Sets
Every item set through Diablo III 2.7 (permanent items): class, member items, and the bonus at each piece count.
data_version d3-2026-07-21-v3 | 57 entries | JSON: /api/d3/sets
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| Set | Class | Items | Set Bonuses |
|---|---|---|---|
| Aegis of Valor | crusader | Brigandine of Valor, Chausses of Valor, Crown of Valor, Gauntlets of Valor, Greaves of Valor, Spaulders of Valor | 2 pc: attacking with fists of the heavens empowers you, allowing heaven's fury to deal 100% increased damage for 5 seconds. stacks up to 3 times multiplicatively | 4 pc: hitting with fist of the heavens returns 5 wrath and reduces damage taken by 1% for 10 seconds. stacks up to 50 times | 6 pc: increase the damage of fist of the heavens and heaven's fury by 20000% |
| Armor of Akkhan | crusader | Breastplate of Akkhan, Cuisses of Akkhan, Gauntlets of Akkhan, Helm of Akkhan, Pauldrons of Akkhan, Sabatons of Akkhan, Talisman of Akkhan | 2 pc: reduce the cost of all abilities by 50% while akarat's champion is active | 4 pc: reduce the cooldown of akarat's champion by 50% | 6 pc: while akarat's champion is active, you deal 1500% increased damage and take 50% less damage |
| Asheara's Vestments | any | Asheara's Custodian, Asheara's Finders, Asheara's Pace, Asheara's Ward | 2 pc: +100 resistance to all elements | 3 pc: +20% life | 4 pc: attacks cause your followers to occasionally come to your aid |
| Aughild's Authority | any | Aughild's Power, Aughild's Rule, Aughild's Search, Aughild's Spike | 2 pc: +15 damage reduction; +30 damage multiplier | 3 pc: +30% elite damage reduction; +30% bonus damage to elites |
| Bastions of Will | any | Focus, Restraint | 2 pc: when you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds; when you hit with a resource-spending attack, deal 50% increased damage for 5 seconds |
| Blackthorne's Battlegear | any | Blackthorne's Duncraig Cross, Blackthorne's Jousting Mail, Blackthorne's Notched Belt, Blackthorne's Spurs, Blackthorne's Surcoat | 2 pc: +250 vitality; +10% bonus damage to elites | 3 pc: +10% elite damage reduction; +25% gold find | 4 pc: you are immune to desecrator, molten, and plagued monster ground effects |
| Bones of Rathma | necromancer | Rathma's Macabre Vambraces, Rathma's Ossified Sabatons, Rathma's Ribcage Plate, Rathma's Skeletal Legplates, Rathma's Skull Helm, Rathma's Spikes | 2 pc: your minions have a chance to reduce the cooldown of army of the dead by 1 second each time they deal damage | 4 pc: you gain 1% damage reduction for 15 seconds each time one of your minions deal damage. max 50 stacks | 6 pc: each active skeletal mage increases the damage of your minions and army of the dead by 1000% up to a max of 4000% |
| Born's Command | any | Born's Frozen Soul, Born's Furious Wrath, Born's Privilege | 2 pc: +15% life | 3 pc: +10% cooldown reduction; +20% bonus experience |
| Bul-Kathos's Oath | barbarian | Bul-Kathos's Solemn Vow, Bul-Kathos's Warrior Blood | 2 pc: +15 fury regeneration; during whirlwind gain 45% increased attack speed and movement speed |
| Cain's Destiny | any | Cain's Habit, Cain's Insight, Cain's Scrivener, Cain's Travelers | 2 pc: +8% attack speed increase; +50% bonus experience | 3 pc: when a greater rift keystone drops, there is a 25% chance for an extra one to drop |
| Captain Crimson's Trimmings | any | Captain Crimson's Silk Girdle, Captain Crimson's Thrust, Captain Crimson's Waders | 2 pc: +6000 life per second; +20% cooldown reduction; +20% resource cost reduction | 3 pc: damage dealt is increased by your percentage of cooldown reduction; damage taken is reduced by your percentage of cost reduction |
| Chantodo's Resolve | wizard | Chantodo's Force, Chantodo's Will | 2 pc: every second while in archon form you expel a wave of destruction, dealing 4000% weapon damage to enemies within 30 yards. this damage scales with attack speed; every time you hit with an attack while not in archon form, 4000% weapon damage is added to the wave of destruction, stacking up to 20 times |
| Danetta's Hatred | demon hunter | Danetta's Revenge, Danetta's Spite | 2 pc: vault costs 8 hatred instead of discipline; vault deals 800% increased damage |
| Delsere's Magnum Opus | wizard | Dashing Pauldrons of Despair, Fierce Gauntlets, Harness of Truth, Leg Guards of Mystery, Shrouded Mask, Striders of Destiny | 2 pc: casting arcane orb, energy twister, explosive blast, magic missile, shock pulse, spectral blade, or wave of force reduces the cooldown of slow time by 3 seconds | 4 pc: you take 60% reduced damage while you have a slow time active. allies inside your slow time gain half benefit | 6 pc: enemies affected by your slow time and for 5 seconds after exiting take 8500% increased damage from your arcane orb, energy twister, explosive blast, magic missile, shock pulse, spectral blade, and wave of force abilities |
| Demon's Hide | any | Demon's Aileron, Demon's Animus, Demon's Marrow, Demon's Plate, Demon's Restraint | 2 pc: +6000 fire thorns | 3 pc: +25% area damage | 4 pc: +15% damage to demons; chance to reflect projectiles when you are hit by enemies |
| Embodiment of the Marauder | demon hunter | Marauder's Carapace, Marauder's Encasement, Marauder's Gloves, Marauder's Spines, Marauder's Treads, Marauder's Visage | 2 pc: companion calls all companion types to your side | 4 pc: sentries deal 400% increased damage and cast elemental arrow, chakram, impale, multishot, and cluster arrow when you do | 6 pc: your primary skills, elemental arrow, chakram, impale, multishot, cluster arrow, companions, and vengeance deal 12000% increased damage for every active sentry |
| Endless Walk | any | The Compass Rose, The Traveler's Pledge | 2 pc: while moving, damage taken is reduced by up to 50%; while standing still, damage dealt is increased by up to 100% |
| Firebird's Finery | wizard | Firebird's Breast, Firebird's Down, Firebird's Eye, Firebird's Pinions, Firebird's Plume, Firebird's Talons, Firebird's Tarsi | 2 pc: when you die, a meteor falls from the sky and revives you. this effect has a 60 second cooldown | 4 pc: dealing fire damage with one of your skills causes the enemy to take 1000% weapon damage as fire per second for 3 seconds. this effect can be repeated a second and third time by different skills. if an enemy is burning due to three different skills simultaneously the enemy will ignite, taking 3000% weapon damage per second until they die | 6 pc: your damage is increased by 200% and damage taken reduced by 3% for each enemy that is ignited. this effect can stack up to 20 times. you always receive the maximum bonus whenever a nearby elite monster is ignited |
| Gears of Dreadlands | demon hunter | Antique Vintage Boots, Cold Cathode Trousers, Dystopian Goggles, Galvanized Vest, Gas Powered Automail Forearm, Mechanical Pauldrons | 2 pc: gain 4 seconds of momentum when attacking with a primary skill, at a maximum duration of 20 seconds. your primary skills deal 10% increased damage per second of momentum | 4 pc: strafing against enemies will automatically shoot your last used primary skill, and also give 60% damage reduction while strafing and for 5 seconds after. while strafing, you gain 8% increased movement speed for each second of momentum | 6 pc: your primary skills deal 10000% increased damage |
| Grace of Inarius | necromancer | Inarius's Conviction, Inarius's Martyrdom, Inarius's Perseverance, Inarius's Reticence, Inarius's Understanding, Inarius's Will | 2 pc: bone armor damage is increased by 1000% | 4 pc: bone armor grants an additional 3% damage reduction per enemy hit | 6 pc: bone armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the necromancer by 10000% |
| Guardian's Jeopardy | any | Guardian's Aversion, Guardian's Case, Guardian's Gaze | 2 pc: +250 vitality; +8000 life per second | 3 pc: +15% movement speed |
| Hallowed Protectors | any | Hallowed Barricade, Hallowed Baton, Hallowed Breach, Hallowed Condemnation, Hallowed Hold, Hallowed Nemesis, Hallowed Sufferance | 2 pc: +100 resistance to all elements; +10% attack speed increase |
| Helltooth Harness | witch doctor | Helltooth Gauntlets, Helltooth Greaves, Helltooth Leg Guards, Helltooth Mantle, Helltooth Mask, Helltooth Tunic | 2 pc: enemies hit by your primary skills, acid cloud, firebats, zombie charger, zombie dogs, gargantuan, grasp of the dead, piranhas, or wall of death are afflicted by necrosis, becoming slowed and taking 3000% weapon damage every second for 10 seconds | 4 pc: after applying necrosis to an enemy, you take 60% reduced damage for 10 seconds | 6 pc: after casting wall of death, gain 9000% increased damage for 15 seconds to your primary skills, acid cloud, firebats, zombie charger, zombie dogs, gargantuan, grasp of the dead, piranhas, and wall of death |
| Horde of the Ninety Savages | any | Claws of Savages, Heel of Savages, Leggings of Savages, Markings of Savages, Skull of Savages, Spines of Savages | 2 pc: double the effectiveness of shouts. you deal double damage to feared, frozen, or stunned enemies | 4 pc: each frenzy stack reduces damage taken by 6%. frenzy lasts twice as long | 6 pc: frenzy deals 1000% increased damage per stack |
| Immortal King's Call | barbarian | Immortal King's Boulder Breaker, Immortal King's Eternal Reign, Immortal King's Irons, Immortal King's Stature, Immortal King's Stride, Immortal King's Tribal Binding, Immortal King's Triumph | 2 pc: call of the ancients last until they die | 4 pc: reduce the cooldown of wrath of the berserker and call of the ancients by 3 seconds for every 10 fury you spend with an attack | 6 pc: while both wrath of the berserker and call of the ancients are active, you deal 4000% increased damage |
| Inna's Mantra | monk | Inna's Favor, Inna's Hold, Inna's Radiance, Inna's Reach, Inna's Sandals, Inna's Temperance, Inna's Vast Expanse | 2 pc: increase the passive effect of your mystic ally and the base passive effect of your mantra by 100% | 4 pc: gain the base effect of all four mantras at all times | 6 pc: gain the five runed mystic allies at all times and your damage is increased by 750% for each mystic ally you have out |
| Istvan's Paired Blades | any | Little Rogue, The Slanderer | 2 pc: every time you spend primary resource, gain 6% increased attack speed, damage, and armor for 5 seconds. this effect stacks up to 5 times |
| Jesseth Arms | necromancer | Jesseth Skullscythe, Jesseth Skullshield | 2 pc: when the target of your command skeletons dies, your skeletons are automatically commanded to attack a nearby target; while your skeletons are commanded to attack a target, you deal 400% increased damage |
| Krelm's Buff Bulwark | any | Krelm's Buff Belt, Krelm's Buff Bracers | 2 pc: +500 vitality |
| Legacy of Nightmares | any | Litany of the Undaunted, The Wailing Host | 2 pc: while this is your only item set bonus every ancient item you have equipped increases your damage dealt by 750% and reduces your damage taken by 4% |
| Manajuma's Way | witch doctor | Manajuma's Carving Knife, Manajuma's Gory Fetch | 2 pc: your hex - angry chicken explosion damage is increased by 400% and slain enemies trigger an additional explosion; your hex - angry chicken lasts 15 seconds and movement speed as a chicken is increased by an additional 100% |
| Masquerade of the Burning Carnival | necromancer | Elegant Pants, Extravagant Shoes, Glamorous Gigot, Lavishing Gloves, Luxurious Bauta, Sophisticated Vest | 2 pc: simulacrums no longer take damage, gains all runes, and its cooldown is refreshed when you die | 4 pc: while you have a simulacrum, damage is reduced by 50%. damage you take is split with your simulacrums as well | 6 pc: your bone spear deals 10000% increased damage. simulacrums gain triple this bonus |
| Might of the Earth | barbarian | Eyes of the Earth, Foundation of the Earth, Pull of the Earth, Spires of the Earth, Spirit of the Earth, Weight of the Earth | 2 pc: reduce the cooldown of earthquake, avalanche, leap, and ground stomp by 1 second for every 30 fury you spend with an attack | 4 pc: leap causes an earthquake when you land. additionally, leap gains the effect of the iron impact rune and the rune's effect and duration are increased by 150% | 6 pc: increase the damage of earthquake, avalanche, leap, ground stomp, ancient spear and seismic slam by 20000% |
| Monkey King's Garb | monk | Sunwuko's Balance, Sunwuko's Crown, Sunwuko's Leggings, Sunwuko's Paws, Sunwuko's Shines, Sunwuko's Soul | 2 pc: your damage taken is reduced by 50% while sweeping wind is active | 4 pc: every second sweeping wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of sweeping wind you have | 6 pc: lashing tail kick, tempest rush, and wave of light have their damage increased by 1500% for each stack of sweeping wind you have |
| Mundunugu's Regalia | witch doctor | Mundunugu's Dance, Mundunugu's Decoration, Mundunugu's Descendant, Mundunugu's Headdress, Mundunugu's Rhythm, Mundunugu's Robe | 2 pc: big bad voodoo now follows you and lasts twice as long | 4 pc: gain 60% damage reduction for 30 seconds when you enter the spirit realm | 6 pc: spirit barrage deals 20,000% increased damage plus an additional % equal to 5 times your mana regeneration/second |
| Natalya's Vengeance | demon hunter | Natalya's Bloody Footprints, Natalya's Embrace, Natalya's Leggings, Natalya's Reflection, Natalya's Sight, Natalya's Slayer, Natalya's Touch | 2 pc: reduce the cooldown of rain of vengeance by 4 seconds when you hit with a hatred-generating attack or hatred-spending attack | 4 pc: rain of vengeance deals 100% increased damage | 6 pc: after casting rain of vengenace, deal 14000% increased damage and take 60% reduced damage for 10 seconds |
| Norvald's Fervor | crusader | Flail of the Charge, Shield of the Steed | 2 pc: increases the duration of steed charge by 2 seconds. in addition, killing an enemy reduces the cooldown of steed charge by 1 second; gain 100% increased damage while using steed charge and for 5 seconds after it ends |
| Patterns of Justice | monk | Bazubands of Justice, Decree of Justice, Lamellars of Justice, Mirrors of Justice, Mountains of Justice, Weaves of Justice | 2 pc: sweeping wind gains the effect of every rune, and movement speed is increased by 5% for each stack of sweeping wind | 4 pc: attacking with tempest rush reduces your damage taken by 50% and increases spirit regeneration by 50 | 6 pc: hitting with tempest rush while sweeping wind is active increases the size of sweeping wind and also increases all damage dealt by 15000% |
| Pestilence Master's Shroud | necromancer | Pestilence Battle Boots, Pestilence Defense, Pestilence Gloves, Pestilence Incantations, Pestilence Mask, Pestilence Robe | 2 pc: each corpse you consume fires a corpse lance at a nearby enemy | 4 pc: each enemy you hit with bone spear, corpse lance and corpse explosion reduces your damage taken by 2%, up to a maximum of 50%. lasts 15 seconds | 6 pc: each corpse you consume grants you an empowered bone spear charge that increases the damage of your next bone spear by 3300%. in addition, corpse lance and corpse explosion damage is increased by 3300% |
| Raiment of a Thousand Storms | monk | Eight-Demon Boots, Fists of Thunder, Heart of the Crashing Wave, Mantle of the Upside-Down Sinners, Mask of the Searing Sky, Scales of the Dancing Serpent | 2 pc: your spirit generators have 25% increased attack speed and 400% increased damage | 4 pc: dashing strike now spends 75 spirit, but refunds a charge when it does | 6 pc: your spirit generators increase the weapon damage of dashing strike to 60000% for 6 seconds and dashing strike increases the damage of your spirit generators by 6000% for 6 seconds |
| Raiment of the Jade Harvester | witch doctor | Jade Harvester's Courage, Jade Harvester's Joy, Jade Harvester's Mercy, Jade Harvester's Peace, Jade Harvester's Swiftness, Jade Harvester's Wisdom | 2 pc: when haunt lands on an enemy already affected by haunt, it instantly deals 3500 seconds worth of haunt damage | 4 pc: soul harvest gains the effect of every rune and has its cooldown reduced by 1 second every time you cast haunt or locust swarm | 6 pc: soul harvest reduces damage taken by 50% for 12 seconds and consumes your damage over time effects on enemies, instantly dealing 10,000 seconds worth of remaining damage |
| Roland's Legacy | crusader | Roland's Bearing, Roland's Determination, Roland's Grasp, Roland's Mantle, Roland's Stride, Roland's Visage | 2 pc: every use of shield bash and sweep attack reduces the cooldown of your laws and defensive skills by 1 second | 4 pc: increase the damage of shield bash and sweep attack by 13000% | 6 pc: every use of shield bash or sweep attack that hits an enemy grants 75% increased attack speed and 15% damage reduction for 8 seconds. this effect stacks up to 5 times |
| Sage's Journey | any | Sage's Apogee, Sage's Passage, Sage's Purchase, Sage's Ribbon | 2 pc: +250 strength; +250 dexterity; +250 intelligence; +250 vitality | 3 pc: double the amount of death's breath that drop |
| Seeker of the Light | crusader | Crown of the Light, Foundation of the Light, Heart of the Light, Mountain of the Light, Towers of the Light, Will of the Light | 2 pc: every use of blessed hammer that hits an enemy reduces the cooldown of falling sword and provoke by 1 second | 4 pc: you take 50% less damage for 8 seconds after landing with falling sword | 6 pc: increase the damage of blessed hammer by 12000% and falling sword by 1000% |
| Shenlong's Spirit | monk | Shenlong's Fist of Legend, Shenlong's Relentless Assault | 2 pc: the damage of your spirit generators is increased by 2% for each point of spirit you have; when reaching maximum spirit, all damage is increased by 200%, but you no longer passively regenerate spirit and 65 spirit is drained every second until you run out of spirit |
| Spirit of Arachyr | witch doctor | Arachyr's Carapace, Arachyr's Claws, Arachyr's Legs, Arachyr's Mantle, Arachyr's Stride, Arachyr's Visage | 2 pc: summon a permanent spider queen who leaves behind webs that deal 4000% weapon damage over 5 seconds and slows enemies. the spider queen is commanded to move to where you cast your corpse spiders | 4 pc: hex gains the effect of the toad of hugeness rune. after summoning a toad of hugeness is active, you gain 50% damage reduction and heal for 10% of your maximum life per second for 15 seconds | 6 pc: the damage of your creature skills is increased by 9000%. creature skills are corpse spiders, plague of toads, firebats, locust swarm, hex, and piranhas |
| Tal Rasha's Elements | wizard | Tal Rasha's Allegiance, Tal Rasha's Brace, Tal Rasha's Grasp, Tal Rasha's Guise of Wisdom, Tal Rasha's Relentless Pursuit, Tal Rasha's Stride, Tal Rasha's Unwavering Glare | 2 pc: damaging enemies with arcane, cold, fire or lightning will cause a meteor of the same damage type to fall from the sky. there is an 8 second cooldown for each damage type | 4 pc: arcane, cold, fire, and lightning attacks each increase all of your resistances by 25% for 8 seconds | 6 pc: attacks increase your damage by 2000% for 8 seconds. arcane, cold, fire, and lightning attacks each add one stack. at 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds |
| The Legacy of Raekor | barbarian | Raekor's Breeches, Raekor's Budren, Raekor's Heart, Raekor's Striders, Raekor's Will, Raekor's Wraps | 2 pc: furious charge refunds a charge if it hits only 1 enemy | 4 pc: furious charge gains the effect of every rune and deals 1000% increased damage | 6 pc: every use of furious charge increases the damage of your next fury-spending attack by 5500%. this effect stacks. every use of a fury-spending attack consumes up to 5 stacks |
| The Shadow's Mantle | demon hunter | The Shadow's Bane, The Shadow's Burden, The Shadow's Coil, The Shadow's Grasp, The Shadow's Heels, The Shadow's Mask | 2 pc: while equipped with a melee weapon, your damage is increased by 6000% | 4 pc: shadow power gains the effect of every rune and lasts forever | 6 pc: impale deals an additional 75000% weapon damage to the first enemy hit |
| The Typhon's Veil | wizard | Typhon's Abdomen, Typhon's Claws, Typhon's Frons, Typhon's Tarsus, Typhon's Thorax, Typhon's Tibia | 2 pc: double the duration of hydras and increase the number of heads on multi-headed hydras by two | 4 pc: damage taken is reduced by 8% for each hydra head alive. each time you take damage, a head dies. a head cannot die more than once every 2 seconds | 6 pc: hydras deal 1300% increased damage for each hydra head alive |
| Thorns of the Invoker | crusader | Burden of the Invoker, Crown of the Invoker, Pride of the Invoker, Renewal of the Invoker, Shackles of the Invoker, Zeal of the Invoker | 2 pc: your thorns damage now hits all enemies in a 15 yard radius around you. each time you hit an enemy with punish, slash, or block an attack your thorns is increased by 350% for 2 seconds | 4 pc: you take 50% less damage for 20 seconds after damaging an enemy with bombardment | 6 pc: the attack speed of punish and slash are increased by 50% and deal 15000% of your thorns damage to the first enemy hit |
| Trag'Oul's Avatar | necromancer | Trag'Oul's Claws, Trag'Oul's Guise, Trag'Oul's Heart, Trag'Oul's Hide, Trag'Oul's Scales, Trag'Oul's Stalwart Greaves | 2 pc: blood rush gains the effect of every rune | 4 pc: while at full life, your healing from skills is added to your maximum life for 45 seconds, up to 100% more | 6 pc: your life-spending abilities deal 3800% increased damage and your healing from skills is increased by 100% |
| Uliana's Stratagem | monk | Uliana's Burden, Uliana's Destiny, Uliana's Fury, Uliana's Heart, Uliana's Spirit, Uliana's Strength | 2 pc: every third hit of your spirit generators applies exploding palm | 4 pc: your seven-sided strike deals 777% its total damage with each hit | 6 pc: increase the damage of your exploding palm by 9000% and your seven-sided strike detonates your exploding palm |
| Unhallowed Essence | demon hunter | Accursed Visage, Cage of the Hellborn, Fiendish Grips, Hell Walkers, Unholy Plates, Unsanctified Shoulders | 2 pc: your generators generate 2 additional hatred and 1 discipline | 4 pc: gain 60% damage reduction and deal 60% increased damage for 8 seconds if no enemy is within 10 yards of you | 6 pc: your generators, multishot and vengeance deal 350% increased damage for every point of discipline you have |
| Vyr's Amazing Arcana | wizard | Vyr's Astonishing Aura, Vyr's Fantastic Finery, Vyr's Grasping Gauntlets, Vyr's Proud Pauldrons, Vyr's Sightless Skull, Vyr's Swaggering Stance | 2 pc: archon gains the effect of every rune | 4 pc: archon stacks also increase your attack speed, armor, and resistances by 1% | 6 pc: you gain 1 archon stack when you hit with an archon ability and archon stacks also reduce damage taken by 0.15% and have their damage bonus increased to 100% |
| Wrath of the Wastes | barbarian | Cuirass of the Wastes, Gauntlet of the Wastes, Helm of the Wastes, Pauldrons of the Wastes, Sabaton of the Wastes, Tasset of the Wastes | 2 pc: increase the damage per second of rend by 500% and its duration to 15 seconds | 4 pc: during whirlwind and for 3 seconds after, you gain 50% damage reduction and your applied rends deal triple damage | 6 pc: whirlwind gains the effect of the dust devils rune and all whirlwind and rend damage is increased by 10000% |
| Zunimassa's Haunt | witch doctor | Zunimassa's Cloth, Zunimassa's Finger Wraps, Zunimassa's Marrow, Zunimassa's Pox, Zunimassa's String of Skulls, Zunimassa's Trail, Zunimassa's Vision | 2 pc: your fetish army lasts until they die and the cooldown of your fetish army is reduced by 80% | 4 pc: you and your pets take 3% less damage for every fetish you have alive | 6 pc: enemies hit by your mana spenders take 15000% more damage from your pets for 8 seconds |