
| Stone of Jordan | ring | each of your elemental's damage bonus is equal to your highest static elemental bonus to skill |
| Storm Crow | wizard hat | (20-40)% chance to cast a fiery ball when attacking |
| String of Ears | belt | reduces damage from melee attacks by (25-30)% |
| Strongarm Bracers | bracers | enemies hit by knockbacks suffer (20-30)% increased damage for 6 seconds |
| SuWong Diviner | staff | acid cloud gains the effect of the lob blob bomb rune |
| Sublime Conviction | crusader shield | when you block, you have up to a (15-20)% chance to stun the attacker for 1.5 seconds based on your current wrath |
| Sunder | two-handed mace | (25-50)% chance to sunder the ground your enemies walk on when you attack |
| Swamp Land Waders | pants | sacrifice deals (300-400)% additional damage against enemies affected by locust swarm or grasp of the dead |
| Swiftmount | flail | doubles the duration of steed charge |
| Sword of Ill Will | sword | chakram deals (1-1.4)% increased damage for every point of hatred you have |
| Talisman of Aranoch | amulet | prevent all cold damage taken and heal yourself for (10-15)% of the amount prevented |
| Tasker and Theo | gloves | increase attack speed of your pets by (40-50)% |
| The Barber | ceremonial knife | instead of dealing direct damage, your spirit barrage now accumulates on the target. when you stop casting, it explodes dealing (400-500)% of the accumulated damage to all enemies within 15 yards |
| The Burning Axe of Sankis | axe | chance to fight through the pain when enemies hit you |
| The Butcher's Sickle | axe | (20-25)% chance to drag enemies to you when attacking |
| The Cape of the Dark Night | cloak | automatically drop caltrops when you are hit. this effect may only occur once every 6 seconds |
| The Cloak of Garwulf | cloak | companion - wolf companion now summons 3 wolves |
| The Crudest Boots | boots | mystic ally summons two mystic allies that fight by your side |
| The Dagger of Darts | ceremonial knife | your poison darts and your fetishes' poison darts now pierce and deal an additional (400-500)% damage |
| The Demon's Demise | hand crossbow | the blast from spike trap will damage all enemies again after 1 second |
| The Ess of Johan | amulet | chance on hit to pull in enemies toward your target and slow them by (60-80)% |
| The Executioner | two-handed axe | attacks will slay enemies with less than (5-10)% health |
| The Final Witness | crusader shield | shield glare now hits all enemies around you |
| The Fist of Az'Turrasq | fist weapon | exploding palm's on-death explosion damage is increased by (400-500)% |
| The Flavor of Time | amulet | pylon effects last twice as long |
| The Flow of Eternity | daibo | increase the damage of seven-sided strike by 100% and reduce the cooldown of seven-sided strike by (45-60)% |
| The Furnace | two-handed mace | increases damage against elites by (40-50)% |
| The Gavel of Judgment | two-handed mighty weapon | the damage of hammer of the ancients is increased by (600-800)% and it returns 25 fury if it hits 3 or fewer enemies |
| The Gidbinn | ceremonial knife | chance to summon a fetish when attacking |
| The Grand Vizier | staff | reduces the arcane power cost of meteor by 50% and increases its damage by (300-400)% |
| The Grin Reaper | voodoo mask | chance when attacking to summon horrific mimics that cast some of your equipped skills |
| The Johnstone | amulet | when land of the dead expires, you are granted 50 stacks of macabre knowledge. macabre knowledge increases the damage of corpse lance and corpse explosion by (150-200)% |
| The Laws of Seph | spirit stone | using blinding flash restores (125-165) spirit |
| The Magistrate | wizard hat | your hydras now periodically cast frost nova and deal (250-300)% increased damage |
| The Mind's Eye | spirit stone | inner sanctuary increases spirit regeneration per second by (10-15) |
| The Mortal Drama | two-handed flail | double the number of bombardment impacts |
| The Ninth Cirri Satchel | quiver | hungering arrow is guaranteed to pierce and also deals (450-600)% increased damage |
| The Oculus | source | taking damage has up to a (15-20)% chance to reset the cooldown on teleport |
| The Raven's Wing | bow | a raven flies to your side |
| The Shame of Delsere | belt | your signature spells attack 50% faster and restore (9-12) arcane power |
| The Short Man's Finger | ring | gargantuan instead summons three smaller gargantuans that have their damage increased by (500-650)% |
| The Smoldering Core | staff | lesser enemies are now lured to your meteor impact areas |
| The Spider Queen's Grasp | ceremonial knife | corpse spiders releases a web on impact that slows enemies by (60-80)% |
| The Star of Azkaranth | amulet | prevent all fire damage taken and heal yourself for (10-15)% of the amount prevented |
| The Swami | wizard hat | the bonuses from archon stacks now last for (15-20) seconds after archon expires |
| The Tall Man's Finger | ring | zombie dogs instead summons a single gargantuan dog with more damage and health than all other dogs combined |
| The Three Hundredth Spear | spear | increase the damage of weapon throw and ancient spear by (45-60)% |
| The Tormentor | staff | chance to charm enemies when you hit them |
| The Twisted Sword | sword | energy twister damage is increased by (125-150)% for each energy twister you have out up to a maximum of 5 |
| The Undisputed Champion | mighty belt | frenzy gains the effect of every rune and deals (300-400)% increased damage |
| Thing of the Deep | mojo | increases gold and health pickup by 20 yards |
| Thunderfury, Blessed Blade of the Windseeker | sword | chance on hit to strike an enemy for (279-372)% weapon damage as lightning, chaining to up to 5 nearby enemies and cutting each hit enemy's attack and movement speed by 30% for 3 seconds |
| Thundergod's Vigor | belt | blocking, dodging or being hit causes you to discharge bolts of electricity that deal (100-130)% weapon damage as lightning |
| Tiklandian Visage | voodoo mask | horrify causes you to fear and root enemies around you for (6-8) seconds |
| Trag'Oul Coils | bracers | spike traps gain the impaling spines rune and are deployed twice as fast |
| Trag'Oul's Corroded Fang | scythe | the cursed scythe rune for grim scythe now has a 100% chance to apply a curse and you deal (150-200)% increased damage to cursed enemies |
| Triumvirate | source | your signature spells increase the damage of arcane orb by (300-400)% for 6 seconds, stacking up to 3 times |
| Tzo Krin's Gaze | spirit stone | wave of light is now cast at your enemy |
| Uhkapian Serpent | mojo | (25-30)% of the damage you take is redirected to your zombie dogs |
| Unity | ring | all damage taken is split between wearers of this item |
| Unrelenting Phalanx | crusader shield | phalanx now casts twice |
| Unstable Scepter | wand | the damage of arcane orb is increased by (350-450)% and its explosion triggers an additional time |
| Vadim's Surge | enchantress focus | equip on follower: reduce the cooldown of all follower skills by 50% |
| Valla's Bequest | hand crossbow | strafe projectiles pierce |
| Valthek's Rebuke | staff | energy twister now travels in a straight path |
| Vambraces of Sescheron | bracers | your primary skills heal you for (5-6)% of your missing life |
| Velvet Camaral | wizard hat | double the number of enemies your electrocute jumps to |
| Vengeful Wind | fist weapon | increases the maximum stack count of sweeping wind by 10 and increases the damage by (600-800)% |
| Vigilance | polearm | getting hit has a chance to automatically cast inner sanctuary |
| Vile Hive | mojo | locust swarm gains the effect of the pestilence rune and deals (45-60)% increased damage |
| Vile Ward | shoulders | furious charge deals (30-35)% increased damage for every enemy hit while charging |
| Visage of Giyua | voodoo mask | summon a fetish army after you kill 2 elites |
| Visage of Gunes | helm | vengeance gains the effect of the dark heart rune |
| Vo'Toyias Spiker | shield | enemies affected by provoke take double damage from thorns |
| Voo's Juicer | ceremonial knife | spirit barrage gains the effects of the phlebotomize and the spirit is willing runes |
| Wall of Man | shield | (20-30)% chance to be protected by a shield of bones when you are hit |
| Wand of Woh | wand | the damage of explosive blast is increased by (300-400)% and 3 additional blasts are triggered after casting explosive blast |
| Warhelm of Kassar | helm | reduce the cooldown and increase the damage of phalanx by (45-60)% |
| Warstaff of General Quang | daibo | tempest rush gains the effect of the tailwind rune |
| Warzechian Armguards | bracers | every time you destroy a wreckable object, you gain a short burst of speed |
| Wilken's Reach | mojo | grasp of the dead no longer has a cooldown |
| Winter Flurry | source | enemies killed by cold damage have a (15-20)% chance to release a frost nova |
| Wisdom of Kalan | amulet | increases the maximum stacks of bone armor by 5 |
| Wizardspike | dagger | performing an attack has a (20-25)% chance to hurl a frozen orb |
| Wojahnni Assaulter | crossbow | rapid fire increasingly deals (75-100)% increased damage while channeling. stacks up to 30 times |
| Won Khim Lau | fist weapon | hitting with tempest rush will activate cyclone strike, and both skills deal (500-600)% increased damage |
| Wormwood | staff | locust swarm is cast on a nearby enemy every second |
| Wraps of Clarity | bracers | your hatred generators reduce your damage taken by (40-50)% for 5 seconds |
| Wyrdward | ring | lightning damage has a (25-35)% chance to stun for 1.5 seconds |
| Xephirian Amulet | amulet | prevent all lightning damage taken and heal yourself for (10-15)% of the amount prevented |
| Yang's Recurve | bow | multishot attacks 50% faster and its damage is increased by (150-200)% |
| Zoey's Secret | belt | you take (8-9)% less damage for every companion you have active |