Skill Gems
Active skill gems through PoE 3.29.0 (preview): tags, requirements, mechanics, and quality bonus.
data_version poe-2026-07-20-v3.1 | 819 entries | JSON: /api/poe/skill-gems
819 / 819
| Gem | Tags | Req Lvl | Requires | Mechanics | Quality |
|---|---|---|---|---|---|
| Absolution | spell, minion, duration, physical, lightning, aoe | 12 | 21 str, 14 int | deals (21-873) to (31-1310) physical damage; base duration is 3.00 seconds; base secondary duration is 15.00 seconds; maximum 3 summoned sentinels of absolution; +(0-0.6) metres to radius; 25% chance to summon a sentinel of absolution on hitting a rare or unique enemy; this spell and minions convert 50% of physical damage to lightning damage | minions have (2-40)% increased cooldown recovery rate |
| Absolution of Inspiring | spell, minion, duration, physical, lightning, aoe | 12 | 21 str, 14 int | deals (21-873) to (31-1310) physical damage; base duration is 3.00 seconds; base secondary duration is 15.00 seconds; increases and reductions to minion damage also apply to this skill's damage at 250% of their value; maximum 2 summoned sentinels of absolution; +(0-0.6) metres to radius; 25% chance to summon a sentinel of absolution on hitting a rare or unique enemy; this spell and minions convert 50% of physical damage to lightning damage | |
| Alchemist's Mark | spell, curse, mark, aoe, duration, fire, chaos | 24 | 58 dex | base duration is 4.00 seconds; burning ground deals (20-26)% of the fire damage per second of strongest ignite on enemy; caustic ground deals (60-79)% of the chaos damage per second of strongest poison on enemy; can create each ground effect no more than once each second; gain 1 flask charge when you hit a cursed enemy, no more than once every 3 seconds | (0.5-10)% increased effect of mark |
| Ambush | critical, spell, movement, duration, travel | 34 | 50 dex, 35 int | base duration is 1.50 seconds; base debuff duration is 3.00 seconds; buff is removed to exert the next melee attack you perform; attacks exerted by this skill cannot be exerted by other skills; exerted attacks have +25% to critical strike chance; exerted attacks have +(100-138)% to critical strike multiplier | exerted attacks have +(0.5-10)% to critical strike chance |
| Ancestral Cry | warcry, aoe, duration | 16 | 41 str | base duration is (2.50-3.40) seconds; (0-38)% increased warcry speed; counts total power of enemies in range; buff grants +5% to all elemental resistances per 5 power, counting a maximum of 30 power; buff grants +1% to all maximum elemental; resistances per 10 power, counting a maximum of 30 power; exerts the next 8 melee strike attacks you perform; exerted strikes target 2 additional enemies | (2-40)% increased cooldown recovery rate |
| Anger | aura, spell, aoe, fire | 24 | 37 str, 25 int | +(0-1.9) metres to radius; you and nearby allies deal (16-109) to (23-155) additional fire damage with attacks; you and nearby allies deal (16-109) to (23-155) additional fire damage with spells | (2-40)% increased area of effect |
| Animate Guardian | spell, minion | 28 | 42 str, 29 int | minions have (0-38)% more maximum life; can use items requiring up to level (33-100); minion deals (0-38)% more damage | (2-40)% increased minion movement speed |
| Animate Guardian of Smiting | spell, minion, lightning | 28 | 42 str, 29 int | can use items requiring up to level (33-100); minion deals (0-76)% more damage | (2-40)% increased minion movement speed |
| Animate Weapon | duration, minion, spell, physical | 4 | none | base duration is 40.00 seconds; maximum (5-14) animated weapons; can use items requiring up to level (9-100); minions' attacks deal (5-126) to (8-184) additional physical damage; animated lingering blades deal (1-17) to (2-80) added attack physical damage; minions deal (0-38)% more damage; minions have (0-38)% more attack speed | +(0.1-2) to maximum animated weapons |
| Animate Weapon of Ranged Arms | duration, minion, spell, physical | 4 | none | base duration is 40.00 seconds; maximum (5-14) animated weapons; can use items requiring up to level (9-100); animated lingering blades become bows; minions' attacks deal (5-126) to (8-184) additional physical damage; animated lingering blades deal (1-17) to (2-80) added attack physical damage; minions deal (0-38)% more damage; minions have (0-38)% more attack speed | +(0.1-2) to maximum animated weapons |
| Animate Weapon of Self Reflection | duration, minion, spell | 4 | none | base duration is 15.00 seconds; maximum 6 animated weapons; can use items requiring up to level (9-100); minions deal (0-38)% more damage; minions have (0-38)% more attack speed | +(0.05-1) to maximum animated weapons |
| Arc | spell, chaining, lightning | 12 | 33 int | deals (6-198) to (32-1122) lightning damage; chains +(4-7) times; 15% more damage with hits and ailments for each remaining chain | chains +(0.05-1) times |
| Arc of Oscillating | spell, chaining, lightning | 12 | 33 int | deals (3-94) to (15-531) lightning damage; chains +6 times; 50% more damage with hits and ailments for each remaining chain | chains +(0.05-1) times |
| Arc of Surging | spell, lightning | 12 | 33 int | deals (11-381) to (62-2159) lightning damage; beam splits towards (4-7) additional targets; modifiers to the number of times to chain instead apply to the number of targets beam splits towards | beam splits towards (0.1-2) additional targets |
| Arcane Cloak | spell, duration, guard, lightning, arcane | 16 | 41 int | base duration is 3.00 seconds; spends (45-64)% of current mana; 75% of damage from hits is taken from buff before your life or energy shield; buff can take damage equal to mana spent by this skill's effect; buff grants added lightning damage equal to (10-14)% of mana spent by this skill's effect; this skill's cooldown does not recover during its effect | (1-20)% increased buff effect |
| Arcanist Brand | trigger, spell, duration, brand | 38 | 88 int | activates every second while attached; increases and reductions to cast speed also apply to this skill's activation frequency; can be detached for a total duration of 5.00 seconds; can be attached for a total duration of 3.00 seconds | (0.5-10)% increased activation frequency |
| Arctic Armour | spell, duration, cold | 16 | 26 dex, 18 int | base duration is (2.50-4.40) seconds; buff grants (11-21)% less physical damage taken from hits while stationary; buff grants (11-20)% less fire damage taken from hits while stationary; chill enemy for 0.5 seconds when hit, reducing their action speed by 30%; buff grants immunity to freeze | (1-20)% increased skill effect duration |
| Armageddon Brand | spell, aoe, fire, duration, brand | 28 | 29 str, 42 int | activates every 1.5 seconds while attached; increases and reductions to cast speed also apply to this skill's activation frequency; deals (69-924) to (104-1386) fire damage; base radius is 2.2 metres; can be detached for a total duration of 6.00 seconds; can be attached for a total duration of 5.00 seconds; deals (10-29)% more damage with hits against branded enemy | deals +(0.5-10)% more damage with hits against branded enemy |
| Armageddon Brand of Recall | spell, aoe, fire, duration, brand | 28 | 29 str, 42 int | activates every 1.5 seconds while attached; increases and reductions to cast speed also apply to this skill's activation frequency; deals (102-1357) to (152-2036) fire damage; base radius is 2.2 metres; can be detached for a total duration of 6.00 seconds; can be attached for a total duration of 5.00 seconds; deals 80% less damage with hits against branded enemy | base radius is (0.01-0.2) metres |
| Armageddon Brand of Volatility | spell, aoe, fire, duration, brand | 28 | 29 str, 42 int | deals (125-1676) to (188-2514) fire damage; base radius is 2.6 metres; cannot be recalled; can be detached for a total duration of 6.00 seconds; activates once when attached, then is destroyed | base radius is (0.01-0.2) metres |
| Artillery Ballista | attack, totem, aoe, fire, projectile, bow | 28 | 67 dex | totem lasts 8 seconds; +(2-3) to maximum number of summoned ballista totems; fires 6 arrows; summons a ballista totem which uses this skill; 100% of physical damage converted to fire damage | fires +(0.05-1) arrows |
| Artillery Ballista of Cross Strafe | attack, totem, aoe, fire, projectile, bow | 28 | 67 dex | totem lasts 8 seconds; +(2-3) to maximum number of summoned ballista totems; fires 6 arrows; summons a ballista totem which uses this skill; 100% of physical damage converted to fire damage; arrows fall in two perpendicular lines | fires +(0.05-1) arrows |
| Artillery Ballista of Focus Fire | attack, totem, aoe, fire, projectile, bow | 28 | 67 dex | totem lasts 8 seconds; +(2-3) to maximum number of summoned ballista totems; fires up to 5 arrows at different targets; summons a ballista totem which uses this skill; 100% of physical damage converted to fire damage | fires +(0.05-1) arrows |
| Assassin's Mark | critical, spell, curse, mark | 16 | 18 dex, 26 int | cursed enemies have a 100% chance to grant a power charge when slain; hits against cursed enemies have +1.5% to critical strike chance; hits against cursed enemies have +(30-49)% to critical strike multiplier; cursed enemies grant (65-600) life when killed; cursed enemies grant (25-80) mana when killed | cursed enemies have a (0.25-5)% chance to grant a power charge when hit |
| Autoexertion | warcry, trigger, spell | 24 | 58 str | supported warcries will trigger when their cooldown is over; this skill's mana reservation is the total of the mana reservations of supported skills, and cannot be further modified | supported skills have (0.5-10)% increased cooldown recovery rate |
| Automation | trigger, spell | 24 | 25 dex, 37 int | each supported spell will trigger when its cooldown is over | supported skills have (0.25-5)% increased cooldown recovery rate |
| Ball Lightning | spell, projectile, aoe, lightning | 28 | 67 int | deals (2-32) to (47-617) lightning damage; base radius is 1.8 metres | base radius is (0.01-0.2) metres |
| Ball Lightning of Orbiting | spell, projectile, aoe, lightning | 28 | 67 int | deals (2-27) to (39-511) lightning damage; modifiers to number of projectiles do not apply to this skill; base radius is 2 metres; 100% more projectile speed | base radius is (0.01-0.2) metres |
| Ball Lightning of Static | spell, aoe, lightning, orb | 28 | 67 int | deals (4-50) to (73-946) lightning damage; base radius is 2.8 metres | (1-20)% increased cooldown recovery rate |
| Bane | chaos, trigger, spell, aoe, duration, hex | 24 | 58 int | only applies hexes from curse skill gems requiring level (24-70) or lower; deals (59.3-1075.5) base chaos damage per second; base duration is 2.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; base radius is (2.1-2.4) metres; (28-42)% more damage per curse applied; 50% increased debuff duration per curse applied; applied curses have 25% less effect | applied curses have (1-20)% increased effect |
| Bane of Condemnation | chaos, trigger, spell, aoe, duration, hex | 24 | 58 int | only applies hexes from curse skill gems requiring level (24-70) or lower; deals (70.8-1341.7) base chaos damage per second; base duration is 1.00 second; modifiers to spell damage apply to this skill's damage over time effect; base radius is 0.8 metres; 60% more damage per curse applied; 100% increased debuff duration per curse applied | base duration is (0.01-0.2) seconds |
| Barrage | attack, projectile, bow | 12 | 33 dex | fires 5 projectiles; fires projectiles sequentially | fires (0.05-1) projectiles |
| Barrage of Volley Fire | attack, projectile, bow | 12 | 33 dex | fires 4 projectiles; fires projectiles sequentially; the first and final shots of the sequence fire 6 additional projectiles simultaneously | the first and final shots of the sequence fire (0.2-4) additional projectiles simultaneously |
| Battlemage's Cry | warcry, critical, trigger, aoe, duration | 24 | 37 str, 25 int | base duration is (2.50-3.40) seconds; (0-38)% increased warcry speed; counts total power of enemies in range; buff grants +0.5% to critical strike chance per 5 power, counting a maximum of 25 power; exerts the next 5 melee attacks you perform; exerted attacks trigger a supported spell with their first melee hit | (2-40)% increased cooldown recovery rate |
| Bear Trap | trap, spell, duration, physical | 4 | 16 dex | deals (16-1447) to (22-2026) physical damage; traps do not trigger at the end of their duration; trap lasts 4 seconds; base duration is 3.00 seconds; locks enemy in place; enemies take 25% increased damage from trap or mine hits; enemies have 80% less movement speed when the debuff starts | base duration is (0.05-1) seconds |
| Bear Trap of Skewers | trap, spell, duration, physical | 4 | 16 dex | deals (8-711) to (11-995) physical damage; traps do not trigger at the end of their duration; trap lasts 4 seconds; locks enemy in place; killing blows cause impales on enemies to reflect damage to surrounding enemies; (100-195)% increased impale effect; impale enemies on hit | (4-80)% increased impale effect |
| Berserk | spell | 34 | 79 str | lose 5 rage per second; at least 5 rage required to start berserking; each second, 20% more rage loss rate; this skill's cooldown does not recover during its effect; (40-59)% increased rage effect | (0.5-10)% increased cooldown recovery rate |
| Blade Blast | spell, aoe, physical | 16 | 41 dex | deals (11-309) to (17-464) physical damage; base radius is 1.4 metres | base radius is (0.005-0.1) metres |
| Blade Blast of Dagger Detonation | spell, aoe, physical, nova | 16 | 41 dex | deals (11-309) to (17-464) physical damage; deals added spell damage equal to (200-675)% of damage of equipped dagger; if two daggers are equipped, each contributes 60% as much added damage; base radius is 2.6 metres | base radius is (0.015-0.3) metres |
| Blade Blast of Unloading | spell, aoe, physical, nova | 16 | 41 dex | deals (40-1107) to (60-1661) physical damage; 5% more damage per blade vortex blade; base radius is 1.6 metres; 80% more area of effect per blade vortex blade detonated | (1-20)% more area of effect per blade vortex blade detonated |
| Blade Flurry | attack, aoe, channelling, melee | 28 | 42 dex, 29 int | 25% more damage with hits and ailments for each stage; maximum 6 stages | (1-20)% more damage while at maximum stages |
| Blade Flurry of Incision | critical, attack, aoe, channelling, melee | 28 | 42 dex, 29 int | 40% more critical strike chance for each stage; maximum 6 stages | +(2-40)% to critical strike multiplier while at maximum stages |
| Blade Trap | trap, attack, aoe | 12 | 33 dex | trap lasts 4 seconds; rotates 4 times; 25% increased rotation speed if dual wielding; rotates +1 times if dual wielding; base radius is (1.6-2.2) metres | trap lasts +(0.05-1) seconds; rotates +(0.05-1) times |
| Blade Trap of Greatswords | trap, attack, aoe, duration | 12 | 33 dex | trap lasts 4 seconds; base duration is 3.50 seconds; base radius is (2.2-2.8) metres | base duration is (0.025-0.5) second |
| Blade Trap of Laceration | trap, attack, aoe, physical | 12 | 33 dex | trap lasts 4 seconds; rotates 1 time; base radius is (1.6-2.2) metres; 25% chance to cause bleeding; bleeding inflicted by this skill deals damage 50% faster | bleeding inflicted by this skill deals damage (0.5-10)% faster |
| Blade Vortex | spell, aoe, duration, physical | 12 | 33 dex | deals (3-140) to (5-211) physical damage; base duration is 4.00 seconds; +(0-0.2) metres to radius; 35% increased hit rate for each blade; 35% more damage for each blade; can have up to 10 active spinning blades | +(0.25-5)% increased hit rate for each blade |
| Blade Vortex of the Scythe | spell, aoe, duration, physical | 12 | 33 dex | deals (32-1353) to (48-2030) physical damage; base duration is 0.80 seconds; +(1-1.9) metres to radius; can have up to 1 active spinning blade | deals (1-20)% more physical damage |
| Bladefall | spell, aoe, physical, duration | 28 | 67 dex | deals (43-595) to (65-893) physical damage; base duration is 6.00 seconds; leaves a lingering blade in the ground for every volley; 5 volleys; maximum 40 lingering blades can be left in the ground at a time | +(0.05-1) volleys |
| Bladefall of Impaling | critical, spell, aoe, physical | 28 | 67 dex | deals (43-595) to (65-893) physical damage; 5 volleys; critical strikes do not deal extra damage; (50-107)% increased impale effect; critical strikes impale enemies on hit | (2-40)% increased impale effect |
| Bladefall of Trarthus | spell, aoe, physical, arcane, duration | 28 | 67 dex | deals (39-536) to (59-803) physical damage; base duration is 6.00 seconds; a volley of blades falls every 0.7 seconds; 2% increased volley frequency per 100 maximum mana; base volley radius is 2.5 metres; base blade radius is 1 metre; 5 blades fall per volley, which will then linger in the ground; maximum 40 lingering blades can be left in the ground at a time | base radius is (0.015-0.3) metres |
| Bladefall of Volleys | critical, spell, aoe, physical | 28 | 67 dex | deals (33-446) to (49-669) physical damage; 6 volleys; 10% more damage per volley; 25% increased critical strike chance per volley | +(0.05-1) volleys |
| Bladestorm | attack, melee, aoe, duration | 28 | 42 str, 29 dex | base duration is 3.00 seconds; (70-108)% more damage with bleeding while in blood stance; (10-12)% more attack speed while you're in a blood bladestorm; maximum of 3 bladestorms at a time; sand bladestorms grant (30-38)% increased movement speed to you; bladestorm deals 50% less damage with hits and ailments | +(0.05-1) to maximum number of bladestorms at a time |
| Bladestorm of Uncertainty | attack, melee, aoe, duration | 28 | 42 str, 29 dex | base duration is 3.00 seconds; (50-88)% more damage with bleeding; (10-12)% more attack speed while you're in a blood bladestorm; maximum of 3 bladestorms at a time; sand bladestorms grant (30-38)% increased movement speed to you; bladestorm deals 50% less damage with hits and ailments | +(0.05-1) to maximum number of bladestorms at a time |
| Blast Rain | fire, attack, aoe, projectile, bow | 28 | 67 dex | fires 6 arrows; 100% of physical damage converted to fire damage; penetrates (20-30)% fire resistance | fires +(0.05-1) arrows |
| Blast Rain of Trarthus | fire, attack, aoe, projectile, duration, bow | 28 | 67 dex | deals (171-3287.9) base fire damage per second; base duration is 4.00 seconds; fires 1 arrow; modifiers to projectile damage apply to this skill's damage over time effect; modifiers to number of projectiles do not apply to this skill; 100% of physical damage converted to fire damage; base radius is 1 metre; base secondary radius is 4 metres | +(1-20)% to fire damage over time multiplier |
| Blazing Salvo | spell, aoe, fire, projectile | 12 | 33 int | deals (7-270) to (10-405) fire damage; fires (5-7) projectiles | +(0.01-0.2) metres to radius |
| Blight | spell, chaos, aoe, channelling, duration | 1 | none | deals (5.9-421.5) base chaos damage per second; base duration is 2.00 seconds; base secondary duration is 1.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; +(0-0.6) metres to radius; 80% reduced movement speed; debuff can have up to 20 layers of damage | base duration is (0.04-0.8) seconds |
| Blight of Atrophy | spell, chaos, aoe, channelling, duration | 1 | none | deals (5.9-421.5) base chaos damage per second; base duration is 1.00 second; base secondary duration is 3.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; +(0-0.6) metres to radius; 80% reduced movement speed; debuff can have up to 20 layers of damage; 80% reduced life regeneration rate | base secondary duration is (0.05-1) seconds |
| Blight of Contagion | spell, chaos, aoe, channelling, duration | 1 | none | deals (9.7-837.6) base chaos damage per second; base duration is 4.00 seconds; base secondary duration is 1.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; +(0-0.6) metres to radius; 80% reduced movement speed; debuff can have up to 6 layers of damage | base duration is (0.05-1) seconds |
| Blink Arrow | attack, minion, duration, movement, travel, bow | 10 | 29 dex | base duration is 3.00 seconds; (0-47)% increased cooldown recovery rate; minions deal (0-57)% more damage | (2-40)% increased cooldown recovery rate |
| Blink Arrow of Bombarding Clones | attack, minion, duration, movement, travel, bow | 10 | 29 dex | base duration is 5.00 seconds; maximum of 3 clones that fire arrows upwards; minions deal (0-57)% more damage | (2-40)% increased cooldown recovery rate |
| Blink Arrow of Prismatic Clones | attack, minion, duration, movement, travel, prismatic, bow | 10 | 29 dex | base duration is 5.00 seconds; maximum of 3 clones that fire elemental arrows; minions deal (0-57)% more damage | (2-40)% increased cooldown recovery rate |
| Blood Rage | spell, duration, physical | 16 | 41 dex | base duration is (7.00-10.80) seconds; grants (5-15)% increased attack speed; 1.2% of attack physical damage leeched as life; you take 4% of your maximum life per second as physical damage; you take 4% of your maximum energy shield per second as physical damage; 25% chance to gain a frenzy charge on kill | grants (0.25-5)% increased attack speed |
| Blood and Sand | spell, stance | 4 | none | melee skills deal (10-15)% more area damage while in blood stance; melee skills have 5% less area of effect while in blood stance; melee skills have (10-15)% more area of effect while in sand stance; melee skills deal 5% less area damage while in sand stance; (0-50)% increased cooldown recovery rate | (0.5-10)% increased cooldown recovery rate |
| Bodyswap | movement, spell, aoe, fire, travel | 10 | 18 int | this spell deals (3-210) to (5-315), plus 4% of your maximum life, as base fire damage; explosion deals base fire damage equal to (6-7.9)% of the corpse's maximum life; +(0-0.2) metres to radius; 200% more area of effect if consuming a corpse | deals +(0.2-4)% of your maximum life, as base fire damage |
| Bodyswap of Sacrifice | movement, spell, aoe, fire, travel, minion | 10 | 18 int | this spell deals (3-210) to (5-315), plus 4% of your maximum life, as base fire damage; explosion deals base fire damage equal to (19-29)% of the minion's maximum life; +(0-0.2) metres to radius; 50% less damage with ailments; 200% more area of effect if consuming a minion | explosion deals base fire damage equal to (0.25-5)% of the minion's maximum life |
| Bone Offering | minion, spell, duration | 12 | 33 int | base duration is 5.00 seconds; additional 1.00 seconds base duration per extra corpse consumed; grants minions +(25-35)% chance to block attack damage; grants minions +(25-34)% chance to block spell damage; grants minions 4% of life regenerated per second if they have blocked recently | (0.5-10)% increased effect of offering |
| Boneshatter | attack, melee, strike, aoe, duration, physical | 28 | 67 str | (11-158) to (17-238) added physical damage; gain 1 trauma the first time this attack hits an enemy; take (6-194) physical damage per trauma when you gain trauma; trauma lasts 6.0 seconds; (3-6)% more damage per trauma; pulse has 15% increased area of effect per 0.1s of stun duration, up to 400% | +(0.05-1)% more damage per trauma |
| Boneshatter of Carnage | attack, melee, strike, aoe | 28 | 67 str | 25% reduced enemy stun threshold; (20-39)% chance to double stun duration; pulse has 20% increased area of effect per 0.1s of stun duration, up to 400% | (1-20)% more damage against stunned enemies |
| Boneshatter of Complex Trauma | attack, melee, strike, aoe, duration, physical | 28 | 67 str | (11-158) to (17-238) added physical damage; lose all trauma on reaching 10 trauma; gain 1 trauma the first time this attack hits an enemy; take (18-582) physical damage per trauma when you gain trauma; trauma lasts 6.0 seconds; (8-15)% more damage per trauma, up to 200%; pulse has 15% increased area of effect per 0.1s of stun duration, up to 400% | (0.25-5)% more damage per trauma, up to 200% |
| Brand Recall | brand, spell | 16 | 18 str, 26 int | (0-40)% increased cooldown recovery rate; spends 20% of brand's cost; brands gain (25-45)% increased attachment range | (1-20)% increased cooldown recovery rate |
| Burning Arrow | attack, projectile, fire, bow | 1 | none | 25% chance to ignite enemies; 100% of physical damage converted to fire damage | (1-20)% more damage with ignite |
| Burning Arrow of Vigour | attack, projectile, fire, bow | 1 | none | deals added fire damage equal to (21-32)% of maximum life; 25% chance to ignite enemies; 100% of physical damage converted to fire damage | (1-20)% more damage with ignite |
| Caustic Arrow | attack, projectile, aoe, duration, chaos, bow | 1 | none | deals (8.8-1927.1) base chaos damage per second; base duration is 2.00 seconds; modifiers to projectile damage apply to this skill's damage over time effect; +(0-0.6) metres to radius; 60% of physical damage converted to chaos damage | +(0.01-0.2) metres to radius |
| Caustic Arrow of Poison | attack, projectile, aoe, chaos, bow | 1 | none | +(0-0.6) metres to radius; 60% of physical damage converted to chaos damage; 40% chance to poison on hit | +(0.01-0.2) metres to radius |
| Chain Hook | attack, aoe, movement, melee | 12 | 33 str | +0.1 metres to radius per 5 rage; gain 2 rage on attack hit | gain (0.05-1) rage on attack hit |
| Chain Hook of Trarthus | attack, aoe, melee | 12 | 33 str | throws chains at up to 8 targets in range; chained targets grant 1 rage when hit; maximum chain length is 6 metres; maximum 16 chains; +0.1 metres to radius per 5 rage | throws chains at up to (0.15-3) targets in range |
| Charged Dash | movement, aoe, channelling, attack, melee, lightning | 28 | 67 dex | 50% of physical damage converted to lightning damage; deals 150% more damage with hits while channelling if illusion has finished moving; hits from final wave deal 75% of damage per stage; illusion moves at 130% of your movement speed | illusion moves at an additional +(1-20)% of your movement speed |
| Charged Dash of Projection | aoe, channelling, attack, melee, lightning | 28 | 67 dex | 50% of physical damage converted to lightning damage; deals 150% more damage with hits while channelling if illusion has finished moving; hits from final wave deal 125% of damage per stage; illusion moves at 150% of your movement speed | hits from final wave deal (1-20)% of damage per stage |
| Clarity | aura, spell, aoe | 10 | 22 int | +(0-1.9) metres to radius; you and nearby allies regenerate (2.9-33) mana per second | (2-40)% increased area of effect |
| Cleave | attack, aoe, melee | 1 | none | when dual wielding, deals 60% damage from each weapon combined; +(0-1) metre to radius | |
| Cleave of Rage | attack, aoe, melee | 1 | none | when dual wielding, deals 60% damage from each weapon combined; +0.1 metres to radius per 5 rage; gain 2 rage on attack hit | gain (0.05-1) rage on attack hit |
| Cobra Lash | attack, projectile, chaos | 1 | none | 8% more damage with hits and ailments for each remaining chain; chains +(3-5) times; 60% of physical damage converted to chaos damage; 40% chance to poison on hit | chains +(0.1-2) times |
| Cold Snap | spell, aoe, cold, duration | 16 | 18 dex, 26 int | deals (34-1717) to (51-2575) cold damage; base duration is 5.00 seconds; deals (28.6-2259.5) base cold damage per second; modifiers to spell damage apply to this skill's damage over time effect; burst base radius is 1.5 metres; chilled ground base initial radius is 1.5 metres; chilled ground base final radius is 3 metres; 25% chance to gain a frenzy charge when an enemy dies while in this skill's area | (1-20)% more effect of chill |
| Cold Snap of Power | critical, spell, aoe, cold | 16 | 18 dex, 26 int | deals (34-1717) to (51-2575) cold damage; 30% chance to gain a power charge on critical strike; burst base radius is 2.5 metres | (1-20)% chance to gain a power charge on critical strike |
| Conductivity | spell, aoe, duration, lightning, curse, hex | 24 | 58 int | base duration is (8.00-11.80) seconds; +(0-1) metre to radius; cursed enemies have -(17-36)% to lightning resistance; hits against cursed enemies have +25% chance to shock | shocks on cursed enemies have (1-20)% increased duration |
| Conflagration | attack, fire, aoe, projectile, duration, bow | 28 | 67 dex | deals (157.2-3022.8) base fire damage per second; base duration is 6.00 seconds; fires 3 projectiles; modifiers to projectile damage apply to this skill's damage over time effect; 100% of physical damage converted to fire damage; arrows after the first fall within a base radius of 3 metres; impact base radius is 1 metre; base explosion radius is (1.5-2) metres; base debuff duration is 4.00 seconds; explosion deals 50% more damage with hits and ailments; maximum 20 stuck arrows | explosion deals (1.5-30)% more damage with hits and ailments |
| Consecrated Path | fire, melee, attack, aoe, movement, duration, slam | 28 | 42 str, 29 int | base duration is 4.00 seconds; 50% of physical damage converted to fire damage; deals up to 20% more damage with hits to closer targets | deals up to +(0.75-15)% more damage with hits to closer targets |
| Consecrated Path of Endurance | fire, melee, attack, aoe, movement, duration, slam | 28 | 42 str, 29 int | base duration is 4.00 seconds; 50% of physical damage converted to fire damage; deals up to 20% more damage with hits to closer targets; 10% more area of effect per endurance charge; 10% more attack damage per endurance charge | deals up to +(0.75-15)% more damage with hits to closer targets |
| Contagion | spell, aoe, duration, chaos | 4 | none | deals (3.4-281.4) base chaos damage per second; base duration is 5.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; base radius is 1.7 metres; spreads when affected enemy dies | base radius is (0.01-0.2) metres |
| Contagion of Subsiding | spell, aoe, duration, chaos | 4 | none | deals (10.1-1531.3) base chaos damage per second; base duration is 5.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; base radius is 1.7 metres; spreads when affected enemy dies | base radius is (0.01-0.2) metres |
| Contagion of Transference | spell, aoe, duration, chaos | 4 | none | deals (5.4-821.7) base chaos damage per second; base duration is 5.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; base radius is 2 metres; spreads when affected enemy is hit | base radius is (0.01-0.2) metres |
| Conversion Trap | trap, spell, duration | 4 | none | traps do not trigger at the end of their duration; trap lasts 4 seconds; base duration is (5.30-10.00) seconds | base duration is (0.2-4) seconds |
| Convocation | spell, duration, minion | 24 | none | base duration is 2.00 seconds; regenerate 2% of life per second | (1-20)% increased skill effect duration; (1-20)% increased cooldown recovery rate |
| Corrupting Fever | spell, duration, physical | 16 | 41 str | deals (7.8-335.4) base physical damage per second; base duration is 6.00 seconds; buff duration is refreshed after you spend a total of (26-205) life; base debuff duration is 1.00 seconds | (1-20)% increased skill effect duration |
| Crackling Lance | spell, aoe, lightning | 28 | 67 int | deals (28-458) to (84-1375) lightning damage; this spell loses 1 intensity every 0.5 seconds while moving, or immediately if you teleport; this spell gains intensity when you cast it, to a maximum of 3; +0.3 metres to beam width per intensity; 33% less branching angle per intensity; 35% more damage with hits and ailments per intensity | +(0.5-10)% more damage with hits and ailments per intensity |
| Crackling Lance of Branching | spell, aoe, lightning | 28 | 67 int | deals (55-905) to (166-2715) lightning damage; 50% increased branching angle | (1-20)% more area of effect |
| Crackling Lance of Disintegration | spell, aoe, lightning | 28 | 67 int | deals (59-1054) to (178-3161) lightning damage; 25% chance to shock enemies; +10% to maximum effect of shock | +(0.5-10)% to maximum effect of shock |
| Creeping Frost | spell, projectile, duration, aoe, cold | 12 | 14 dex, 21 int | deals (11-568) to (16-847) cold damage; base duration is 5.00 seconds; deals (18.4-2225.7) base cold damage per second; modifiers to spell damage apply to this skill's damage over time effect; base radius is 1.5 metres; base secondary radius is 1.8 metres; can have up to 10 chilling areas | +(0.01-0.2) metres to radius |
| Creeping Frost of Floes | spell, projectile, duration, aoe, cold | 12 | 14 dex, 21 int | deals (7-395) to (11-592) cold damage; base duration is 5.00 seconds; deals (22.1-2669.1) base cold damage per second; modifiers to spell damage apply to this skill's damage over time effect; modifiers to number of projectiles do not apply to this skill; base radius is 1.5 metres; base secondary radius is 2.2 metres; can have up to 5 chilling areas; chilling area has (62-100)% increased movement speed | chilling area has (2-40)% increased movement speed |
| Cremation | spell, aoe, fire, duration, projectile, orb | 28 | 42 dex, 29 int | fires projectiles every 1.0 seconds; base duration is 8.00 seconds; deals (49-434) to (74-651) fire damage; fires 4 projectiles; maximum of 3 geysers at a time; explosion deals base fire damage equal to (4-5)% of the corpse's maximum life; +(0-0.3) metres to radius | fires projectiles (0.5-10)% faster |
| Cremation of Exhuming | spell, aoe, fire, duration, projectile, orb | 28 | 42 dex, 29 int | fires projectiles every 1.0 seconds; base duration is 8.00 seconds; deals (49-434) to (74-651) fire damage; fires 4 projectiles; maximum of 1 geysers at a time; explosion deals base fire damage equal to (5-6)% of the corpse's maximum life; +(0-0.3) metres to radius; explode a nearby corpse when firing projectiles | fires projectiles (0.5-10)% faster |
| Cremation of the Volcano | spell, aoe, fire, duration, projectile, orb | 28 | 42 dex, 29 int | fires projectiles every 1.0 seconds; base duration is 2.50 seconds; deals (34-303) to (52-454) fire damage; fires 4 projectiles; maximum of 6 geysers at a time | fires projectiles (0.5-10)% faster |
| Crushing Fist | attack, melee, slam, aoe, retaliation | 4 | 16 str | cannot be used by default; becomes usable once for 2 seconds when you block a hit; can't be evaded; 60% less damage with ailments; base radius is (2-2.8) metres | (1-20)% increased cooldown recovery rate |
| Cyclone | attack, aoe, melee, movement, channelling | 28 | 29 str, 42 dex | 15% increased area of effect per 0.1 metre additional melee strike range; (30-20)% less movement speed | (0.25-5)% increased area of effect per 0.1 metre additional melee strike range |
| Cyclone of Tumult | attack, aoe, melee, movement, channelling | 28 | 29 str, 42 dex | 15% increased area of effect per 0.1 metre additional melee strike range; 25% more attack speed per stage; gains 1 stage every 0.4 seconds while channelling; maximum 5 stages; +0.1 metres to radius per stage; 10% less movement speed per stage; lose 1 stage every 0.4 seconds while not channelling | (0.25-5)% more attack speed per stage |
| Dark Bargain | minion, spell, aoe, chaining, chaos, nova | 28 | 67 int | deals (24-241) to (36-362) chaos damage; sacrifices 12% of skeleton's life to deal that much chaos damage; chains +2 times; uses your life if no skeletons in range; (56-136)% more damage with hits and ailments if using your life | sacrifices +(0.1-2)% of skeleton's life to deal that much chaos damage |
| Dark Bargain of Trarthus | spell, aoe, chaos, nova | 28 | 67 int | deals (24-241) to (36-362) chaos damage; 50% less damage with ailments; gain one ruin on use; reaching seven ruin will sacrifice 50% of your life to deal; 500% of sacrificed life as chaos damage | (1-20)% chance to gain an additional ruin on use |
| Dash | spell, movement, travel, blink | 4 | 16 dex | (0-19)% increased cooldown recovery rate; (0-57)% increased travel distance; this spell's cast speed cannot be modified | (0.5-10)% increased cooldown recovery rate |
| Decoy Totem | totem, spell, aoe | 4 | 16 str | totem lasts 8 seconds; supported skills have (0-76)% increased totem life; summons a totem which uses this skill; totems summoned by this skill cannot evade | (1-20)% more totem life |
| Defiance Banner | aoe, spell, duration, aura | 16 | 26 str, 18 dex | base duration is 10.00 seconds; base radius is 2.4 metres; while you have no placed banner, you can gain valour; (5-10)% more area of effect per valour consumed; (5-10)% more aura effect per valour consumed; banner grants 8% increased movement speed to you and allies; banner grants +8% chance to suppress spell damage to you and allies; banner grants -(5-12) damage taken of each damage type from suppressed hits to you and allies | base duration is (0.1-2) seconds |
| Desecrate | spell, aoe, duration, chaos | 16 | 26 dex, 18 int | deals (8.2-294) base chaos damage per second; base duration is 4.00 seconds; spawns 5 corpses; spawned corpses' level matches the area level, up to a maximum of level (20-80); maximum of 10 corpses allowed | (1-20)% increased cast speed |
| Despair | spell, aoe, duration, chaos, curse, hex | 24 | 25 dex, 37 int | base duration is (8.00-11.80) seconds; +(0-1) metre to radius; cursed enemies have -(15-30)% to chaos resistance | (0.5-10)% increased effect of curse |
| Destructive Link | critical, spell, duration, link | 34 | 35 dex, 50 int | base duration is (8.00-9.90) seconds; linked target has +(30-49)% to critical strike multiplier; linked target's main hand critical strike chance is equal to yours; link breaks if target leaves range or line of sight for 4 seconds; maximum 1 link from any source per target; you die if linked target dies | base duration is (0.075-1.5) seconds |
| Determination | aura, spell, aoe, physical | 24 | 58 str | +(0-1.9) metres to radius; you and nearby allies gain (90-1026) additional armour; you and nearby allies gain (40-49)% more armour | (2-40)% increased area of effect |
| Detonate Dead | spell, aoe, fire | 4 | none | deals (15-798) to (22-1197) fire damage; explosion deals base fire damage equal to (6-7.9)% of the corpse's maximum life; base radius is (2.2-2.6) metres | (0.75-15)% chance to detonate an additional corpse |
| Detonate Dead of Chain Reaction | spell, aoe, fire | 4 | none | deals (6-287) to (8-431) fire damage; explosion deals base fire damage equal to (4-5)% of the corpse's maximum life; base radius is (2-2.4) metres | base radius is (0.01-0.2) metres |
| Detonate Dead of Scavenging | spell, aoe, fire | 4 | none | explosion deals base fire damage equal to (20-29.5)% of the corpse's maximum life; 70% less damage with ailments; base radius is (2.8-3.2) metres | explosion deals base fire damage equal to (0.25-5)% of the corpse's maximum life |
| Detonate Mines | mine, spell | 8 | none | first mine detonates instantly; mines get 10% more detonation speed for each prior mine in detonation sequence | mines have (1-20)% increased detonation speed |
| Devouring Totem | totem, spell | 4 | 16 str | totem lasts 8 seconds; supported skills have (0-76)% increased totem life; summons a totem which uses this skill; leeches (30-299) life to you for each corpse consumed; leeches (9-59) mana to you for each corpse consumed | (1-20)% more totem life |
| Discharge | spell, aoe, fire, cold, lightning, nova | 28 | 67 int | deals (69-639) to (206-1918) base lightning damage per power charge removed; deals (110-1023) to (165-1535) base fire damage per endurance charge removed; deals (110-1023) to (165-1535) base cold damage per frenzy charge removed; 60% less damage with ailments; base radius is 3 metres; 15% more area of effect per charge removed | (0.5-10)% chance to deal damage without removing charges |
| Discharge of Misery | spell, aoe, fire, cold, lightning, nova | 28 | 67 int | deals (25-234) to (75-701) base lightning damage per power charge removed; deals (40-374) to (60-561) base fire damage per endurance charge removed; deals (40-374) to (60-561) base cold damage per frenzy charge removed; base radius is 2 metres; 20% more area of effect per charge removed | (0.5-10)% chance to deal damage without removing charges |
| Discipline | aura, spell, aoe | 24 | 58 int | +(0-1.9) metres to radius; you and nearby allies gain (60-217) additional energy shield; you and nearby allies gain 30% increased energy shield recharge rate | (2-40)% increased area of effect |
| Divine Blast | aoe, attack, physical, duration, fire | 28 | 42 str, 29 int | +0.1% to off hand critical strike chance per 10 maximum energy shield on shield; (39-169) to (58-253) base off hand physical damage; (2-3) to (3-5) added physical damage per 15 armour on shield; base duration is 1.50 seconds; 50% of physical damage converted to fire damage; base explosion radius is 2.6 metres; base implosion radius is 1.2 metres; explosion deals 100% more damage with hits and ailments | +(0.015-0.3) metres to radius |
| Divine Blast of Radiance | aoe, attack, physical, duration, fire, orb | 28 | 42 str, 29 int | +(0.015-0.3) metres to radius | |
| Divine Ire | lightning, spell, aoe, channelling, physical | 28 | 29 str, 42 int | deals (19-253) to (29-380) physical damage; 50% of physical damage converted to lightning damage; damages 5 nearby enemies when you gain stages; beam deals 250% more damage with hits per stage after the first; beam deals 105% more damage with ailments per stage after the first | (1-20)% increased beam width |
| Divine Ire of Disintegration | lightning, spell, aoe, channelling, physical | 28 | 29 str, 42 int | deals (38-491) to (56-737) physical damage; 50% of physical damage converted to lightning damage; (0-19)% increased beam width; beam deals 200% more damage with hits per stage after the first; beam deals 60% more damage with ailments per stage after the first | (1-20)% increased beam width |
| Divine Ire of Holy Lightning | lightning, spell, aoe, channelling, physical | 28 | 29 str, 42 int | deals (27-353) to (40-529) physical damage; 50% of physical damage converted to lightning damage; damages (6-10) nearby enemies when you gain stages; 20% less area of effect; burst deals 140% more damage with hits per stage after the first; burst deals 90% more damage with ailments per stage after the first | damages (0.2-4) nearby enemies when you gain stages |
| Divine Retribution | spell, aoe, lightning, physical, retaliation | 16 | 18 str, 26 int | deals (57-1745) to (86-2617) physical damage; 50% of physical damage converted to lightning damage; cannot be used by default; becomes usable once for 2 seconds when you block a hit; burst base radius is (1.2-1.6) metres; each wave has 6 bursts; causes 4 waves | (1-20)% increased cooldown recovery rate |
| Dominating Blow | attack, minion, duration, melee, strike | 28 | 42 str, 29 int | base duration is 3.00 seconds; base secondary duration is 30.00 seconds; maximum 3 summoned magic sentinels of dominance; maximum 9 summoned normal sentinels of dominance; maximum 1 summoned rare sentinel of dominance; 25% chance to summon a normal sentinel of dominance on hitting a rare or unique monster | minions have (2-40)% increased cooldown recovery rate |
| Dominating Blow of Inspiring | attack, minion, duration, melee, strike | 28 | 42 str, 29 int | base duration is 3.00 seconds; base secondary duration is 30.00 seconds; increases and reductions to minion damage also apply to this skill's damage at 250% of their value; maximum 3 summoned magic sentinels of dominance; maximum 6 summoned normal sentinels of dominance; maximum 1 summoned rare sentinel of dominance; 25% chance to summon a normal sentinel of dominance on hitting a rare or unique monster | |
| Double Strike | attack, melee, strike, physical | 1 | none | 25% chance to cause bleeding | (1-20)% chance to deal double damage to bleeding enemies |
| Double Strike of Impaling | attack, melee, strike, physical | 1 | none | killing blows cause impales on enemies to reflect damage to surrounding enemies; 40% chance to impale enemies on hit | (2-40)% increased impale effect |
| Double Strike of Momentum | attack, melee, strike | 1 | none | 10% more attack speed for each stage; gain a stage at the start of each pair of swings; maximum 10 stages | (0.2-4)% more attack speed for each stage |
| Dread Banner | aoe, spell, duration, aura | 24 | 58 str | base duration is 10.00 seconds; base radius is 2.4 metres; while you have no placed banner, you can gain valour; (5-10)% more area of effect per valour consumed; (5-10)% more aura effect per valour consumed; banner grants +4% chance to block attack damage to you and allies; banner causes you and allies to recover (9-34) life when blocking | base duration is (0.1-2) seconds |
| Dual Strike | critical, attack, melee, strike | 1 | none | 100% more critical strike chance against enemies that are on full life; 60% more damage with hits and ailments against enemies that are on full life | +(1.5-30)% more damage with hits and ailments against enemies that are on full life |
| Dual Strike of Ambidexterity | attack, melee, strike | 1 | none | 50% more damage with main hand weapon; uses off hand weapon attack time | (1-20)% more damage with main hand weapon |
| Earthquake | attack, aoe, melee, duration, slam | 28 | 67 str | base duration is 1.00 second; aftershock deals 150% more damage with hits and ailments | aftershock deals +(1.5-30)% more damage with hits and ailments |
| Earthquake of Amplification | attack, aoe, melee, duration, slam | 28 | 67 str | base duration is 2.50 seconds; aftershock deals 15% more damage with hits per 0.1 seconds duration; aftershock deals 5% more damage with ailments per 0.1 seconds duration; aftershock has 2% more area of effect per 0.1 seconds duration | base duration is (0.025-0.5) second |
| Earthshatter | attack, aoe, melee, slam, duration | 12 | 33 str | base duration is 6.00 seconds; (0-19)% more area of effect; shattering spikes deal 30% less damage; maximum 15 spikes; creates 5 fissures | creates +(0.05-1) fissures; +(0.15-3) maximum spikes |
| Earthshatter of Fragility | attack, aoe, melee, slam, duration | 12 | 33 str | base duration is 1.50 seconds; (0-19)% more area of effect; shattering spikes deal 30% less damage; maximum 15 spikes; creates 5 fissures | creates +(0.05-1) fissures; +(0.15-3) maximum spikes |
| Earthshatter of Prominence | attack, aoe, melee, slam, duration | 12 | 33 str | base duration is 6.00 seconds; shattering spikes have (100-157)% more area of effect; shattering spikes deal 100% more damage; maximum 5 spikes; creates 1 fissure | shattering spikes deal +(1-20)% more damage |
| Elemental Hit | attack, melee, strike, fire, cold, lightning, aoe, prismatic | 12 | 33 dex | (21-609) to (40-1133) added cold damage; (26-748) to (49-1389) added fire damage; (4-118) to (80-2287) added lightning damage; only deals damage of the chosen element; deals no damage of other damage types; (30-49)% chance to freeze, shock and ignite; base radius is 1.4 metres; 80% more area radius against enemies affected by an ailment of the chosen element; 10% more damage for each type of elemental ailment on the enemy | +(0.25-5)% more damage for each type of elemental ailment on the enemy |
| Elemental Hit of the Spectrum | attack, projectile, fire, cold, lightning, aoe, bow | 12 | 33 dex | (6-148) to (12-275) added cold damage; (8-182) to (14-337) added fire damage; (1-29) to (23-555) added lightning damage; (30-49)% chance to freeze, shock and ignite; base radius is 1.5 metres; deals no non-elemental damage; 10% more damage for each type of elemental ailment on the enemy | +(0.25-5)% more damage for each type of elemental ailment on the enemy |
| Elemental Weakness | spell, aoe, duration, curse, hex | 24 | 58 int | base duration is (8.00-11.80) seconds; +(0-1) metre to radius; cursed enemies have -(15-30)% to elemental resistances | (1-20)% increased duration of elemental ailments on cursed enemies |
| Enduring Cry | warcry, aoe, duration | 10 | 29 str | base duration is (2.50-3.40) seconds; (0-38)% increased warcry speed; counts total power of enemies in range; grants 1 endurance charge per 5 power to you and allied players; buff grants 2% of life regenerated per second per 5 power, counting a maximum of 25 power | (2-40)% increased cooldown recovery rate |
| Energy Blade | spell, lightning | 24 | 58 int | energy blades have minimum lightning damage equal to 2% of energy shield, plus (2-12); energy blades have maximum lightning damage equal to 40% of energy shield, plus (40-235); two handed energy blades have 70% more lightning damage; buff grants 50% less maximum energy shield | buff grants (0.5-10)% increased attack speed |
| Enfeeble | spell, aoe, duration, curse, hex | 24 | 58 int | base duration is (8.00-11.80) seconds; +(0-1) metre to radius; cursed enemies have (10-19)% reduced accuracy rating; cursed normal or magic enemies deal (15-29)% less damage; cursed rare or unique enemies deal (9-18)% less damage | (1-20)% increased curse duration |
| Ensnaring Arrow | attack, projectile, aoe, bow | 16 | 41 dex | ensnared enemies take (15-20)% increased projectile damage from attack hits; each snare applies 40% less movement speed to normal or magic enemies; each snare applies 30% less movement speed to rare enemies; each snare applies 25% less movement speed to unique enemies; maximum 3 snares per enemy | (1-20)% increased debuff effect |
| Essence Drain | spell, projectile, duration, chaos, aoe | 12 | 14 dex, 21 int | deals (12-926) to (18-1389) chaos damage; deals (42-2170.2) base chaos damage per second; base duration is 3.80 seconds; modifiers to spell damage apply to this skill's damage over time effect; regenerate 0.50% of debuff damage as life | regenerate +(0.025-0.5)% of debuff damage as life |
| Essence Drain of Desperation | spell, projectile, duration, chaos, aoe | 12 | 14 dex, 21 int | deals (12-926) to (18-1389) chaos damage; deals (91.1-4726.1) base chaos damage per second; base duration is 3.80 seconds; modifiers to spell damage apply to this skill's damage over time effect; lose life and energy shield equal to 0.3% of debuff damage | base duration is (0.02-0.4) seconds |
| Essence Drain of Wickedness | spell, projectile, duration, chaos, aoe | 12 | 14 dex, 21 int | deals (22-1591) to (33-2409) chaos damage; projectiles pierce all targets; deals (26.5-1275) base chaos damage per second; base duration is 1.00 second; modifiers to spell damage apply to this skill's damage over time effect; regenerate 1.00% of debuff damage as life | regenerate +(0.025-0.5)% of debuff damage as life |
| Ethereal Knives | spell, projectile, physical | 1 | none | deals (7-949) to (10-1423) physical damage; fires (10-13) projectiles | fires (0.1-2) projectiles |
| Ethereal Knives of Lingering Blades | spell, projectile, physical, duration | 1 | none | deals (7-949) to (10-1423) physical damage; base duration is 6.00 seconds; fires (6-8) projectiles; each projectile fired remains in the ground as a lingering blade; maximum 40 lingering blades can be left in the ground at a time | fires (0.1-2) projectiles |
| Ethereal Knives of the Massacre | spell, projectile, physical | 1 | none | deals (7-949) to (10-1423) physical damage; fires (12-16) projectiles; fires projectiles in a circle | fires (0.15-3) projectiles |
| Eviscerate | attack, melee, aoe, retaliation, physical | 16 | 26 str, 18 dex | cannot be used by default; becomes usable once for 2 seconds when you block a hit; can't be evaded; base wave length is 10 metres; base wave width is (2.8-3.2) metres; causes bleeding | (1-20)% increased cooldown recovery rate |
| Explosive Arrow | attack, projectile, aoe, duration, fire, bow | 28 | 67 dex | base duration is 1.00 second; explosion deals 50% less base damage; explosion will have (47-522) to (71-783) added fire damage; +0.2 metres to explosion radius per explosive arrow on target, up to a maximum of +1.2 metres; explosion deals 6% more damage with hits per explosive arrow on target; explosion deals 3% more damage with ailments per explosive arrow on target; maximum 20 explosive arrows stuck in an enemy | +(0.1-2) maximum explosive arrows stuck in an enemy |
| Explosive Concoction | attack, aoe, fire, cold, lightning, projectile | 28 | 67 dex | (65-806) to (98-1210) added fire damage; +6% to critical strike chance; base radius is 1.8 metres; can consume charges from ruby, sapphire, and topaz flasks; consumes 1 charge per projectile fired from 1 flask of each valid type, if possible; deals (57-706) to (86-1058) added cold damage if charges were consumed from a sapphire flask; deals (12-151) to (143-1764) added lightning damage if charges were consumed from a topaz flask; +(120-196)% to damage over time multiplier with ignite if charges were consumed from a ruby flask | (0.75-15)% reduced flask charges used |
| Explosive Concoction of Destruction | critical, attack, aoe, fire, cold, lightning, projectile | 28 | 67 dex | (58-714) to (87-1071) added fire damage; +10% to critical strike chance; base radius is 1.8 metres; can consume charges from ruby, sapphire, and topaz flasks; consumes 1 charge per projectile fired from 1 flask of each valid type, if possible; deals (50-625) to (76-937) added cold damage if charges were consumed from a sapphire flask; deals (11-134) to (126-1562) added lightning damage if charges were consumed from a topaz flask; +(120-196)% to critical strike multiplier if charges were consumed from a ruby flask | (0.75-15)% reduced flask charges used |
| Explosive Trap | trap, spell, aoe, fire, physical | 1 | none | deals (4-437) to (6-655) physical damage; trap lasts 4 seconds; 50% of physical damage converted to fire damage; base explosion radius is (1.2-1.8) metres; base secondary radius is (1.2-1.8) metres; base smaller explosion radius is (0.7-1.3) metres; causes (3-7) smaller explosions; smaller explosions have between 30% reduced and 30% increased base radius at random | causes +(0.1-2) smaller explosions |
| Explosive Trap of Magnitude | trap, spell, aoe, physical | 1 | none | deals (13-1478) to (19-2216) physical damage; trap lasts 4 seconds; 50% increased stun duration on enemies; base explosion radius is (1.8-2.4) metres; 30% less trap throwing speed | base radius is (0.015-0.3) metres |
| Explosive Trap of Shrapnel | trap, spell, aoe, fire, physical | 1 | none | deals (5-635) to (8-952) physical damage; trap lasts 4 seconds; 50% of physical damage converted to fire damage; base explosion radius is (1.2-1.8) metres; base secondary radius is (2.4-3) metres; base smaller explosion radius is (0.7-1.3) metres; causes (3-7) smaller explosions; smaller explosions have between 30% reduced and 30% increased base radius at random | causes +(0.1-2) smaller explosions |
| Exsanguinate | spell, chaining, physical, duration | 12 | 21 str, 14 int | deals (17-1193) to (25-1789) physical damage; deals (26.9-1534.2) base physical damage per second; base duration is 1.00 second; modifiers to spell damage apply to this skill's damage over time effect; fires tendrils at up to (7-9) targets | base duration is (0.075-1.5) seconds |
| Exsanguinate of Transmission | spell, chaining, physical, duration | 12 | 21 str, 14 int | deals (4-268) to (5-401) physical damage; deals (30.2-1718.9) base physical damage per second; base duration is 2.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; chains +(6-10) times; fires tendrils at up to 1 target | base duration is (0.1-2) seconds |
| Eye of Winter | spell, projectile, cold | 28 | 67 int | deals (16-245) to (25-367) cold damage; modifiers to number of projectiles only apply to the final spiral; fires 8 shard projectiles in a spiral when projectile ends; projectiles continuously gain damage, up to 200% more damage by the time they dissipate | fires +(0.1-2) shard projectiles in a spiral when projectile ends |
| Eye of Winter of Finality | spell, projectile, cold | 28 | 67 int | deals (24-361) to (36-541) cold damage; modifiers to number of projectiles only apply to the final spiral; fires 16 shard projectiles in a spiral when projectile ends; projectiles continuously gain damage, up to 100% more damage by the time they dissipate | projectiles gain up to +(1-20)% more damage by the time they dissipate |
| Eye of Winter of Transience | spell, projectile, cold | 28 | 67 int | deals (37-550) to (55-825) cold damage; modifiers to number of projectiles only apply to the shards; fires 12 shard projectiles in a spiral while flying, then ends; 50% more projectile speed | projectiles gain up to +(0.75-15)% more damage by the time they dissipate |
| Fire Trap | trap, spell, duration, aoe, fire | 12 | 21 dex, 14 int | trap lasts 4 seconds; deals (27.7-2566) base fire damage per second; base duration is 1.75 seconds; deals (10-915) to (15-1373) fire damage; modifiers to spell damage apply to this skill's damage over time effect; +(0-0.8) metres to radius; (3-286) to (5-429) added fire damage against burning enemies | (4-80)% increased trap trigger area of effect |
| Fire Trap of Blasting | trap, spell, duration, aoe, fire | 12 | 21 dex, 14 int | trap lasts 4 seconds; deals (4-366) to (6-549) fire damage; +(0-0.8) metres to radius; 50% chance for trap to trigger an additional time; (9-881) to (14-1316) added fire damage against burning enemies | (4-80)% increased trap trigger area of effect |
| Fireball | projectile, spell, aoe, fire | 1 | none | deals (9-1640) to (14-2460) fire damage; 25% chance to ignite enemies; base radius is (0.9-1.4) metres | base radius is (0.01-0.2) metres |
| Firestorm | spell, aoe, duration, fire | 28 | 67 int | base duration is 1.40 seconds; deals (23-361) to (35-541) fire damage; one impact every 0.15 seconds; base radius is 1.3 metres; first impact has 100% more area of effect; first impact deals 325% more damage with hits and ailments; maximum 3 firestorms at a time | base radius is (0.01-0.2) metres |
| Firestorm of Meteors | spell, aoe, fire | 28 | 67 int | deals (117-1824) to (176-2735) fire damage; base radius is 2.3 metres | base radius is (0.01-0.2) metres |
| Firestorm of Pelting | spell, aoe, duration, fire | 28 | 67 int | base duration is 2.00 seconds; deals (35-551) to (53-826) fire damage; one impact every 0.15 seconds; base radius is 1.2 metres; maximum 10 firestorms at a time | maximum (0.1-2) firestorms at a time |
| Flame Dash | spell, movement, duration, fire, travel, blink | 10 | 29 int | deals (19.7-1738.6) base fire damage per second; base duration is 4.00 seconds; deals (7-659) to (11-988) fire damage; modifiers to spell damage apply to this skill's damage over time effect; (0-19)% increased cooldown recovery rate | (0.5-10)% increased cooldown recovery rate |
| Flame Dash of Return | spell, movement, duration, fire | 10 | 29 int | deals (10.6-938.3) base fire damage per second; base duration is 4.00 seconds; repeats once; deals (17-1501) to (25-2252) fire damage; modifiers to spell damage apply to this skill's damage over time effect; reverses direction when repeating; (0-19)% increased maximum travel distance | (1-20)% chance to scorch enemies |
| Flame Link | spell, duration, link, fire | 34 | 79 str | base duration is (8.00-9.90) seconds; linked target gains (23-169) to (35-254) added fire damage; linked target gains added fire damage equal to 5% of your maximum life; link breaks if target leaves range or line of sight for 4 seconds; maximum 1 link from any source per target; you die if linked target dies | base duration is (0.075-1.5) seconds |
| Flame Surge | spell, aoe, fire, duration | 12 | 33 int | base duration is 4.00 seconds; deals (26-832) to (40-1247) fire damage; (50-88)% more damage with hits against burning enemies; cannot ignite; +(0-9) to area of effect length; hits on ignited enemies create burning ground, no more than once every 2 seconds; burning ground deals 25% of fire damage per second of ignite affecting enemy | +(1-20)% more damage with hits against burning enemies |
| Flame Surge of Combusting | spell, aoe, fire, duration | 12 | 33 int | base duration is 4.00 seconds; deals (44-1374) to (65-2062) fire damage; 25% chance to ignite enemies; +(0-9) to area of effect length; igniting enemies creates burning ground, no more than once per second; burning ground deals 50% of fire damage per second of inflicted ignite | burning ground deals +(0.75-15)% of fire damage per second of inflicted ignite |
| Flame Wall | spell, aoe, duration, fire | 4 | 16 int | deals (2.1-679.9) base fire damage per second; secondary debuff deals (7.2-2266.4) base fire damage per second; base duration is (3.00-4.90) seconds; base secondary duration is (1.00-2.00) seconds; modifiers to spell damage apply to this skill's damage over time effect; wall will be (4-5.9) meters long; projectiles which pass through the wall deal (3-78) to (5-117) added fire damage; maximum 3 flame walls at a time | +(0.05-1) maximum flame walls at a time |
| Flameblast | spell, aoe, fire, channelling | 28 | 67 int | deals (31-405) to (46-608) fire damage; 50% chance to ignite enemies; 165% more spell damage for each stage; 60% more damage with ailments for each stage; 10 maximum stages; +0.3 metres to radius per stage | +(0.05-1) to maximum stages |
| Flameblast of Celerity | spell, aoe, fire, channelling | 28 | 67 int | deals (34-443) to (50-665) fire damage; 220% more spell damage for each stage; base radius is 0.8 metres; 3 maximum stages; +0.7 metres to radius per stage | (2-40)% more spell damage for each stage |
| Flameblast of Contraction | spell, aoe, fire, channelling | 28 | 67 int | deals (11-140) to (16-210) fire damage; 50% chance to ignite enemies; 600% more spell damage for each stage; 250% more damage with ailments for each stage; base radius is 2.6 metres; 10 maximum stages; -0.2 metres to radius per stage | +(0.05-1) to maximum stages |
| Flamethrower Trap | trap, spell, duration, aoe, fire | 28 | 42 dex, 29 int | trap lasts 4 seconds; base duration is 3.50 seconds; deals (6-243) to (9-366) fire damage; has 4 flames; 25% more damage with hits and ailments against burning enemies | (1-20)% increased cooldown recovery rate |
| Flamethrower Trap of Stability | trap, spell, duration, aoe, fire | 28 | 42 dex, 29 int | trap lasts 4 seconds; base duration is 2.00 seconds; deals (7-176) to (11-264) fire damage; has 5 flames | has (0.05-1) flames |
| Flammability | spell, aoe, duration, fire, curse, hex | 24 | 25 str, 37 int | base duration is (8.00-11.80) seconds; +(0-1) metre to radius; cursed enemies have -(17-36)% to fire resistance; hits against cursed enemies have +25% chance to ignite | ignite on cursed enemies has (1-20)% increased duration |
| Flesh Offering | minion, spell, duration | 12 | 33 int | base duration is 5.00 seconds; additional 1.00 seconds base duration per extra corpse consumed; grants minions (20-30)% increased attack speed; grants minions (20-30)% increased cast speed; grants minions (20-29)% increased movement speed | (0.5-10)% increased effect of offering |
| Flesh and Stone | spell, aura, aoe, stance, physical | 16 | 26 str, 18 dex | base aura radius is 2.8 metres; (0-50)% increased cooldown recovery rate; while in blood stance, aura makes enemies take up to (10-20)% more physical damage from hits; while in sand stance, buff makes you take up to (10-19)% less damage from enemies in aura | (0.5-10)% increased cooldown recovery rate |
| Flicker Strike | attack, melee, strike, movement, duration | 10 | 29 dex | base duration is 3.00 seconds; 10% increased attack speed per frenzy charge; 15% chance to gain a frenzy charge on hit; buff grants 20% increased movement speed | (0.5-10)% chance to gain a frenzy charge on hit |
| Flicker Strike of Power | critical, attack, melee, strike, movement, duration | 10 | 29 dex | base duration is 3.00 seconds; 30% chance to gain a power charge on critical strike; 50% increased critical strike chance per power charge; buff grants 20% increased movement speed | (1-20)% chance to gain a power charge on critical strike |
| Forbidden Rite | spell, aoe, chaos, projectile | 16 | 41 int | deals (15-498) to (22-747) chaos damage; deals 5% of your maximum energy shield as base chaos damage; deals 12% of your maximum life as base chaos damage; take 40% of maximum life and 25% of maximum energy shield as chaos damage; fires extra projectiles at up to (6-7) surrounding enemies | fires extra projectiles at up to +(0.1-2) surrounding enemies |
| Forbidden Rite of Soul Sacrifice | spell, aoe, chaos, projectile | 16 | 41 int | deals (15-498) to (22-747) chaos damage; deals 20% of your maximum energy shield as base chaos damage; take 50% of maximum energy shield as chaos damage; fires extra projectiles at up to (6-7) surrounding enemies | fires extra projectiles at up to +(0.1-2) surrounding enemies |
| Freezing Pulse | spell, projectile, cold | 1 | none | deals (8-1458) to (12-2188) cold damage; projectiles pierce all targets; projectiles continuously lose damage, up to 50% less damage by the time they dissipate; projectiles have 25% chance to freeze, which is lost over the first quarter of their flight | (2-40)% increased projectile speed |
| Frenzy | attack, projectile, bow | 16 | 41 dex | 5% more attack damage per frenzy charge; 5% more attack speed per frenzy charge | +(0.1-2)% more attack damage per frenzy charge; +(0.1-2)% more attack speed per frenzy charge |
| Frenzy of Onslaught | attack, melee, strike | 16 | 41 dex | consume all frenzy charges when you hit an enemy while at maximum frenzy charges to gain onslaught for 1 second per charge consumed; 5% more attack damage per frenzy charge; 5% more attack speed per frenzy charge | +(0.1-2)% more attack damage per frenzy charge; +(0.1-2)% more attack speed per frenzy charge |
| Frost Blades | attack, projectile, melee, strike, cold | 1 | none | fires (5-8) projectiles; 60% of physical damage converted to cold damage; +(1.8-2.1) metres to melee strike range; projectiles deal 30% less damage with hits and ailments | fires (0.1-2) projectiles |
| Frost Blades of Katabasis | attack, melee, strike, cold, aoe, duration | 1 | none | base duration is 3.00 seconds; deals (9.6-3344.4) base cold damage per second; this skill's area of effect cannot be modified; 60% of physical damage converted to cold damage; +5 metres to melee strike range | +(0.05-1) metres to melee strike range |
| Frost Bomb | spell, aoe, duration, cold, orb | 4 | 16 int | deals (9-1391) to (13-2086) cold damage; base duration is 2.00 seconds; base secondary duration is 5.00 seconds; 75% reduced life regeneration rate; base radius is (2.4-3.1) metres; cold exposure applies -15% to cold resistance | (1-20)% increased cooldown recovery rate |
| Frost Bomb of Forthcoming | spell, aoe, duration, cold | 4 | 16 int | deals (9-1668) to (14-2502) cold damage; base duration is 2.50 seconds; deals 10% more damage with hits per 0.1 seconds duration; deals 3% more damage with ailments per 0.1 seconds duration; base radius is (2.6-3.3) metres | base duration is (0.025-0.5) second |
| Frost Bomb of Instability | spell, aoe, duration, cold | 4 | 16 int | deals (7-1178) to (11-1766) cold damage; base duration is 1.50 seconds; base radius is (2-2.4) metres | base radius is (0.01-0.2) metres |
| Frost Shield | critical, spell, aoe, duration, cold | 34 | 35 dex, 50 int | base duration is 10.00 seconds; 20% of damage dealt to you or allies in area with hits by enemies in area is taken from frost shield's life before your life or energy shield; 60% of damage dealt to you or allies in area with hits by enemies outside area is taken from frost shield's life before your life or energy shield; you gain +(0.1-0.38)% to spell critical strike chance per stage while in area; frost shield has (190-910) maximum life per stage; maximum 4 stages; gains 1 stage every 0.3 seconds while you are losing energy shield; you lose (150-730) energy shield per second | (1-20)% increased effect of cold ailments |
| Frost Wall | spell, duration, cold | 4 | 16 int | deals (8-462) to (12-693) cold damage; base duration is (3.00-4.90) seconds; 0.15 seconds between appearance of wall sections; wall will be (2.8-5.6) meters long | (2-40)% increased cooldown recovery rate |
| Frostbite | spell, aoe, duration, cold, curse, hex | 24 | 25 dex, 37 int | base duration is (8.00-11.80) seconds; +(0-1) metre to radius; cursed enemies have -(17-36)% to cold resistance; hits against cursed enemies have +25% chance to freeze | freezes on cursed enemies have (1-20)% increased duration |
| Frostblink | spell, movement, duration, cold, travel, blink, aoe | 4 | 16 int | deals (9-1144) to (14-1716) cold damage; base duration is 3.00 seconds; +(0-0.3) metres to radius; (15-19)% increased cooldown recovery rate for each normal or magic enemy in area; (80-99)% increased cooldown recovery rate for each rare or unique enemy in area; (0-38)% increased maximum travel distance | (0.5-10)% increased maximum travel distance |
| Frostblink of Wintry Blast | spell, movement, cold, travel, aoe | 4 | 16 int | deals (7-916) to (11-1374) cold damage; +(0-0.3) metres to radius; this spell's cast time is added to its cooldown if triggered; cannot inflict chill; 15% more damage with hits per 5% chill effect on enemy; removes chill after damaging | (0.2-4)% more damage with hits per 5% chill effect on enemy |
| Frostbolt | spell, projectile, cold | 1 | none | deals (9-1594) to (13-2392) cold damage; projectiles pierce all targets | projectiles that have pierced deal (1-20)% more damage |
| Frozen Legion | spell, cold, attack, melee, aoe | 34 | 50 str, 35 int | consumes one cooldown use per statue summoned | (1-20)% increased cooldown recovery rate |
| Frozen Legion of Rallying | spell, cold, attack, melee, aoe | 34 | 50 str, 35 int | consumes one cooldown use per statue summoned | (1-20)% increased cooldown recovery rate |
| Galvanic Arrow | lightning, attack, projectile, aoe, bow | 1 | none | 50% of physical damage converted to lightning damage; fires 3 arrows; +(0-0.5) metres to radius; increases and reductions to projectile speed also apply to this skill's area of effect | (2-40)% increased projectile speed |
| Galvanic Arrow of Energy | lightning, attack, aoe, bow | 1 | none | 50% of physical damage converted to lightning damage; +(0.8-1.3) metres to radius | +(0.02-0.4) metres to radius |
| Galvanic Arrow of Surging | lightning, attack, projectile, aoe, bow | 1 | none | 50% of physical damage converted to lightning damage; fires 3 arrows | (2-40)% increased projectile speed |
| Galvanic Field | spell, aoe, duration, lightning, chaining, orb | 16 | 41 int | deals (1-56) to (23-1067) lightning damage; cannot inflict shock; base duration is 6.00 seconds; fires a beam every 0.10 seconds; can target each enemy only once every (0.70-0.50) seconds; field gains (10-15)% more damage with hits per 5% shock effect on enemy when created; field gains +0.1 metres to radius per 10% shock effect on enemy when created; buff grants 20% chance to shock enemies; maximum 1 field | buff grants +(1-20)% chance to shock enemies |
| Galvanic Field of Intensity | spell, aoe, duration, lightning, chaining, orb | 16 | 41 int | deals (4-203) to (79-3858) lightning damage; cannot inflict shock; base duration is 6.00 seconds; fires a beam every 0.20 seconds; can target each enemy only once every 0.70 seconds; buff grants 20% chance to shock enemies; maximum 1 field | buff grants +(1-20)% chance to shock enemies |
| General's Cry | warcry, aoe, duration | 24 | 58 str | base duration is (4.00-4.90) seconds; (0-38)% increased warcry speed; maximum 5 summoned mirage warriors; counts total power of enemies and corpses in range; summons mirage warriors from 2 corpses per 5 power, minimum 1 corpse | maximum +(0.05-1) summoned mirage warriors |
| Glacial Cascade | spell, aoe, cold, physical | 28 | 67 int | deals (21-300) to (32-450) physical damage; knocks enemies back on hit; 100% of physical damage converted to cold damage; cannot knockback unique enemies more than once per second; final burst deals 200% more damage; final burst has 100% more radius; final burst cannot knockback; causes 4 bursts | final burst deals +(2.5-50)% more damage |
| Glacial Cascade of the Fissure | spell, aoe, cold, physical | 28 | 67 int | deals (51-758) to (77-1137) physical damage; 100% of physical damage converted to cold damage; causes 6 bursts | causes +(0.1-2) bursts |
| Glacial Hammer | attack, melee, strike, cold | 1 | none | every third successive strike freezes enemies as though dealing (5-100)% more damage | |
| Glacial Hammer of Shattering | critical, attack, melee, strike, cold | 1 | none | 100% of physical damage converted to cold damage; every third successive strike is a critical strike | +(2-40)% to critical strike multiplier |
| Glacial Shield Swipe | attack, melee, aoe, cold, physical, retaliation | 16 | 18 str, 26 dex | (78-607) to (117-911) base off hand physical damage; (17-29) to (25-43) added physical damage per 15 armour or evasion rating on shield; cannot be used by default; becomes usable once for 2 seconds when you block a hit; always freezes enemies; 100% of physical damage converted to cold damage; can't be evaded; 50% less damage with ailments; base radius is 8 metres | (1-20)% increased cooldown recovery rate |
| Grace | aura, spell, aoe | 24 | 58 dex | +(0-1.9) metres to radius; you and nearby allies gain (136-1545) additional evasion rating; you and nearby allies gain (20-29)% more evasion rating | (2-40)% increased area of effect |
| Ground Slam | attack, aoe, melee, slam | 1 | none | 25% reduced enemy stun threshold; +(0-1) metre to radius; deals up to (40-49)% more damage with hits to closer targets | deals up to +(1-20)% more damage with hits to closer targets |
| Ground Slam of Earthshaking | attack, aoe, melee, slam | 1 | none | 25% reduced enemy stun threshold; +(0-1) metre to radius; 100% increased angle | deals up to +(1-20)% more damage with hits to closer targets |
| Haste | aura, spell, aoe | 24 | 58 dex | +(0-1.9) metres to radius; you and nearby allies gain (10-16)% increased movement speed; you and nearby allies gain (15-24)% increased attack speed; you and nearby allies gain (15-24)% increased cast speed | (2-40)% increased area of effect |
| Hatred | aura, spell, aoe, cold | 24 | 37 dex, 25 int | +(0-1.9) metres to radius; you and nearby allies gain (30-39)% of physical damage as extra cold damage | (2-40)% increased area of effect |
| Heavy Strike | attack, melee, strike | 1 | none | 25% reduced enemy stun threshold; (20-39)% chance to deal double damage | (1-20)% chance to deal double damage |
| Heavy Strike of Trarthus | attack, melee, strike | 1 | none | increases and reductions to spell damage also apply to attack damage from this skill at 150% of their value; 2% chance to deal double damage per 10 intelligence | increases and reductions to spell damage also apply to attack damage from this skill at +(1-20)% of their value |
| Herald of Agony | spell, herald, minion, chaos, physical | 16 | 41 dex | maximum 1 summoned agony crawler; buff grants 20% chance to poison on hit; grants virulence when you poison an enemy; buff grants 10% more damage with poison; 40 maximum virulence; minions cannot taunt enemies; agony crawler has (2-4)% increased attack speed per virulence you have; agony crawler deals (5-9)% increased physical damage per virulence you have; agony crawler has (1-45) to (3-84) added physical damage per virulence you have | +(0.25-5) to maximum virulence |
| Herald of Ash | spell, aoe, fire, herald, duration | 16 | 26 str, 18 int | base duration is 4.00 seconds; base burning damage is 25% of overkill damage; (0-38)% more burning damage; buff grants (15-20)% of your physical damage as extra fire damage | base burning damage is an additional (0.25-5)% of overkill damage |
| Herald of Ice | spell, aoe, cold, herald | 16 | 26 dex, 18 int | deals (18-308) to (26-462) cold damage; damage cannot be reflected; base radius is 1.2 metres; buff grants (4-38) to (5-56) added attack cold damage; buff grants (4-38) to (5-56) added spell cold damage | +(0.01-0.2) metres to radius |
| Herald of Purity | spell, herald, minion, duration, physical | 16 | 26 str, 18 int | base duration is 12.00 seconds; maximum 4 summoned sentinels of purity; minions have (0-38)% more maximum life; summon a sentinel of purity when you kill an enemy; 20% chance to summon a sentinel of purity when you hit a rare or unique enemy; buff grants (9-12)% more physical damage; minions deal (0-95)% more physical damage | minions have (2-40)% increased cooldown recovery rate |
| Herald of Thunder | spell, aoe, duration, lightning, herald | 16 | 41 int | deals (1-23) to (31-1108) lightning damage; cannot inflict shock; base duration is 6.00 seconds; storm hits an enemy every 0.25 seconds; creates a storm when you kill a shocked enemy; buff grants (2-19) to (7-76) added attack lightning damage; buff grants (2-19) to (7-76) added spell lightning damage | storms hit enemies with (1-20)% increased frequency |
| Hexblast | spell, aoe, chaos, hex | 28 | 67 int | deals (111-1514) to (166-2271) chaos damage; base radius is 3.2 metres; all damage can ignite, freeze, and shock; chaos damage with hits is resisted by lowest resistance instead; 90% more damage with ailments if enemy is hexed; 200% more damage with hits if enemy is hexed; 100% chance to remove a hex after damaging | -(0.5-10)% chance to remove a hex after damaging |
| Hexblast of Contradiction | spell, aoe, chaos, hex | 28 | 67 int | deals (111-1514) to (166-2271) chaos damage; base radius is 3.2 metres; all damage can ignite, freeze, and shock; chaos damage with hits is resisted by highest resistance instead; 120% more damage with ailments if enemy is hexed; 300% more damage with hits if enemy is hexed; 100% chance to remove a hex after damaging | -(0.5-10)% chance to remove a hex after damaging |
| Hexblast of Havoc | spell, aoe, chaos, hex | 28 | 67 int | deals (119-1627) to (178-2440) chaos damage; base radius is 2.5 metres | base radius is (0.01-0.2) metres |
| Holy Flame Totem | totem, spell, projectile, fire, channelling, physical, aoe | 4 | none | deals (2-153) to (5-230) physical damage; projectiles pierce all targets; totem lasts 8 seconds; fires (3-6) projectiles; summons a totem which uses this skill; 50% of physical damage converted to fire damage; consecrated ground grants immunity to curses to you and allies | (2-40)% increased projectile speed |
| Holy Flame Totem of Ire | totem, spell, projectile, fire, channelling, physical, aoe | 4 | none | deals (3-184) to (6-276) physical damage; projectiles pierce all targets; totem lasts 8 seconds; summons a totem which uses this skill; modifiers to number of projectiles do not apply to this skill; 50% of physical damage converted to fire damage; (90-128)% more projectile speed; consecrated ground grants immunity to curses to you and allies | (2-40)% increased consecrated ground area |
| Holy Hammers | attack, slam, melee, aoe, lightning | 28 | 42 str, 29 int | 50% of physical damage converted to lightning damage; base radius is (1.6-1.8) metres; first hammer in each cascade deals 100% more damage; holy hammers cascade up to 2 times; call down 2 additional holy hammers when expending a power charge | (1-20)% more damage when expending a power charge |
| Holy Hammers of Spirals | attack, slam, melee, aoe, lightning | 28 | 42 str, 29 int | 50% of physical damage converted to lightning damage; 15% more damage per power charge removed; holy hammers cascade up to 7 times; +1 cascades per power charge removed | (1-20)% more damage when expending a power charge |
| Holy Strike | minion, attack, melee, strike, lightning, duration | 1 | none | base duration is 10.00 seconds; maximum (2-3) holy armaments; minions deal (-60-168)% more damage; this attack and minions convert 50% of physical damage to lightning damage; +(1.2-2.1) metres to minion melee strike range | +(0.025-0.5) metre to minion melee strike range |
| Holy Sweep | attack, aoe, melee, lightning | 12 | 21 str, 14 int | 50% of physical damage converted to lightning damage; base radius is (2.4-2.8) metres; base hammer impact radius is 1.2 metres; hammers deal 35% less damage; call down holy hammers on up to (3-5) enemies struck | call down holy hammers on up to (0.15-3) enemies struck |
| Holy Sweep of Hammerfalls | 12 | 21 str, 14 int | call down holy hammers on up to (0.15-3) enemies struck | ||
| Hydrosphere | spell, aoe, duration, cold, orb, lightning, physical | 34 | 79 int | deals (37-510) to (56-765) physical damage; base duration is 8.00 seconds; base secondary duration is 4.00 seconds; pulses every 0.4 seconds while frozen, shocked, brittle or sapped; can only be hit once every 1 second; drenched enemies have cold and lightning exposure, applying -10% to resistances; 100% of physical damage converted to cold damage while sphere has no ailments; 100% of physical damage converted to lightning damage while sphere is shocked or sapped; 100% of physical damage converted to cold damage while sphere is frozen or brittle | +(0.5-10)% increased pulse frequency |
| Ice Crash | attack, aoe, melee, cold, slam | 28 | 42 str, 29 int | 100% of physical damage converted to cold damage; second stage deals 15% less damage; third stage deals 30% less damage; base radius is 1.1 metres; base secondary radius is 2.1 metres; base tertiary radius is 3.1 metres | gain (0.75-15)% of physical damage as extra cold damage |
| Ice Crash of Cadence | attack, aoe, melee, cold, slam | 28 | 42 str, 29 int | 100% of physical damage converted to cold damage; 80% more damage with main hand weapon; main hand base radius is 1.1 metres; off hand base radius is 3.1 metres | gain (1-20)% of physical damage as extra cold damage |
| Ice Nova | spell, aoe, cold, nova | 12 | 33 int | deals (23-988) to (34-1481) cold damage; base radius is (2.6-3) metres | base radius is (0.015-0.3) metres |
| Ice Nova of Deep Freeze | spell, aoe, cold, nova | 12 | 33 int | deals (15-642) to (22-963) cold damage; 50% chance to freeze enemies; base radius is (2.8-3.2) metres; freeze enemies as though dealing (300-490)% more damage | freeze enemies as though dealing (4-80)% more damage |
| Ice Nova of Frostbolts | spell, aoe, cold, nova | 12 | 33 int | deals (14-590) to (20-885) cold damage; base radius is (1.8-2.2) metres; deals 50% more damage with hits and ailments when cast on frostbolt; can expand from up to 2 frostbolt projectiles | base radius is (0.015-0.3) metres |
| Ice Shot | attack, projectile, aoe, cold, bow | 1 | none | 60% of physical damage converted to cold damage; base radius is 2.4 metres; chills enemies as though dealing (100-195)% more damage | (4-80)% increased area of effect angle |
| Ice Shot of Penetration | attack, projectile, aoe, cold, bow | 1 | none | modifiers to number of projectiles do not apply to this skill; projectiles pierce 3 additional targets; 60% of physical damage converted to cold damage; base radius is (2.6-3.1) metres; chills enemies as though dealing (100-195)% more damage | (4-80)% increased area of effect angle |
| Ice Spear | critical, spell, projectile, cold | 12 | 33 int | deals (22-568) to (33-852) cold damage; fires 2 projectiles; second form has 600% increased critical strike chance; second form has +(30-49)% to critical strike multiplier; second form has 300% more projectile speed | second form has +(2-40)% to critical strike multiplier |
| Ice Spear of Splitting | spell, projectile, cold | 12 | 33 int | deals (57-1465) to (86-2197) cold damage; modifiers to number of projectiles instead apply to the number of targets projectile splits towards; projectiles split towards (2-5) targets; second form has 300% more projectile speed; projectiles can split from hitting terrain | projectiles split towards (0.1-2) targets |
| Ice Trap | trap, spell, aoe, cold | 28 | 42 dex, 29 int | deals (88-1275) to (132-1912) cold damage; trap lasts 4 seconds; base radius is 1.8 metres; base secondary radius is 0.9 metres; base tertiary radius is 0.6 metres | (0.75-15)% chance for trap to trigger an additional time |
| Ice Trap of Hollowness | trap, spell, aoe, cold | 28 | 42 dex, 29 int | deals (105-1531) to (158-2297) cold damage; trap lasts 2 seconds; base radius is 1.8 metres; base secondary radius is 1.2 metres | (0.75-15)% chance for trap to trigger an additional time |
| Icicle Mine | mine, critical, spell, projectile, cold, aura, aoe | 12 | 14 dex, 21 int | deals (16-514) to (24-771) cold damage; mine lasts 5 seconds; base mine detonation time is 0.30 seconds; fires 5 projectiles; fires projectiles in a circle; fires an additional projectile for every 2 prior mines in detonation sequence; each mine applies 10% increased critical strike chance to hits against enemies near it, up to a maximum of 500% | fires (0.1-2) projectiles |
| Icicle Mine of Fanning | mine, critical, spell, projectile, cold, aura, aoe | 12 | 14 dex, 21 int | deals (18-591) to (28-886) cold damage; mine lasts 5 seconds; base mine detonation time is 0.30 seconds; fires 3 projectiles; fires an additional projectile for every 2 prior mines in detonation sequence; each mine applies 10% increased critical strike chance to hits against enemies near it, up to a maximum of 500% | fires (0.1-2) projectiles |
| Icicle Mine of Sabotage | mine, critical, spell, projectile, cold, aura, aoe | 12 | 14 dex, 21 int | deals (12-388) to (18-583) cold damage; mine lasts 5 seconds; base mine detonation time is 0.30 seconds; fires 5 projectiles; fires projectiles in a circle; fires an additional projectile for every 2 prior mines in detonation sequence; each mine applies 40% increased critical strike chance to hits against enemies near it, up to a maximum of 500% | (1-20)% increased effect of aura |
| Immortal Call | spell, duration, guard | 34 | 79 str | base duration is 1.00 second; 20% increased buff duration per endurance charge removed; this skill's cooldown does not recover during its effect; (25-34)% less elemental damage taken; (25-35)% less physical damage taken; 15% less physical damage taken per endurance charge removed | (1-20)% increased cooldown recovery rate |
| Incinerate | spell, fire, channelling, aoe | 12 | 33 int | deals (3-207) to (5-311) fire damage; 25% more damage with hits and ailments for each stage; 100% increased angle per stage, up to 300%; final wave always ignites; 8 maximum stages; +(0.4-0.5) metres to radius per stage, up to a maximum of +(1.5-1.9) metres; final wave deals 500% more damage with hits; final wave deals 250% more damage with ignite | +(0.1-2) to maximum stages |
| Incinerate of Expanse | spell, fire, channelling, aoe | 12 | 33 int | deals (3-207) to (5-311) fire damage; 25% more damage with hits and ailments for each stage; 100% increased angle per stage, up to 300%; final wave always ignites; 4 maximum stages; +(0.4-0.5) metres to radius per stage, up to a maximum of +(1.5-1.9) metres; final wave deals 700% more damage with hits; final wave deals 400% more damage with ignite | final wave deals +(7.5-150)% more damage with hits; final wave deals +(4-80)% more damage with ignite |
| Incinerate of Venting | spell, fire, channelling, aoe | 12 | 33 int | deals (3-228) to (5-342) fire damage; 25% more damage with hits and ailments for each stage; 100% increased angle per stage, up to 300%; 15 maximum stages; +(0.4-0.5) metres to radius per stage, up to a maximum of +(2.4-3) metres | +(0.15-3) to maximum stages |
| Infernal Blow | attack, aoe, melee, strike, fire, duration | 12 | 33 str | base duration is 0.80 seconds; explosion deals base fire damage equal to 6% of the corpse's maximum life; 60% of physical damage converted to fire damage; base radius is 2.4 metres; base explosion radius is 1.8 metres; debuff deals 66% of damage per charge | debuff deals +(0.5-10)% of damage per charge |
| Infernal Blow of Immolation | attack, aoe, melee, strike, fire, duration | 12 | 33 str | base duration is 3.00 seconds; 60% of physical damage converted to fire damage; base radius is (2.6-2.9) metres; debuff deals 80% of damage per charge | debuff deals +(0.5-10)% of damage per charge |
| Infernal Cry | warcry, aoe, duration, fire, attack, melee, trigger | 24 | 58 str | base duration is (2.50-3.40) seconds; (0-38)% increased warcry speed; damage cannot be reflected; base debuff duration is (2.50-3.40) seconds; counts total power of enemies in range; explosion deals base fire damage equal to 8% of the monster's maximum life; buff grants gain 5% of physical damage as extra fire damage per 5 power, counting a maximum of 25 power; exerts the next 6 melee attacks you perform; exerted attacks trigger combust the first time they deal a melee hit | (2-40)% increased cooldown recovery rate |
| Intimidating Cry | warcry, aoe, duration, physical | 10 | 29 str | base duration is (2.50-3.40) seconds; (0-38)% increased warcry speed; enemies taunted by this warcry are intimidated; counts total power of enemies in range; buff grants 3% increased movement speed per 5 power, counting a maximum of 30 power; exerts the next 2 melee attacks you perform; exerted attacks deal double damage | (2-40)% increased cooldown recovery rate |
| Intuitive Link | trigger, spell, duration, link | 34 | 79 dex | base duration is (8.00-9.90) seconds; triggers a supported spell from linked target's location when they hit an enemy; link breaks if target leaves range or line of sight for 4 seconds; maximum 1 link from any source per target; you die if linked target dies | base duration is (0.075-1.5) seconds |
| Kinetic Blast | attack, projectile, aoe | 28 | 67 int | kinetic blast creates 4 additional explosions; increases and reductions to spell damage also apply to attack damage from this skill at 200% of their value; 35% less area damage; base explosion radius is 1.4 metres; base secondary radius is 2 metres | kinetic blast creates (0.05-1) additional explosions |
| Kinetic Blast of Clustering | attack, projectile, aoe, physical | 28 | 67 int | kinetic blast creates 3 additional explosions; increases and reductions to spell damage also apply to attack damage from this skill at 200% of their value; deals added physical damage equal to (10-17)% of maximum mana; modifiers to number of projectiles instead apply to the number of explosions; base explosion radius is 1.9 metres; base secondary radius is 2.8 metres; projectiles cannot split | kinetic blast creates (0.05-1) additional explosions |
| Kinetic Bolt | attack, projectile | 1 | none | increases and reductions to spell damage also apply to attack damage from this skill at 200% of their value; projectile changes direction (5-8) times; modifiers which would cause projectiles to fork instead cause them to change direction additional times | increases and reductions to spell damage also apply to attack damage from this skill at +(2.5-50)% of their value |
| Kinetic Bolt of Fragmentation | attack, projectile | 1 | none | projectile changes direction 3 times; fires 2 additional projectiles; modifiers which would cause projectiles to fork instead cause them to change direction additional times | projectile changes direction (0.05-1) times |
| Kinetic Fusillade | attack, projectile, duration, aoe | 12 | 33 int | increases and reductions to spell damage also apply to attack damage from this skill at 150% of their value; base duration is 0.70 seconds; chains +3 times; base radius is 1.2 metres; projectiles deal (3-8)% more damage per previous projectile fired in sequence; maximum 12 hovering projectiles | projectiles deal +(0.2-4)% more damage per previous projectile fired in sequence |
| Kinetic Fusillade of Detonation | attack, projectile, duration, aoe | 12 | 33 int | increases and reductions to spell damage also apply to attack damage from this skill at 150% of their value; base duration is 0.70 seconds; fires 3 projectiles; base radius is (2-2.4) metres; projectiles deal (10-16)% more damage per previous projectile fired in sequence; maximum 18 hovering projectiles | fires (0.05-1) projectiles |
| Kinetic Rain | attack, aoe, projectile, duration, trigger | 28 | 67 int | increases and reductions to spell damage also apply to attack damage from this skill at 150% of their value; fires 8 projectiles; base targeting area length is 9 metres; base targeting area width is 4.5 metres; base explosion radius is 1.2 metres | fires (0.1-2) projectiles |
| Kinetic Rain of Impact | attack, aoe, projectile | 28 | 67 int | increases and reductions to spell damage also apply to attack damage from this skill at 150% of their value; fires 10 projectiles; base targeting area length is 9 metres; base targeting area width is 4.5 metres; base explosion radius is 1.2 metres | fires (0.1-2) projectiles |
| Lacerate | attack, aoe, melee, physical | 12 | 14 str, 21 dex | +(0-0.9) metres to radius; (50-88)% more damage with bleeding while in blood stance; 25% chance to cause bleeding while in blood stance; 50% increased angle while in sand stance | (1-20)% increased attack speed if you've changed stance recently |
| Lacerate of Butchering | attack, aoe, melee | 12 | 14 str, 21 dex | +(0.4-2.3) metres to radius; 50% increased angle | +(0.025-0.5) metre to radius |
| Lacerate of Haemorrhage | attack, aoe, melee, physical | 12 | 14 str, 21 dex | (75-132)% more damage with bleeding; 25% chance to cause bleeding | (2-40)% more damage with bleeding |
| Lancing Steel | attack, projectile, physical | 28 | 29 str, 42 dex | fires 4 projectiles; fires 50% more projectiles per steel shard consumed; 20% chance to impale enemies on hit; hits after the first on each enemy deal 60% less damage; consumes up to 4 steel shards | fires (0.05-1) projectiles |
| Lancing Steel of Spraying | attack, projectile | 28 | 29 str, 42 dex | projectiles pierce all targets; fires (6-8) projectiles; hits after the first on each enemy deal 90% less damage | fires (0.1-2) projectiles |
| Leap Slam | attack, aoe, melee, movement, travel, slam | 10 | 29 str | (20-39)% increased stun duration against enemies that are on full life; +0.55 seconds to attack time; base radius is 1.5 metres; damaging hits always stun enemies that are on full life | (2-40)% increased stun duration against enemies that are on full life |
| Leap Slam of Groundbreaking | attack, aoe, melee, movement, travel, slam | 10 | 29 str | (20-39)% increased stun duration against enemies that are on full life; base radius is 2.5 metres; damaging hits always stun enemies that are on full life | (2-40)% increased stun duration against enemies that are on full life |
| Lightning Arrow | attack, aoe, projectile, lightning, bow | 12 | 33 dex | 50% of physical damage converted to lightning damage; hits up to 3 additional enemies near the target; shocks enemies as though dealing (100-290)% more damage | hits up to (0.1-2) additional enemies near the target |
| Lightning Arrow of Electrocution | attack, projectile, lightning, bow | 12 | 33 dex | 50% of physical damage converted to lightning damage; arrows damage final target 4 additional times after sticking in; lightning bolts strike every 0.5 seconds; 10 maximum lightning arrows stuck in an enemy | |
| Lightning Conduit | spell, aoe, lightning | 28 | 67 int | deals (33-387) to (98-1161) lightning damage; cannot inflict shock; this spell's cast time is added to its cooldown if triggered; base radius is 6 metres; (10-20)% more damage with hits per 5% shock effect on enemy | +(0.2-4)% more damage with hits per 5% shock effect on enemy |
| Lightning Conduit of the Heavens | spell, aoe, lightning | 28 | 67 int | deals (63-749) to (189-2248) lightning damage; base radius is 4 metres; shocks enemies as though dealing (20-39)% more damage; hits up to (6-12) enemies | hits up to (0.2-4) enemies |
| Lightning Spire Trap | trap, critical, spell, duration, aoe, lightning | 28 | 29 dex, 42 int | deals (15-238) to (45-713) lightning damage; trap lasts 4 seconds; base duration is 3.50 seconds; strikes every (0.55-0.36) seconds; modifiers to trap throwing speed also apply to strike frequency; (100-138)% increased critical strike chance against shocked enemies; strikes 3 areas | strikes +(0.05-1) areas |
| Lightning Spire Trap of Overloading | trap, spell, duration, aoe, lightning | 28 | 29 dex, 42 int | deals (31-484) to (93-1453) lightning damage; trap lasts 4 seconds; base duration is 3.50 seconds; strikes every 1.00 seconds; strikes 8 areas | strikes +(0.1-2) areas |
| Lightning Spire Trap of Zapping | trap, spell, duration, aoe, lightning | 28 | 29 dex, 42 int | deals (19-291) to (56-872) lightning damage; trap lasts 4 seconds; base duration is 1.00 second; strikes every 0.40 seconds; strikes 2 areas | (0.75-15)% chance for trap to trigger an additional time |
| Lightning Strike | attack, projectile, melee, strike, lightning | 12 | 21 dex, 14 int | 50% of physical damage converted to lightning damage; fires 3 projectiles; projectiles deal 50% less damage with hits and ailments | fires (0.05-1) projectiles |
| Lightning Strike of Arcing | attack, projectile, melee, strike, lightning, chaining | 12 | 21 dex, 14 int | 50% of physical damage converted to lightning damage; chains +(4-7) times; projectiles deal 50% less damage with hits and ailments; 10% more damage for each time this skill has chained | chains +(0.1-2) times |
| Lightning Tendrils | critical, spell, aoe, lightning, channelling | 1 | none | deals (1-75) to (6-1420) lightning damage; releases a stronger pulse every 3 pulses; stronger pulses always critically strike; base radius is (2.4-3.1) metres | +(2-40)% to critical strike multiplier |
| Lightning Tendrils of Eccentricity | critical, spell, aoe, lightning, channelling | 1 | none | deals (1-33) to (2-629) lightning damage; releases a stronger pulse every 5 pulses; stronger pulses always critically strike; base radius is (2.4-3.1) metres; stronger pulses have 150% more area of effect; stronger pulses deal 500% more damage with hits and ailments | +(2-40)% to critical strike multiplier |
| Lightning Tendrils of Escalation | spell, aoe, lightning, channelling | 1 | none | deals (1-150) to (11-2858) lightning damage; base radius is (2.4-3.1) metres; gains +1 metre to radius per second while channelling, up to a maximum of +2 metres | base radius is (0.01-0.2) metres |
| Lightning Trap | trap, critical, spell, projectile, lightning | 12 | 14 dex, 21 int | deals (15-659) to (46-1978) lightning damage; trap lasts 4 seconds; fires 9 projectiles; fires projectiles in a circle; 20% chance to shock enemies; (80-118)% increased critical strike chance against shocked enemies; (0-19)% increased effect of shock | (0.75-15)% chance for trap to trigger an additional time |
| Lightning Trap of Sparking | trap, critical, spell, projectile, lightning | 12 | 14 dex, 21 int | deals (19-791) to (56-2374) lightning damage; projectiles pierce all targets; trap lasts 4 seconds; fires 5 projectiles; 20% chance to shock enemies; chains +2 times; projectiles can chain when colliding with terrain; (80-118)% increased critical strike chance against shocked enemies; (0-19)% increased effect of shock | (0.75-15)% chance for trap to trigger an additional time |
| Lightning Warp | spell, aoe, duration, movement, lightning, travel | 10 | 29 int | deals (1-51) to (19-965) lightning damage; +(0-0.4) metres to radius; (30-49)% reduced duration; can queue up to 50 uses | (1-20)% increased cast speed |
| Malevolence | aura, spell, aoe | 24 | 25 dex, 37 int | +(0-1.9) metres to radius; you and nearby allies deal (14-20)% more damage over time; you and nearby allies have (10-19)% increased skill effect duration | (2-40)% increased area of effect |
| Mana-Infused Staff | arcane, spell, aoe, duration, lightning | 16 | 18 str, 26 int | base duration is 0.40 seconds; mana reservation of this skill is always 30%; deals base lightning damage equal to (73)% of maximum mana; releases an arcane wave on block no more than once every second; buff grants 30% less mana cost of skills; buff grants (24)% more chance to block attack and spell damage | |
| Manabond | spell, aoe, lightning, arcane | 12 | 33 int | deals (7-263) to (39-1488) lightning damage; deals base lightning damage equal to (25-44)% of missing unreserved mana; +6 to length per 25% of unreserved maximum mana you have | deals base lightning damage equal to +(0.5-10)% of missing unreserved mana |
| Mirror Arrow | attack, minion, duration, movement, travel, bow | 10 | 29 dex | base duration is 3.00 seconds; (0-47)% increased cooldown recovery rate; minions deal (0-57)% more damage | (2-40)% increased cooldown recovery rate |
| Mirror Arrow of Bombarding Clones | attack, minion, duration, movement, travel, bow | 10 | 29 dex | base duration is 5.00 seconds; maximum of 3 clones that fire arrows upwards; minions deal (0-57)% more damage | (2-40)% increased cooldown recovery rate |
| Mirror Arrow of Prismatic Clones | attack, minion, duration, movement, travel, prismatic, bow | 10 | 29 dex | base duration is 5.00 seconds; maximum of 3 clones that fire elemental arrows; minions deal (0-57)% more damage | (2-40)% increased cooldown recovery rate |
| Molten Shell | spell, aoe, duration, fire, physical, guard | 16 | 41 str | base duration is 3.00 seconds; this skill's cooldown does not recover during its effect; buff grants +(115-858) to armour; 75% of damage from hits is taken from the buff before your life or energy shield; buff can take damage equal to 10% of your armour, up to a maximum of 5000; reflects (100-3000)% of damage taken from buff as fire damage when buff expires or is depleted | (1-20)% increased skill effect duration |
| Molten Strike | attack, projectile, aoe, melee, strike, fire | 1 | none | fires 4 projectiles; 60% of physical damage converted to fire damage; projectiles deal 60% less damage with hits and ailments | projectiles deal (0.5-10)% more damage with hits and ailments |
| Molten Strike of the Zenith | attack, projectile, aoe, melee, strike, fire | 1 | none | fires 3 projectiles; 60% of physical damage converted to fire damage; projectiles deal 60% less damage with hits and ailments; every fifth attack fires 5 additional projectiles; every fifth attack, projectiles deal 600% more damage with hits and ailments | every fifth attack, projectiles deal (10-200)% more damage with hits and ailments |
| Orb of Storms | lightning, spell, aoe, chaining, orb | 4 | 16 int | deals (3-304) to (8-913) lightning damage; strikes every (3.50-2.55) seconds, and when you use a lightning skill near the orb; strikes every 0.50 seconds while channelling a lightning skill near the orb; base radius is 2.8 metres; beams split towards targets within a base radius of 3.5 metres; beam splits towards 3 additional targets; orb disappears after (10-29) strikes | beam splits towards (0.1-2) additional targets |
| Orb of Storms of Squalls | lightning, spell, aoe, chaining, orb | 4 | 16 int | deals (3-396) to (10-1187) lightning damage; strikes every 0.50 seconds while channelling a lightning skill near the orb; base radius is 3.8 metres; beams split towards targets within a base radius of 3.8 metres; beam splits towards 5 additional targets; orb disappears after (6-10) strikes | beam splits towards (0.1-2) additional targets |
| Pact of Beidat | exceptional, projectile, chaining, aoe, spell, aoe, pact | 28 | none | empowers the next 8 spells you cast; empowered skills deal 35% more damage with hits and ailments; empowered skills affect 6 additional areas in a spiral around the targeted area; beams from empowered skills chain 6 additional times; empowered skills fire 6 additional projectiles; empowered skills fire projectiles in a circle | |
| Pact of Ghorr | exceptional, spell, aoe, duration, projectile, physical, trigger, pact | 28 | none | empowers the next 3 non-ailment damage over time spells you cast; empowered skills deal 40% more damage over time; hunger of ghorr base duration is 6 seconds; hunger of ghorr triggers fleshrend every 2 seconds; hunger of ghorr triggers fleshrend 150% faster per stage | |
| Pact of K'tash | exceptional, spell, duration, vaal, pact | 28 | none | ||
| Pact of Lycia | exceptional, spell, duration, channelling, lightning, pact | 28 | none | ||
| Penance Brand | spell, aoe, physical, lightning, duration, brand | 28 | 29 str, 42 int | deals (194-2795) to (292-4192) physical damage; 50% of physical damage converted to lightning damage; activates every 0.1 seconds while attached; increases and reductions to cast speed also apply to this skill's activation frequency; can be detached for a total duration of 6.00 seconds | deals +(0.75-15)% more damage with hits against branded enemy |
| Penance Brand of Conduction | spell, aoe, physical, lightning, duration, brand | 28 | 29 str, 42 int | deals (35-509) to (53-764) physical damage; 50% of physical damage converted to lightning damage; activates every 0.1 seconds while attached; increases and reductions to cast speed also apply to this skill's activation frequency; can be detached for a total duration of 6.00 seconds; can be attached for a total duration of 0.50 seconds; deals 100% more damage with hits against branded enemy; up to +(0-0.9) metres to energy spread radius, scaled by distance from brand | deals +(1.5-30)% more damage with hits against branded enemy |
| Penance Brand of Dissipation | spell, aoe, physical, lightning, duration, brand | 28 | 29 str, 42 int | deals (16-231) to (24-347) physical damage; 50% of physical damage converted to lightning damage; activates every second while attached; increases and reductions to cast speed also apply to this skill's activation frequency; can be detached for a total duration of 6.00 seconds; can be attached for a total duration of 5.00 seconds; pulses deal 20% more damage with ailments per energy after the first; pulses deal 20% more damage with hits per energy after the first; +0.1 metres to pulse radius per energy | deals +(0.75-15)% more damage with hits against branded enemy |
| Perforate | attack, aoe, melee, slam | 1 | none | creates 7 spikes; 75% less damage while in blood stance; (0-76)% more area of effect while in sand stance | creates +(0.1-2) spikes |
| Perforate of Bloodshed | physical, attack, aoe, melee, slam | 1 | none | creates 6 spikes; (50-88)% more damage with bleeding; 25% chance to cause bleeding | (1-20)% more damage with bleeding |
| Perforate of Duality | attack, aoe, melee, slam | 1 | none | creates 10 additional spikes if you've changed stance recently; creates 5 spikes; 75% less damage while in blood stance; (0-76)% more area of effect while in sand stance | (0.25-5)% more damage while in blood stance; (1-20)% more area of effect while in sand stance |
| Pestilent Strike | attack, melee, strike, aoe, duration, chaos | 28 | 42 dex, 29 int | base duration is 1.00 second; base secondary duration is 1.00 seconds; 60% of physical damage converted to chaos damage; 60% chance to poison on hit; 30% more poison duration; secondary debuff deals 50% of the total remaining expected poison damage of all poisons on the dying enemy per second as chaos damage | (1-20)% more poison duration |
| Petrified Blood | spell | 24 | 58 str | life recovery other than flasks cannot recover life to above low life; when taking damage from hits, 40% of life loss below half life is prevented, then (100-81)% of life loss prevented this way is lost over 4 seconds; skills gain a base life cost equal to 40% of base mana cost while not on low life | -(0.25-5)% of life loss prevented is lost over 4 seconds |
| Phase Run | spell, duration, movement, physical, travel | 34 | 79 dex | base duration is 1.80 seconds; base secondary duration is 0.20 seconds; (30-39)% increased movement speed; (20-30)% more melee physical damage; 100% increased skill duration per frenzy charge removed; grants phasing; 100% increased stealth | (0.5-10)% increased movement speed |
| Plague Bearer | spell, chaos, aoe | 24 | 58 dex | +(0-0.3) metres to radius; 20% less damage with poison while incubating and not at maximum plague value; when you inflict poison while incubating, adds 40% of the expected poison; damage to plague value; maximum plague value is (4000-1000000); while infecting, deals chaos damage per second equal to 12% of the plague value when infecting began, and loses plague value at the same rate | plague bearer deals damage based on an additional +(0.2-4)% of plague value |
| Poacher's Mark | physical, spell, curse, mark | 16 | 41 dex | cursed enemies have a 100% chance to grant a frenzy charge when slain; cursed enemies grant (15-50) life when hit by attacks; cursed enemies grant (8-25) mana when hit by attacks; cursed enemies have -20% to physical damage reduction; adds (3-30) to (4-45) physical damage to hits against cursed enemies | cursed enemies have a (0.25-5)% chance to grant a frenzy charge when hit |
| Poisonous Concoction | attack, aoe, chaos, projectile | 12 | 33 dex | (22-537) to (33-806) added chaos damage; 40% chance to poison on hit; +6% to critical strike chance; base radius is 1.8 metres; consumes 1 charge per projectile fired from 1 life flask, if possible; added chaos damage equal to (4-16)% of flask's recovery amount if charges were consumed from a life flask | (1-20)% chance to inflict withered for 2 seconds on hit |
| Poisonous Concoction of Bouncing | attack, aoe, chaos, projectile, chaining | 12 | 33 dex | (22-537) to (33-806) added chaos damage; modifiers to number of projectiles instead apply to the number of times this skill chains; chains +2 times; 40% chance to poison on hit; +6% to critical strike chance; base radius is 1.8 metres; projectiles can chain when impacting the ground; projectiles chain in random directions; consumes 8 charges per projectile fired from 1 life flask, if possible; added chaos damage equal to (6-18)% of flask's recovery amount if charges were consumed from a life flask | (1-20)% chance to inflict withered for 2 seconds on hit |
| Portal | spell | 10 | none | ||
| Power Siphon | critical, attack, projectile | 12 | 33 int | increases and reductions to spell damage also apply to attack damage from this skill at 150% of their value; fires a projectile at up to (4-7) targets; modifiers to number of projectiles instead apply to number of targets fired at; culling strike; 20% chance to gain a power charge when projectile hits a rare or unique enemy; 10% more critical strike chance per power charge; +20% to critical strike multiplier per power charge | +(0.5-10)% to critical strike multiplier per power charge |
| Power Siphon of the Archmage | attack, projectile, lightning | 12 | 33 int | increases and reductions to spell damage also apply to attack damage from this skill at 150% of their value; deals added lightning damage equal to (15-24)% of maximum mana; fires a projectile at up to (4-7) targets; modifiers to number of projectiles instead apply to number of targets fired at; culling strike; 20% chance to gain a power charge when projectile hits a rare or unique enemy | deals added lightning damage equal to (0.15-3)% of maximum mana |
| Precision | aura, critical, spell, aoe | 10 | 22 dex | +(0-1.9) metres to radius; you and nearby allies gain (20-58)% increased critical strike chance; you and nearby allies gain +(93-701) to accuracy rating | (2-40)% increased area of effect |
| Pride | spell, aoe, aura, physical | 24 | 58 str | +(0-1) metre to radius; nearby enemies take at least (15-19)% more physical damage, raising up to (30-39)% as they stay in the aura for 4 seconds | (2-40)% increased area of effect |
| Protective Link | spell, duration, link | 34 | 50 str, 35 int | base duration is (8.00-9.90) seconds; linked target recovers (31-297) life when they block; linked target's chance to block attack damage is equal to yours; linked target's maximum chance to block attack damage is equal to yours; link breaks if target leaves range or line of sight for 4 seconds; maximum 1 link from any source per target; you die if linked target dies | base duration is (0.075-1.5) seconds |
| Puncture | attack, projectile, duration, physical, bow | 4 | none | base duration is 8.00 seconds; (30-49)% more damage with bleeding; causes bleeding | (1-20)% more damage with bleeding |
| Puncture of Shanking | attack, melee, strike, duration, physical | 4 | none | base duration is 6.00 seconds; (80-118)% increased critical strike chance against bleeding enemies; (30-49)% more damage with bleeding; causes bleeding | (1-20)% more damage with bleeding |
| Punishment | spell, aoe, duration, curse, hex | 24 | 37 str, 25 int | base duration is (8.00-11.80) seconds; +(0-1) metre to radius; cursed enemies take (30-58)% increased damage while on low life; cursed enemies are debilitated for 2.00 seconds when they hit | cursed enemies are debilitated for +(0.05-1) seconds when they hit |
| Purifying Flame | fire, spell, aoe, duration, physical | 1 | none | deals (8-1324) to (11-1986) physical damage; base duration is 4.00 seconds; +(0-0.2) metres to radius; +(0-0.6) metres to radius of consecrated ground; 50% of physical damage converted to fire damage; shockwave deals 25% less damage | +(0.01-0.2) metres to radius; +(0.015-0.3) metres to radius of consecrated ground |
| Purifying Flame of Revelations | fire, spell, aoe, duration, physical | 1 | none | deals (5-860) to (7-1291) physical damage; base duration is 4.00 seconds; +(0.5-1.1) metres to radius of consecrated ground; 50% of physical damage converted to fire damage; shockwave deals 150% more damage | shockwave deals +(1.5-30)% more damage |
| Purity of Elements | aura, spell, aoe | 24 | 25 str, 37 int | +(0-1.9) metres to radius; you and nearby allies gain +(20-34)% to all elemental resistances; you and nearby allies are immune to all elemental ailments | you and nearby allies gain +(0.25-5)% to all elemental resistances |
| Purity of Fire | aura, spell, aoe, fire | 24 | 37 str, 25 int | +(0-1.9) metres to radius; you and nearby allies gain (22-41)% additional fire resistance; you and nearby allies gain (0-4)% additional maximum fire resistance | you and nearby allies gain (0.5-10)% additional fire resistance |
| Purity of Ice | aura, spell, aoe, cold | 24 | 37 dex, 25 int | +(0-1.9) metres to radius; you and nearby allies gain (22-41)% additional cold resistance; you and nearby allies gain (0-4)% additional maximum cold resistance | you and nearby allies gain (0.5-10)% additional cold resistance |
| Purity of Lightning | aura, spell, aoe, lightning | 24 | 58 int | +(0-1.9) metres to radius; you and nearby allies gain (22-41)% additional lightning resistance; you and nearby allies gain (0-4)% additional maximum lightning resistance | you and nearby allies gain (0.5-10)% additional lightning resistance |
| Pyroclast Mine | mine, spell, projectile, fire, aoe, aura, nova | 28 | 29 dex, 42 int | mine lasts 5 seconds; deals (35-325) to (52-487) fire damage; base mine detonation time is 0.35 seconds; fires 3 projectiles; fires an additional projectile for every 3 prior mines in detonation sequence; fire exposure aura applies -15% to fire resistance | fires (0.05-1) projectiles |
| Pyroclast Mine of Sabotage | mine, spell, projectile, fire, aoe, aura, nova | 28 | 29 dex, 42 int | mine lasts 5 seconds; deals (14-135) to (22-202) fire damage; base mine detonation time is 0.35 seconds; fires 3 projectiles; fires an additional projectile for every 3 prior mines in detonation sequence; fire exposure aura applies -25% to fire resistance | fires (0.05-1) projectiles |
| Quickstep | spell, movement, travel, blink | 1 | none | 200% increased cooldown recovery rate if used while no enemies are in your presence; 200% increased cooldown recovery rate if used while a unique enemy is in your presence; quality has no effect; this spell's cast speed cannot be modified | |
| Rage Vortex | attack, melee, aoe, duration | 28 | 67 str | base duration is 3.00 seconds; base radius is 1.8 metres; sacrifices 20% of rage to create a ragestorm, if you have at least 10 rage; ragestorm deals 10% more damage per 1 rage sacrificed; ragestorm has +0.1 metres to radius per 2 rage sacrificed; ragestorm hits 250% more frequently; maximum 1 ragestorm | sacrifices +(0.25-5)% of rage when creating a ragestorm |
| Rage Vortex of Berserking | attack, melee, aoe | 28 | 67 str | base radius is 2.2 metres; ragestorm hits 250% more frequently; maximum 1 ragestorm; lose 3 rage per second; each second, 20% more rage loss rate | base radius is (0.01-0.2) metres |
| Rain of Arrows | attack, aoe, projectile, bow | 12 | 33 dex | fires (18-22) arrows | fires +(0.2-4) arrows |
| Rain of Arrows of Artillery | attack, aoe, projectile, bow | 12 | 33 dex | fires (18-22) arrows | fires +(0.2-4) arrows |
| Rain of Arrows of Saturation | attack, aoe, projectile, bow | 12 | 33 dex | fires (27-33) arrows | fires +(0.4-8) arrows |
| Raise Spectre | spell, minion | 28 | 67 int | maximum (1-2) raised spectres; minions have +30% to all elemental resistances; 55% more minion movement speed; minion movement speed is capped; raised spectres are level (28-70) | minions have +(1-20)% to all elemental resistances |
| Raise Spectre of Transience | spell, minion, duration | 28 | 67 int | raised spectres have a base duration of 30 seconds; spectres do not travel between areas; maximum (4-6) raised spectres; minions have +30% to all elemental resistances; 55% more minion movement speed; minion movement speed is capped; minions have (800-1180)% increased critical strike chance; raised spectres are level (28-70) | maximum (0.05-1) raised spectres |
| Raise Zombie | spell, minion | 1 | none | maximum (3-6) raised zombies; minions have (0-38)% more maximum life | +(0.05-1) to maximum raised zombies |
| Raise Zombie of Falling | spell, minion | 1 | none | does not require a corpse | minions have (0.75-15)% chance to deal double damage |
| Raise Zombie of Slamming | spell, minion | 1 | none | maximum (3-6) raised zombies; raised zombies' slam attack has (0-76)% increased area of effect; raised zombies' slam attack has (0-76)% increased cooldown recovery rate | +(0.05-1) to maximum raised zombies |
| Rallying Cry | warcry, aoe, duration | 24 | 37 str, 25 dex | base duration is (2.50-3.40) seconds; (0-38)% increased warcry speed; counts total power of enemies and allies in range; buff grants added attack damage equal to 4% of the damage of your main; hand weapon per 5 power, counting a maximum of 30 power; buff has 100% more effect on your minions; exerts the next 5 melee attacks you perform; exerted attacks deal 5% more damage per affected ally, to a maximum of 25% | (2-40)% increased cooldown recovery rate |
| Reap | spell, physical, aoe, duration | 28 | 42 str, 29 int | deals (57-943) to (86-1414) physical damage; deals (138.2-2002.5) base physical damage per second; base duration is 1.00 second; modifiers to spell damage apply to this skill's damage over time effect; gain a blood charge if this skill hits enemies and none of them die; lose a blood charge when an enemy dies while affected by this skill's debuff; costs 20% more life per blood charge; deals 15% more damage per blood charge | deals +(0.25-5)% more damage per blood charge |
| Reap of Butchery | spell, physical, aoe, duration | 28 | 42 str, 29 int | deals (57-943) to (86-1414) physical damage; deals (138.2-2002.5) base physical damage per second; base duration is 1.00 second; modifiers to spell damage apply to this skill's damage over time effect; gain a blood charge if this skill hits enemies and none of them die; lose a blood charge when an enemy dies while affected by this skill's debuff; costs 20% more life per blood charge; deals 15% more damage per blood charge | deals +(0.25-5)% more damage per blood charge |
| Reave | attack, aoe, melee | 12 | 21 dex, 14 int | 4 maximum stages; +(0-0.2) metres to radius; 50% more area of effect for each stage | +(0.1-2) to maximum stages |
| Reave of Refraction | attack, aoe, melee | 12 | 21 dex, 14 int | 4 maximum stages; +(0-0.2) metres to radius; 50% more area of effect for each stage; converts 100% of physical damage to a random element | +(0.1-2) to maximum stages |
| Rejuvenation Totem | totem, aura, spell, aoe | 4 | 16 str | totem lasts 8 seconds; supported skills have (0-76)% increased totem life; summons a totem which uses this skill; regenerate (8.6-317.5) life per second | (1-20)% more totem life |
| Righteous Fire | spell, aoe, fire | 16 | 18 str, 26 int | deals 70% of your maximum life as base fire damage per second; deals 70% of your maximum energy shield as base fire damage per second; you burn for 90% of your maximum life per second as fire damage; you burn for 70% of your maximum energy shield per second as fire damage; grants (20-39)% more spell damage; base radius is (1.8-2.3) metres | base radius is (0.015-0.3) metres |
| Righteous Fire of Arcane Devotion | spell, aoe, fire | 16 | 18 str, 26 int | modifiers to spell damage apply to this skill's damage over time effect; deals 70% of your maximum mana as base fire damage per second; you burn for 90% of your maximum mana per second as fire damage; grants (10-24)% more cast speed; base radius is (1.8-2.3) metres | base radius is (0.015-0.3) metres |
| Rolling Magma | spell, aoe, fire, projectile, chaining | 1 | none | deals (9-1245) to (12-1868) fire damage; +(0-0.4) metres to radius; chains +(2-3) times; projectiles can chain when impacting the ground; projectiles do not change direction when chaining | chains +(0.1-2) times |
| Scorching Ray | spell, fire, duration, channelling | 12 | 33 int | deals (13.4-780.7) base fire damage per second; base duration is 1.50 seconds; modifiers to spell damage apply to this skill's damage over time effect; burning debuff can have a maximum of 8 stages; additional debuff stages add 80% of damage; fire exposure applies -25% to fire resistance | fire exposure applies -(0.25-5)% to fire resistance |
| Scorching Ray of Immolation | spell, fire, duration, channelling | 12 | 33 int | deals (40.1-2343.7) base fire damage per second; base duration is 3.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; burning debuff can have a maximum of 8 stages; additional debuff stages add 10% of damage | additional debuff stages add +(0.2-4)% of damage |
| Scourge Arrow | attack, projectile, channelling, chaos, bow | 28 | 67 dex | arrows pierce all targets; 60% of physical damage converted to chaos damage; 150% more damage with hits and ailments per stage; maximum 5 stages; leaves 1 spore pod per stage; each spore pod fires 9 thorn arrows; thorn arrows deal (60-50)% less damage | each spore pod fires +(0.1-2) thorn arrows |
| Scourge Arrow of Menace | attack, projectile, chaos, bow | 28 | 67 dex | arrows pierce all targets; 60% of physical damage converted to chaos damage; each arrow leaves 1 spore pod; each spore pod fires 4 thorn arrows; thorn arrows deal (60-50)% less damage | each spore pod fires +(0.05-1) thorn arrows |
| Searing Bond | spell, totem, fire | 12 | 21 str, 14 int | +1 to maximum number of summoned totems; totem lasts 8 seconds; deals (32.1-3899.6) base fire damage per second; modifiers to spell damage apply to this skill's damage over time effect; summons a totem which uses this skill | +(0.1-2) to maximum number of summoned totems |
| Searing Bond of Detonation | spell, totem, fire, aoe, duration | 12 | 21 str, 14 int | +1 to maximum number of summoned totems per maximum power charge; totem lasts 8 seconds; deals (20.7-2513.6) base fire damage per second; base duration is 4.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; summons a totem which uses this skill; base radius is (2-2.4) metres; burning damage applied by detonation deals 30% more damage per totem detonated | burning damage applied by detonation deals (0.5-10)% more damage per totem detonated |
| Seismic Cry | warcry, aoe, duration | 16 | 41 str | 200% increased knockback distance; base duration is (2.50-3.40) seconds; (0-38)% increased warcry speed; knocks back and interrupts enemies in a smaller area; counts total power of enemies in range; buff grants 5% more armour per 5 power, counting a maximum of 25 power; buff grants 15% increased stun threshold per 5 power, counting a maximum of 25 power; exerts the next 6 melee slam attacks you perform; exerted attacks have 50% more area of effect | (2-40)% increased cooldown recovery rate |
| Seismic Trap | trap, spell, duration, aoe, physical | 28 | 42 dex, 29 int | deals (49-645) to (74-967) physical damage; trap lasts 4 seconds; base duration is 3.50 seconds; modifiers to trap throwing speed also apply to wave release frequency; releases waves every 0.9 seconds; releases 5 waves | releases +(0.05-1) waves |
| Seismic Trap of Swells | trap, spell, aoe, physical | 28 | 42 dex, 29 int | deals (81-1060) to (121-1589) physical damage; trap lasts 4 seconds; releases 3 waves | releases +(0.05-1) waves |
| Shattering Steel | attack, projectile, aoe, physical | 12 | 14 str, 21 dex | fires 3 projectiles; 40% chance to impale enemies on hit | (2-40)% increased impale effect |
| Shattering Steel of Ammunition | attack, projectile, aoe, physical, duration | 12 | 14 str, 21 dex | base duration is 6.00 seconds; fires 3 projectiles; gain a steel ward if you have at least 2 steel shards, up to a maximum of 6; each steel ward grants +8% chance to block projectile attack damage; 40% chance to impale enemies on hit; if you have no steel shards, only fires 1 projectile; projectiles deal up to (50-110)% more damage with hits per steel shard consumed at the start of their movement, lowering this bonus as they travel farther; consumes up to 2 steel shards | (2-40)% increased impale effect |
| Shield Charge | attack, melee, aoe, movement, travel, physical | 4 | 16 str | (9-252) to (13-378) base off hand physical damage; (3-8) to (5-12) added physical damage per 15 armour or evasion rating on shield; 75% increased stun threshold reduction on enemies at maximum charge distance; 100% more damage with hits at maximum charge distance; (90-109)% increased movement speed | (1-20)% increased movement speed |
| Shield Crush | attack, melee, aoe, physical | 1 | none | (4-300) to (6-450) base off hand physical damage; (3-8) to (5-12) added physical damage per 15 armour or evasion rating on shield; +(0-0.6) metres to radius | deals up to (0.5-10)% more damage with hits to closer targets |
| Shield Crush of the Chieftain | attack, melee, aoe, fire | 1 | none | (6-389) to (8-583) base off hand fire damage; (8-16) to (12-24) added fire damage per 15 armour on shield; central wave has (50-88)% more area of effect | central wave has (2-40)% more area of effect |
| Shield of Light | attack, melee, aoe, lightning, physical, retaliation | 16 | 26 str, 18 int | +0.1% to off hand critical strike chance per 10 maximum energy shield on shield; (20-158) to (30-237) base off hand physical damage; (4-8) to (6-11) added physical damage per 15 armour on shield; 50% of physical damage converted to lightning damage; cannot be used by default; becomes usable once for 2 seconds when you block a hit; can't be evaded; base radius is 5.5 metres; additional waves will be created from allies within a base radius of 4 metres of the first enemy struck; maximum 4 additional waves | (1-20)% increased cooldown recovery rate |
| Shock Nova | spell, aoe, lightning, nova | 28 | 67 int | deals (34-537) to (101-1610) lightning damage; +10% to maximum effect of shock; ring always shocks | +(0.5-10)% to maximum effect of shock |
| Shock Nova of Procession | spell, aoe, lightning, nova | 28 | 67 int | deals (17-263) to (50-790) lightning damage; repeats 2 times; 30% less area of effect | (0.5-10)% more cast speed |
| Shockwave Totem | totem, spell, aoe, physical, nova | 28 | 67 str | deals (33-412) to (65-765) physical damage; totem lasts 8 seconds; 25% chance to knock enemies back on hit; summons a totem which uses this skill; base radius is 2.4 metres | +(0.01-0.2) metres to radius |
| Shockwave Totem of Authority | totem, spell, aoe, physical, nova | 28 | 67 str | deals (40-510) to (80-948) physical damage; totem lasts 8 seconds; summons a totem which uses this skill; base radius is 2.6 metres | +(0.015-0.3) metres to radius |
| Shrapnel Ballista | attack, projectile, totem, bow | 4 | 16 dex | totem lasts 8 seconds; +(2-3) to maximum number of summoned ballista totems; fires 3 arrows; summons a ballista totem which uses this skill | (2-40)% increased projectile speed |
| Shrapnel Ballista of Steel | attack, projectile, totem, physical, bow | 4 | 16 dex | totem lasts 8 seconds; +(2-3) to maximum number of summoned ballista totems; fires 3 arrows; summons a ballista totem which uses this skill; 40% chance to impale enemies on hit; if you have no steel shards, only fires 1 projectile; totem attacks consume up to 1 of your steel shards | (2-40)% increased projectile speed |
| Siege Ballista | attack, projectile, totem, bow | 12 | 33 dex | arrows pierce (6-9) additional targets; +(2-3) to maximum number of summoned totems; totem lasts 8 seconds; summons a ballista totem which uses this skill | (0.25-5)% increased attack speed per maximum totem |
| Siege Ballista of Splintering | attack, projectile, totem, bow | 12 | 33 dex | +(2-3) to maximum number of summoned totems; totem lasts 8 seconds; projectiles fork; projectiles can fork 1 additional time; summons a ballista totem which uses this skill | projectiles have (2-40)% chance for an additional projectile when forking |
| Siege Ballista of Trarthus | attack, projectile, totem, bow | 12 | 33 dex | arrows pierce (6-9) additional targets; 300% increased totem placement range; totem lasts 4 seconds; +(3-7) to maximum number of summoned totems; summons (4-8) ballista totems in a ring which use this skill; totems expire after attacking once | (1-20)% more projectile damage |
| Sigil of Power | spell, aoe, duration, lightning, arcane | 34 | 79 int | base duration is 12.00 seconds; gains a stage when you spend a total of (72-400) mana while in area; enemies in area deal (10-19)% less damage while at maximum stages; maximum 4 stages; buff grants (2-7) to (29-141) added lightning damage per stage; minimum 1 second between stages | enemies in area deal +(0.2-4)% less damage while at maximum stages |
| Siphoning Trap | trap, spell, duration, aoe, cold | 10 | 18 int | trap lasts 4 seconds; base duration is 3.00 seconds; deals (16.5-908.2) base cold damage per second; modifiers to spell damage apply to this skill's damage over time effect; base radius is 3 metres; applies beams to the closest 10 enemies; regenerate (12.7-324.4) life per second while any enemy is affected; regenerate (2.9-17.2) mana per second while any enemy is affected; regenerate (1.3-32.4) life per second for each affected enemy; regenerate (0.3-1.7) mana per second for each affected enemy | applies beams to the closest +(0.2-4) enemies |
| Siphoning Trap of Pain | trap, spell, duration, aoe, cold | 10 | 18 int | trap lasts 4 seconds; base duration is 3.00 seconds; deals (24-2546.9) base cold damage per second; modifiers to spell damage apply to this skill's damage over time effect; base radius is 3 metres; applies beams to the closest (11-15) enemies | +(1-20)% to cold damage over time multiplier |
| Smite | lightning, melee, attack, aoe, duration, strike, aura | 1 | none | 50% of physical damage converted to lightning damage; base duration is 4.00 seconds; (30-20)% less area damage; base radius is (1.5-2.1) metres; base aura radius is (3.6-4.2) metres; lightning strikes 1 target within 5 metres; aura grants (1-12) to (4-220) added lightning damage; aura grants (10-19)% chance to shock | -(0.5-10)% less area damage |
| Smite of Divine Judgement | lightning, melee, attack, aoe, strike | 1 | none | 50% of physical damage converted to lightning damage; (0-38)% more area damage; base radius is (1.5-2.1) metres; lightning strikes 3 targets within 5 metres | lightning strikes targets within +(0.1-2) metres |
| Smoke Mine | mine, spell, aoe, duration, movement, travel, blink | 10 | 18 dex | mine lasts 8 seconds; base duration is (4.00-5.00) seconds; base secondary duration is 1.00 seconds; increases and reductions to mine duration also apply to this skill's buff duration; only one mine of this type can detonate in each detonation sequence; buff grants (20-29)% increased movement speed; mines cannot be re-armed; mine detonation is instant | buff grants (1-20)% increased movement speed |
| Snipe | attack, projectile, channelling, physical, bow | 34 | 79 dex | maximum 6 stages; this skill's arrows deal (50-80)% more damage with ailments per stage; this skill's arrows deal (70-108)% more damage with hits per stage | +(0.05-1) maximum stages |
| Sniper's Mark | spell, curse, mark | 4 | 16 dex | cursed enemies take (10-29)% increased damage from projectile hits; projectiles which hit cursed enemies split towards 2 additional targets | cursed enemies take (0.25-5)% increased damage from projectile hits |
| Somatic Shell | duration, physical, attack, aoe, projectile | 28 | 67 int | increases and reductions to spell damage also apply to attack damage from this skill at 150% of their value; base duration is 5.00 seconds; damage from this skill cannot be taken from shells; 750% more area damage; base explosion radius is 1.5 metres; damage from hits is taken from shell before target's life or energy shield; shell can take (168-6214) damage before exploding; shell cannot be reapplied to same target for 0.2 seconds after explosion; maximum (3-6) somatic shells; projectiles fired from explosion can apply no more than 1 new shell | base radius is (0.015-0.3) metres |
| Soul Link | spell, duration, link | 34 | 79 int | base duration is (8.00-9.90) seconds; linked target takes (5-14)% less damage; 30% of damage from hits against target is taken from your energy shield before them; link breaks if target leaves range or line of sight for 4 seconds; maximum 1 link from any source per target; you die if linked target dies | base duration is (0.075-1.5) seconds |
| Soulrend | chaos, spell, aoe, duration, projectile | 28 | 67 int | deals (21-885) to (31-1327) chaos damage; projectiles pierce all targets; deals (180.8-3149.4) base chaos damage per second; base duration is 0.60 seconds; modifiers to spell damage apply to this skill's damage over time effect; 4% of spell damage leeched as energy shield | base duration is (0.01-0.2) seconds |
| Soulrend of Reaping | chaos, spell, projectile | 28 | 67 int | deals (42-1784) to (62-2676) chaos damage; 4% of spell damage leeched as energy shield | (2-40)% increased projectile speed |
| Soulrend of the Spiral | chaos, spell, aoe, duration, projectile | 28 | 67 int | deals (21-885) to (31-1327) chaos damage; projectiles pierce all targets; deals (180.8-3149.4) base chaos damage per second; base duration is 0.50 seconds; modifiers to spell damage apply to this skill's damage over time effect; fires 5 projectiles in a spiral | base duration is (0.01-0.2) seconds |
| Spark | spell, projectile, duration, lightning | 1 | none | deals (1-104) to (28-1983) lightning damage; base duration is 2.00 seconds; fires (4-8) projectiles | fires (0.1-2) projectiles |
| Spark of Unpredictability | spell, projectile, duration, lightning | 1 | none | deals (1-104) to (28-1983) lightning damage; base duration is 2.50 seconds; fires (3-6) projectiles | fires (0.1-2) projectiles |
| Spark of the Nova | spell, projectile, duration, lightning | 1 | none | deals (2-111) to (30-2113) lightning damage; base duration is 2.00 seconds; fires (8-12) projectiles; fires projectiles in a circle | fires (0.1-2) projectiles |
| Spectral Helix | attack, projectile | 12 | 14 str, 21 dex | bounces up to 3 times; modifiers to number of projectiles instead apply to the number of bounces; spirals through 4.25 rotations | projectiles that have pierced deal (1-20)% more damage |
| Spectral Helix of Trarthus | trap, attack, projectile | 12 | 14 str, 21 dex | throw up to 1 additional trap if dual wielding; trap lasts 4 seconds; bounces up to 3 times; modifiers to number of projectiles instead apply to the number of bounces; spirals through 4.25 rotations; 25% reduced trap throwing speed while wielding a two handed weapon | projectiles that have pierced deal (1-20)% more damage |
| Spectral Shield Throw | attack, projectile, physical | 28 | 29 str, 42 dex | shard projectiles deal 50% less damage; (56-243) to (84-364) base off hand physical damage; (3-5) to (5-9) added physical damage per 15 armour or evasion rating on shield; fires 3 additional projectiles; primary projectile chains +3 times | fires (0.1-2) additional projectiles |
| Spectral Shield Throw of Shattering | attack, projectile, cold | 28 | 29 str, 42 dex | shard projectiles deal 25% less damage; (69-297) to (103-446) base off hand cold damage; (4-7) to (7-12) added cold damage per 15 evasion rating on shield; fires (6-12) additional projectiles | (1-20)% more projectile speed |
| Spectral Shield Throw of Trarthus | attack, projectile, physical | 28 | 29 str, 42 dex | shard projectiles deal 50% less damage; (56-243) to (84-364) base off hand physical damage; (2-3) to (3-5) added physical damage per 15 armour or evasion rating on shield; fires (17-23) additional projectiles; fires 6 shards at a time until all fired | (1-20)% more projectile speed |
| Spectral Throw | attack, projectile | 1 | none | projectiles that have pierced deal (1-20)% more damage | |
| Spectral Throw of Materialising | attack, projectile | 1 | none | 30% reduced projectile deceleration | projectiles that have pierced deal (1-20)% more damage |
| Spectral Throw of Trarthus | trap, attack, projectile | 1 | none | trap lasts 4 seconds; fires (3-5) projectiles; fires projectiles in a circle | projectiles that have pierced deal (1-20)% more damage |
| Spellslinger | trigger, spell | 24 | 58 int | this skill's mana reservation is the total of the mana reservations of supported skills, and cannot be further modified | supported skills have added spell damage equal to +(1-20)% of damage of equipped wand |
| Spirit Offering | minion, spell, duration | 12 | 33 int | base duration is 5.00 seconds; additional 1.00 seconds base duration per extra corpse consumed; grants minions (110-148)% increased critical strike chance; grants minions +(30-39)% to critical strike multiplier | (0.5-10)% increased effect of offering |
| Split Arrow | attack, projectile, bow | 1 | none | fires (5-9) arrows | fires +(0.2-4) arrows |
| Split Arrow of Splitting | attack, projectile, bow | 1 | none | modifiers to number of projectiles instead apply to the number of targets projectile splits towards; projectiles split towards (3-6) targets; projectiles can split without hitting a target | projectiles split towards (0.1-2) targets |
| Splitting Steel | attack, projectile, aoe, physical | 1 | none | modifiers to number of projectiles instead apply to the number of targets projectile splits towards; projectiles split towards (2-5) targets; base radius is (0.8-1.2) metres; 40% chance to impale enemies on hit; projectiles can split without hitting a target | (2-40)% increased impale effect |
| Splitting Steel of Ammunition | attack, projectile, aoe, physical | 1 | none | modifiers to number of projectiles instead apply to the number of targets projectile splits towards; projectiles split towards (4-7) targets; base radius is (1.4-1.8) metres; if you have no steel shards, projectile counts as already having split; 60% chance to impale enemies on hit; projectiles can split without hitting a target; consumes up to 2 steel shards | (2-40)% increased impale effect |
| Static Strike | attack, melee, strike, aoe, duration, lightning, chaining | 12 | 21 str, 14 int | 50% of physical damage converted to lightning damage; base duration is 4.00 seconds; beams hit enemies every (0.40-0.32) seconds; chains +1 times; beams deal 30% less damage; (4-6) maximum beam targets | (1-20)% increased beam frequency |
| Static Strike of Gathering Lightning | attack, melee, strike, duration, lightning, chaining | 12 | 21 str, 14 int | 50% of physical damage converted to lightning damage; base duration is 4.00 seconds; gain 1 gathering lightning on melee hit; maximum 10 gathering lightning; 8% more damage with hits and ailments per gathering lightning; 1 maximum beam target | +(0.1-2) to maximum gathering lightning |
| Steelskin | spell, duration, guard | 4 | 16 str | base duration is 1.50 seconds; this skill's cooldown does not recover during its effect; buff grants immunity to bleeding; 70% of damage from hits is taken from the buff before life or energy shield; buff can take (54-2209) damage | (0.5-10)% increased cooldown recovery rate |
| Storm Brand | lightning, spell, aoe, chaining, duration, brand | 12 | 33 int | deals (3-150) to (10-449) lightning damage; activates every 0.5 seconds while attached; increases and reductions to cast speed also apply to this skill's activation frequency; can be detached for a total duration of 6.00 seconds; can be attached for a total duration of 5.00 seconds; sends beams to 3 enemies, including the branded enemy; deals 80% more damage with hits against branded enemy | sends beams to +(0.05-1) enemies |
| Storm Brand of Indecision | lightning, spell, aoe, chaining, duration, brand | 12 | 33 int | deals (5-172) to (14-515) lightning damage; activates every 0.4 seconds while attached; increases and reductions to cast speed also apply to this skill's activation frequency; attaches to a new enemy after activating, no more than once every 0.3 seconds; can be detached for a total duration of 6.00 seconds; can be attached for a total duration of 5.00 seconds; sends a beam to the branded enemy | deals +(0.75-15)% more damage with hits against branded enemy |
| Storm Burst | aoe, spell, lightning, channelling, duration, physical | 12 | 14 str, 21 int | deals (6-168) to (8-252) physical damage; 50% of physical damage converted to lightning damage; base duration is 1.20 seconds; +(0-0.4) metres to radius; orbs jump every 0.4 seconds; exploding orbs deal 75% of skill damage for each 0.4 seconds of remaining duration | base duration is (0.02-0.4) seconds |
| Storm Burst of Repulsion | aoe, spell, lightning, channelling, duration, physical | 12 | 14 str, 21 int | deals (10-309) to (15-464) physical damage; 50% of physical damage converted to lightning damage; base duration is 0.80 seconds; +(0-0.4) metres to radius; orbs jump every 0.4 seconds; exploding orbs deal 75% of skill damage for each 0.4 seconds of remaining duration | base duration is (0.02-0.4) seconds |
| Storm Call | spell, aoe, duration, lightning | 12 | 33 int | deals (21-949) to (39-1762) lightning damage; base duration is 1.50 seconds; +(0-0.6) metres to radius | (0.75-15)% chance for lightning to strike the marker when cast |
| Storm Call of Trarthus | spell, aoe, duration, physical | 12 | 33 int | deals (24-1085) to (36-1627) physical damage; deals (58.5-1935.9) base physical damage per second; base duration is 2.00 seconds; base secondary duration is 4.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; +(0-0.6) metres to radius | base secondary duration is (0.05-1) seconds |
| Storm Rain | attack, aoe, lightning, projectile, bow | 28 | 67 dex | 50% of physical damage converted to lightning damage; arrows fire beams every (0.50-0.41) seconds; maximum 100 arrows in the ground; each arrow can fire 4 beams | each arrow can fire +(0.05-1) beams |
| Storm Rain of the Conduit | attack, aoe, lightning, projectile, bow | 28 | 67 dex | 50% of physical damage converted to lightning damage; maximum 10 arrows in the ground; each arrow can fire 6 beams | each arrow can fire +(0.1-2) beams |
| Storm Rain of the Fence | attack, aoe, lightning, projectile, bow | 28 | 67 dex | 50% of physical damage converted to lightning damage; 50% reduced enemy stun threshold; modifiers to number of projectiles do not apply to this skill; arrows fire beams every 0.15 seconds; maximum 2 arrows in the ground; each arrow can fire 20 beams | each arrow can fire +(0.2-4) beams |
| Stormbind | spell, aoe, channelling, lightning, duration, arcane | 28 | 67 int | deals (36-444) to (107-1332) lightning damage; base duration is 12.00 seconds; 50% reduced movement speed; runes have 30% more area of effect per improvement; runes deal 100% more damage with hits and ailments per improvement; a rune is improved for each (5-24) mana spent; runes can be improved 3 times | runes have +(0.5-10)% more area of effect per improvement |
| Stormbind of Teleportation | spell, aoe, channelling, lightning, duration, arcane, movement, travel, blink | 28 | 67 int | deals (36-444) to (107-1332) lightning damage; base duration is 12.00 seconds; 50% reduced movement speed; runes have 30% more area of effect per improvement; runes deal 100% more damage with hits and ailments per improvement; a rune is improved for each (5-24) mana spent; runes can be improved 3 times | runes have +(0.5-10)% more area of effect per improvement |
| Stormblast Mine | mine, spell, aoe, lightning, aura, nova | 1 | none | deals (3-367) to (8-1102) lightning damage; mine lasts 5 seconds; base mine detonation time is 0.25 seconds; +(0-0.5) metres to radius; each mine applies 3% increased damage taken to enemies near it, up to a maximum of 150% | |
| Summon Carrion Golem | physical, minion, spell, golem | 34 | 79 int | maximum 1 summoned golem; golems deal 5% more damage per non-golem minion near them, up to 50%; golems grant (7-27) to (11-41) additional physical damage for non-golem minions | (1-20)% increased buff effect |
| Summon Carrion Golem of Hordes | physical, minion, spell, golem | 34 | 79 int | maximum 3 summoned golems | minions have (2-40)% increased cooldown recovery rate |
| Summon Carrion Golem of Scavenging | physical, minion, spell, golem | 34 | 79 int | maximum 1 summoned golem; golems deal 5% more damage per non-golem minion near them, up to 50% | minions regenerate (0.15-3)% of life per second |
| Summon Chaos Golem | chaos, minion, spell, golem | 34 | 79 int | maximum 1 summoned golem; golems grant +(10-16)% to damage over time multiplier; golems grant +17% to chaos resistance | (1-20)% increased buff effect |
| Summon Chaos Golem of Hordes | chaos, minion, spell, golem | 34 | 79 int | maximum 3 summoned golems | minions have (2-40)% increased cooldown recovery rate |
| Summon Chaos Golem of the Maelström | chaos, minion, spell, golem | 34 | 79 int | maximum 1 summoned golem | minions have (1-20)% increased effect of withered |
| Summon Flame Golem | fire, minion, spell, golem | 34 | 50 str, 35 int | maximum 1 summoned golem; golems grant (20-29)% increased damage; golems grant 20% increased area of effect | (1-20)% increased buff effect |
| Summon Flame Golem of Hordes | fire, minion, spell, golem | 34 | 50 str, 35 int | maximum 3 summoned golems | minions have (2-40)% increased cooldown recovery rate |
| Summon Flame Golem of the Meteor | fire, minion, spell, golem | 34 | 50 str, 35 int | maximum 1 summoned golem | (2-40)% increased cooldown recovery rate |
| Summon Holy Relic | minion, spell | 4 | none | maximum 1 summoned holy relic; (0-76)% more minion movement speed; holy relic's nova skill grants (5.2-154.6) life regenerated per second to allies; holy relic's nova skill grants (9-985) life regenerated per second to minions; minions cannot taunt enemies | (2-40)% increased buff effect |
| Summon Holy Relic of Conviction | minion, spell | 4 | none | maximum 2 summoned holy relics; (0-76)% more minion movement speed; minions cannot taunt enemies | minions have (1-20)% increased cooldown recovery rate |
| Summon Ice Golem | critical, cold, minion, spell, golem | 34 | 50 dex, 35 int | maximum 1 summoned golem; golems grant 40% increased critical strike chance; golems grant +(132-420) to accuracy rating | (1-20)% increased buff effect |
| Summon Ice Golem of Hordes | cold, minion, spell, golem | 34 | 50 dex, 35 int | maximum 3 summoned golems | minions have (2-40)% increased cooldown recovery rate |
| Summon Ice Golem of Shattering | cold, minion, spell, golem | 34 | 50 dex, 35 int | maximum 1 summoned golem | (2-40)% increased cooldown recovery rate |
| Summon Lightning Golem | lightning, minion, spell, golem | 34 | 35 dex, 50 int | maximum 1 summoned golem; golems grant 10% increased attack and cast speed; golems grant (7.3-18) mana regenerated per second | (1-20)% increased buff effect |
| Summon Lightning Golem of Hordes | lightning, minion, spell, golem | 34 | 35 dex, 50 int | maximum 3 summoned golems | minions have (2-40)% increased cooldown recovery rate |
| Summon Raging Spirit | spell, minion, duration, fire | 4 | 16 int | maximum 20 summoned raging spirits; base duration is 5.00 seconds; minions cannot taunt enemies | (1.5-30)% chance to summon an extra minion |
| Summon Raging Spirit of Enormity | spell, minion, duration, fire | 4 | 16 int | maximum 6 summoned raging spirits; base duration is 5.00 seconds; minions have (50-88)% more maximum life; minions' hits are always critical strikes; minions have +(40-78)% to critical strike multiplier; minions cannot taunt enemies | (0.5-10)% more minion movement speed |
| Summon Reaper | physical, minion, spell | 28 | 67 int | maximum 1 summoned reaper; minion's attacks have 50% chance to inflict bleeding; minion deals (30-87)% more damage with bleeding; reaper causes your non-reaper minions to deal (20-29)% less damage; reaper causes your non-reaper minions to have (20-29)% less maximum life | minion's attacks have (1-20)% chance to inflict bleeding |
| Summon Reaper of Eviscerating | physical, minion, spell | 28 | 67 int | maximum 1 summoned reaper; minion's attacks have 50% chance to inflict bleeding; minion deals (30-87)% more damage with bleeding; reaper causes your non-reaper minions to deal (20-29)% less damage; reaper causes your non-reaper minions to have (20-29)% less maximum life | minions have (2-40)% chance to aggravate bleeding on targets they hit with attacks |
| Summon Reaper of Revenants | minion, spell | 28 | 67 int | maximum (3-4) summoned reapers; minion deals 30% less damage; reaper causes your non-reaper minions to deal (20-29)% less damage; reaper causes your non-reaper minions to have (20-29)% less maximum life | (2-40)% increased minion movement speed |
| Summon Skeletons | spell, minion, duration | 10 | 29 int | maximum (5-7) summoned skeletons; base duration is 20.00 seconds; summons (2-3) skeleton warriors | +(0.05-1) to maximum summoned skeletons |
| Summon Skeletons of Archers | spell, minion, duration | 10 | 29 int | maximum (5-7) summoned skeletons; base duration is 20.00 seconds; summons (2-3) skeleton archers | +(0.05-1) to maximum summoned skeletons |
| Summon Skeletons of Mages | spell, minion, duration, prismatic | 10 | 29 int | maximum (5-7) summoned skeletons; base duration is 20.00 seconds; summons (2-3) skeleton mages | +(0.05-1) to maximum summoned skeletons |
| Summon Skitterbots | trap, mine, spell, minion, cold, lightning, aoe, aura | 16 | 18 dex, 26 int | (0-76)% increased minion movement speed; minions have (0-19)% increased chill effect; minions have (0-19)% increased shock effect; maximum 1 summoned skitterbot of each type; chilling skitterbot's aura chills enemies near it; shocking skitterbot's aura shocks enemies near it; skitterbots grant 10% more trap and mine damage | (2-40)% increased minion movement speed |
| Summon Stone Golem | minion, spell, golem, physical | 34 | 50 str, 35 dex | maximum 1 summoned golem; golems grant (33-105) life regenerated per second; golems grant 20% increased defences | (1-20)% increased buff effect |
| Summon Stone Golem of Hordes | minion, spell, golem, physical | 34 | 50 str, 35 dex | maximum 3 summoned golems | minions have (2-40)% increased cooldown recovery rate |
| Summon Stone Golem of Safeguarding | minion, spell, golem, physical | 34 | 50 str, 35 dex | maximum 1 summoned golem; minions have 50% less maximum life; golems grant 15% of melee damage is taken from your stone golems' life before you | (1-20)% increased buff effect |
| Sunder | attack, aoe, melee, slam | 12 | 33 str | (0-19)% more area of effect; shockwaves deal 40% less damage; wave causes shockwaves from up to 5 enemies in each area; wave has (0-25)% reduced delay between areas; wave damages 5 areas; wave cannot stop before damaging 2 areas; wave areas gain +0.2 metres to radius for each previous area in wave | wave areas gain +(0.005-0.1) metres to radius for each previous area in wave |
| Sunder of Earthbreaking | attack, aoe, melee, slam | 12 | 33 str | (0-38)% more area of effect; shockwaves deal 40% less damage; wave causes shockwaves from up to 3 enemies in each area; wave has 75% reduced delay between areas; wave damages 6 areas | wave damages (0.1-2) areas |
| Sunder of Trarthus | attack, aoe, melee, slam | 12 | 33 str | (0-19)% more area of effect; shockwaves deal 40% less damage; wave causes shockwaves from up to 5 enemies in each area; wave has (0-25)% reduced delay between areas; wave damages 4 areas; wave cannot stop before damaging 2 areas; wave can restart up to 3 times; wave areas gain +0.1 metres to radius for each previous area | wave has (0.5-10)% reduced delay between areas |
| Swordstorm | attack, melee, aoe, retaliation | 16 | 26 str, 18 dex | cannot be used by default; becomes usable once for 2 seconds when you block a hit; can't be evaded; base radius is (1.8-2.3) metres; damages enemies 8 times | (1-20)% increased cooldown recovery rate |
| Tectonic Slam | fire, attack, aoe, melee, slam | 28 | 67 str | 60% of physical damage converted to fire damage; 5% more area of effect per endurance charge; 30% fissure branching chance; +5% fissure branching chance per endurance charge | +(1.5-30)% fissure branching chance |
| Tectonic Slam of Cataclysm | fire, attack, aoe, melee, slam | 28 | 67 str | 60% of physical damage converted to fire damage; 15% more damage per endurance charge removed; 10% more area of effect per endurance charge removed; 10% fissure branching chance per endurance charge removed | +(0.25-5)% more damage per endurance charge removed |
| Tempest Shield | spell, lightning, chaining | 16 | 18 str, 26 int | deals (38-896) to (115-2688) lightning damage; chains +1 times; buff grants +(18-25)% chance to block spell damage while holding a shield; buff grants immunity to shock | (2-40)% chance to shock enemies |
| Temporal Chains | spell, aoe, duration, curse, hex | 24 | 37 dex, 25 int | base duration is (5.00-8.80) seconds; +(0-1) metre to radius; 50% less effect of curse against players; cursed normal and magic enemies have (15-29)% less action speed; other effects on cursed enemies expire 25% slower; cursed rare and unique enemies have (9-18)% less action speed | (1-20)% increased curse duration |
| Temporal Rift | spell | 34 | 50 dex, 35 int | (0-38)% increased cooldown recovery rate; buff makes you unaffected by temporal chains; this spell's cast speed cannot be modified | buff causes debuffs on you to expire (1-20)% faster |
| Thunderstorm | attack, aoe, duration, lightning, bow, projectile, trigger | 28 | 67 dex | 60% of physical damage converted to lightning damage; base duration is 10.00 seconds; fires 1 arrow; modifiers to number of projectiles do not apply to this skill; base radius is (1.8-2.3) metres; maximum 3 storms; storms gain one stage per 0.25 seconds you are in it, up to a maximum of 4; storms have 30% more area of effect per stage; storms dissipate if you leave it before reaching maximum stages, or 1.5 seconds after reaching maximum stages; explosion deals 300% more damage with hits and ailments | fires (0.1-2) projectiles |
| Tornado | spell, duration, physical, aoe, orb | 34 | 50 dex, 35 int | deals (31-414) to (46-620) physical damage; base duration is 1.50 seconds; base secondary duration is 4.00 seconds; deals damage every 0.25 seconds; during initial duration, can be hit by your projectiles up to 20 times; reflects 10% of damage taken to enemies; enemies in range are hindered; tornado has (0-57)% increased movement speed; maximum 1 tornado | tornado has (1-20)% increased movement speed |
| Tornado Shot | attack, projectile, bow | 28 | 67 dex | fires 3 secondary projectiles | (2-40)% increased projectile speed |
| Tornado Shot of Cloudburst | attack, projectile, bow | 28 | 67 dex | fires 9 arrows; fires projectiles in a circle; fires a payload arrow into the air; projectiles fire from where the payload arrow lands | fires +(0.2-4) arrows |
| Tornado of Elemental Turbulence | spell, duration, physical, aoe, orb, fire, cold, lightning, prismatic | 34 | 50 dex, 35 int | deals (22-290) to (32-435) physical damage; base duration is 4.00 seconds; deals damage every 0.25 seconds; 100% of physical damage converted to fire, cold or lightning damage; enemies in range are hindered; tornado has (0-57)% increased movement speed; maximum 3 tornadoes | tornado has (2-40)% increased movement speed |
| Toxic Rain | attack, aoe, chaos, duration, projectile, bow | 12 | 33 dex | deals (8-238) base chaos damage per second; base duration is 1.00 second; fires 5 arrows; modifiers to projectile damage apply to this skill's damage over time effect; 60% of physical damage converted to chaos damage; each spore pod applies 5% less movement speed to nearby enemies, to a maximum of 30% | base duration is (0.01-0.2) seconds |
| Toxic Rain of Sporeburst | attack, aoe, chaos, duration, projectile, bow | 12 | 33 dex | base duration is 1.00 second; fires 5 arrows; 60% of physical damage converted to chaos damage; 40% chance to poison on hit; each spore pod applies 5% less movement speed to nearby enemies, to a maximum of 30% | fires +(0.1-2) arrows |
| Toxic Rain of Withering | attack, aoe, chaos, duration, projectile, bow | 12 | 33 dex | deals (8-238) base chaos damage per second; base duration is 0.40 seconds; fires 5 arrows; modifiers to projectile damage apply to this skill's damage over time effect; 60% of physical damage converted to chaos damage; each spore pod inflicts 1 withered debuff on nearby enemies | base duration is (0.005-0.1) seconds |
| Unearth | spell, projectile, aoe, physical | 10 | 18 dex | deals (15-607) to (22-911) physical damage; projectiles pierce all targets; spawned corpses are level (10-70); maximum of 10 corpses allowed | corpses spawned have (1-20)% increased maximum life |
| Vaal Absolution | spell, minion, duration, physical, lightning, vaal, aoe | 12 | 21 str, 14 int | base duration is 20.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; maximum 1 ascended sentinel of absolution; ascended sentinel does not count towards the regular limit; ascended sentinels deal 300% more damage; ascended sentinels take 70% less damage | minions have (2-40)% increased cooldown recovery rate |
| Vaal Animate Weapon | duration, minion, spell, vaal, physical | 4 | none | base duration is 15.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; maximum (5-10) animated weapons; can use items requiring up to level (9-100); animated weapons are transformed into random unique; weapons with level requirement between (1-40) and (9-100); minions deal (50-107)% more damage; minions have (0-38)% more attack speed; animates up to (5-10) weapons | +(0.1-2) to maximum animated weapons |
| Vaal Arc | spell, chaining, vaal, lightning, duration | 12 | 33 int | deals (38-924) to (64-1539) lightning damage; 100% increased duration of lightning ailments; base duration is 4.00 seconds; 100% chance to shock enemies; chains +(5-9) times; 15% more damage with hits and ailments for each remaining chain; 100% increased effect of lightning ailments | chains +(0.05-1) times |
| Vaal Arctic Armour | spell, duration, cold, vaal | 16 | 26 dex, 18 int | base duration is 5.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; buff grants (5-30.6) mana regeneration per second; buff grants (20-395) energy shield regeneration per second; you take 90% less damage from hits and count as frozen; ice breaks after you take 3 damaging hits or duration expires | (1-20)% increased skill effect duration |
| Vaal Blade Flurry | attack, aoe, channelling, melee, vaal | 28 | 42 dex, 29 int | can't be evaded; (30-68)% increased blind effect; 100% chance to blind enemies on hit; 50% less damage taken while channelling; base circle radius is 1 metre; +0.5 metres to circle radius per stage; channelling stops when total circle radius reaches 9 metres | +(0.25-5)% more damage with hits and ailments for each stage |
| Vaal Blade Vortex | critical, spell, aoe, duration, vaal, physical | 12 | 33 dex | deals (11-276) to (17-413) physical damage; base duration is 5.00 seconds; hits enemies every 0.20 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; +(0.8-1.2) metres to radius; 100% increased critical strike chance; has 10 blades | +(0.25-5)% increased hit rate for each blade |
| Vaal Blight | spell, chaos, aoe, duration, vaal, nova, channelling | 1 | none | deals (6.5-778.9) base chaos damage per second; base duration is 6.00 seconds; base secondary duration is 3.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; modifiers to skill effect duration also apply to this skill's soul gain prevention; +(0-0.9) metres to radius; 80% reduced movement speed; debuff can have up to 20 layers of damage; hindered enemies take 20% increased chaos damage | base duration is (0.04-0.8) seconds |
| Vaal Breach | spell, vaal | 10 | none | monsters from the breach do not grant experience or drop items | (3-60)% increased cast speed |
| Vaal Burning Arrow | attack, projectile, aoe, vaal, fire, bow | 1 | none | 50% chance to ignite enemies; projectiles pierce 3 additional targets; 100% of physical damage converted to fire damage; can't be evaded | (1-20)% more damage with ignite |
| Vaal Caustic Arrow | attack, projectile, aoe, duration, chaos, vaal, bow | 1 | none | projectiles pierce all targets; deals (21.1-4622.5) base chaos damage per second; base duration is 6.00 seconds; modifiers to projectile damage apply to this skill's damage over time effect; modifiers to skill effect duration also apply to this skill's soul gain prevention; 60% of physical damage converted to chaos damage; can't be evaded | +(0.01-0.2) metres to radius |
| Vaal Clarity | aura, spell, aoe, duration, vaal | 10 | 22 int | base duration is 10.00 seconds; modifiers to buff duration also apply to this skill's soul gain prevention; +(0-1.9) metres to radius; your and nearby allies' skills cost no mana | (2-40)% increased area of effect |
| Vaal Cleave | attack, aoe, melee, vaal, duration | 1 | none | when dual wielding, deals 60% damage from each weapon combined; base duration is 20.00 seconds; base secondary duration is 20.00 seconds; +0.8 seconds to attack time; modifiers to skill effect duration also apply to this skill's soul gain prevention; +(1.5-2.4) metres to radius; culling strike; can't be evaded; buff grants culling strike with cleave; buff grants 60% more cleave area of effect; buff grants 60% more cleave damage with hits and ailments to enemies that are on low life | |
| Vaal Cold Snap | spell, aoe, duration, vaal, cold | 16 | 18 dex, 26 int | deals (45-1872) to (68-2807) cold damage; base duration is 4.00 seconds; deals (37.6-2924.2) base cold damage per second; modifiers to spell damage apply to this skill's damage over time effect; modifiers to skill effect duration also apply to this skill's soul gain prevention; always freezes enemies; base radius is 3.2 metres; base secondary radius is 2 metres; base tertiary radius is 3.6 metres; gain a frenzy charge when an enemy dies while in this skill's area; every second, gain a frenzy charge if an enemy is in this skill's area | (1-20)% more effect of chill |
| Vaal Cyclone | attack, aoe, melee, duration, vaal, movement, channelling | 28 | 29 str, 42 dex | base duration is 5.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; 15% increased area of effect per 0.1 metre additional melee strike range; can't be evaded | (0.25-5)% increased area of effect per 0.1 metre additional melee strike range |
| Vaal Detonate Dead | spell, aoe, vaal, fire | 4 | none | deals (23-1395) to (33-2092) fire damage; explosion deals base fire damage equal to (6-7.9)% of the corpse's maximum life; base radius is (2.4-2.8) metres | (1.5-30)% chance to detonate an additional corpse |
| Vaal Discipline | aura, spell, aoe, duration, vaal | 24 | 58 int | base duration is 3.00 seconds; modifiers to buff duration also apply to this skill's soul gain prevention; +(0-1.9) metres to radius; your and nearby allies' energy shield recharges are not delayed by damage | (2-40)% increased area of effect |
| Vaal Domination | spell, minion, duration, vaal, attack, melee, strike | 28 | 42 str, 29 int | base duration is 30.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; maximum 3 ascended sentinels of dominance; ascended sentinels do not count towards the regular limits; ascended sentinels deal 300% more damage; ascended sentinels take 70% less damage | minions have (2-40)% increased cooldown recovery rate |
| Vaal Double Strike | attack, melee, strike, duration, vaal, physical | 1 | none | base duration is 6.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; doubles have (0-57)% increased movement speed; can't be evaded; 25% chance to cause bleeding; maximum 8 summoned doubles | (1-20)% chance to deal double damage to bleeding enemies |
| Vaal Earthquake | attack, aoe, melee, duration, vaal, slam | 28 | 67 str | base duration is 1.00 second; base secondary duration is 12.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; aftershock deals (350-407)% more damage with hits and ailments; ongoing effect ends after 9 aftershocks | aftershock deals +(1.5-30)% more damage with hits and ailments |
| Vaal Fireball | projectile, spell, aoe, vaal, fire | 1 | none | deals (9-1095) to (14-1643) fire damage; fires 32 projectiles in a spiral; 25% chance to ignite enemies; base radius is (0.9-1.4) metres | base radius is (0.01-0.2) metres |
| Vaal Firestorm | spell, aoe, duration, fire, vaal | 28 | 67 int | deals (256.8-3995.2) base fire damage per second; burning ground lasts 4.00 seconds; deals (224-3487) to (336-5230) fire damage; modifiers to skill effect duration also apply to this skill's soul gain prevention; 16 bolts; impacts have 20% more area of effect; base radius is 1.3 metres | base radius is (0.01-0.2) metres |
| Vaal Flameblast | spell, aoe, vaal, fire, channelling | 28 | 67 int | deals (31-280) to (46-419) fire damage; 50% chance to ignite enemies; 200% more spell damage for each stage; 110% more damage with ailments for each stage; -0.2 metres to radius per stage | (1-20)% increased damage |
| Vaal Flicker Strike | attack, melee, strike, movement, vaal, duration | 10 | 29 dex | this attack repeats 25 additional times; 10% increased attack speed per frenzy charge; 70% less damage with ailments; 30% chance to gain a frenzy charge on hit | (0.5-10)% chance to gain a frenzy charge on hit |
| Vaal Glacial Hammer | attack, melee, strike, duration, aoe, vaal, cold | 1 | none | base duration is (3.40-4.35) seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; 25% chance to freeze enemies; 100% of physical damage converted to cold damage; freezes enemies as though dealing (200-390)% more damage; can't be evaded; 35% increased duration of cold ailments; (10-29)% increased effect of cold ailments | (2-40)% increased duration of cold ailments |
| Vaal Grace | aura, spell, aoe, duration, vaal | 24 | 58 dex | base duration is 6.00 seconds; modifiers to buff duration also apply to this skill's soul gain prevention; +(0-1.9) metres to radius; you and nearby allies have +15% chance to evade attack hits; suppressed spell damage dealt to you is unlucky | (2-40)% increased area of effect |
| Vaal Ground Slam | attack, aoe, melee, vaal, slam | 1 | none | 25% reduced enemy stun threshold; +(0-0.9) metres to radius; 200% increased stun duration on enemies; can't be evaded; deals up to (40-49)% more damage with hits to closer targets; this attack can be exerted as though it was not a vaal skill | deals up to +(1-20)% more damage with hits to closer targets |
| Vaal Haste | aura, spell, aoe, duration, vaal | 24 | 58 dex | base duration is 4.00 seconds; modifiers to buff duration also apply to this skill's soul gain prevention; +(0-1.9) metres to radius; you and nearby allies gain (16-20)% increased movement speed; you and nearby allies gain (25-31)% increased attack speed; you and nearby allies gain (24-31)% increased cast speed | (2-40)% increased area of effect |
| Vaal Ice Nova | spell, aoe, vaal, cold, nova | 12 | 33 int | deals (18-518) to (26-762) cold damage; causes smaller novas up to 5 times on enemies hit; 20% reduced area of effect each repeat; base radius is 2.6 metres | base radius is (0.015-0.3) metres |
| Vaal Ice Shot | attack, projectile, aoe, cold, vaal, duration, bow | 1 | none | base duration is 6.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; 60% of physical damage converted to cold damage; maximum 6 summoned mirage sharpshooters; summons 6 mirage sharpshooters which use this skill; mirage sharpshooters fire at your target when you use ice shot; modifiers to number of projectiles do not apply to this skill when used by mirage sharpshooters | (4-80)% increased area of effect angle |
| Vaal Immortal Call | spell, duration, vaal, guard | 34 | 79 str | base duration is 0.40 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; (100-157)% increased buff duration per endurance charge removed; buff expiry rate cannot be modified | (1-20)% increased skill effect duration |
| Vaal Impurity of Fire | aura, spell, aoe, duration, vaal, fire | 24 | 37 str, 25 int | base duration is 3.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; +(1.4-2) metres to radius; (0-76)% increased effect of aura; you and nearby allies gain 5% additional maximum fire resistance; you and nearby allies are immune to ignite; nearby enemies' fire resistance is ignored by hits | (2-40)% increased area of effect |
| Vaal Impurity of Ice | aura, spell, aoe, duration, vaal, cold | 24 | 37 dex, 25 int | base duration is 3.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; +(1.4-2) metres to radius; (0-76)% increased effect of aura; you and nearby allies gain 5% additional maximum cold resistance; you and nearby allies are immune to chill; you and nearby allies are immune to freeze; nearby enemies' cold resistance is ignored by hits | (2-40)% increased area of effect |
| Vaal Impurity of Lightning | aura, spell, aoe, duration, vaal, lightning | 24 | 58 int | base duration is 3.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; +(1.4-2) metres to radius; (0-76)% increased effect of aura; you and nearby allies gain 5% additional maximum lightning resistance; you and nearby allies are immune to shock; nearby enemies' lightning resistance is ignored by hits | (2-40)% increased area of effect |
| Vaal Lightning Arrow | attack, aoe, projectile, lightning, vaal, bow | 12 | 33 dex | projectiles pierce all targets; 50% of physical damage converted to lightning damage; fires 5 arrows; fires projectiles sequentially; projectiles change direction 9 times; projectiles can hit targets each time they change direction; modifiers which would cause projectiles to fork or chain instead cause them to change direction additional times; hits up to 3 additional enemies near the target; projectiles cannot split | hits up to (0.1-2) additional enemies near the target |
| Vaal Lightning Strike | attack, melee, strike, duration, vaal, lightning, projectile | 12 | 21 dex, 14 int | 50% of physical damage converted to lightning damage; base duration is 6.00 seconds; fires (5-9) projectiles; modifiers to skill effect duration also apply to this skill's soul gain prevention; can't be evaded | fires (0.05-1) projectiles |
| Vaal Lightning Trap | trap, critical, spell, projectile, duration, vaal, lightning | 12 | 14 dex, 21 int | deals (26-686) to (79-2057) lightning damage; projectiles pierce all targets; trap lasts 4 seconds; base duration is 4.00 seconds; fires 9 projectiles; modifiers to skill effect duration also apply to this skill's soul gain prevention; fires projectiles in a circle; projectiles leave shocked ground; shocked ground causes 15% increased damage taken | shocked ground causes (0.25-5)% increased damage taken |
| Vaal Lightning Warp | spell, aoe, duration, vaal, lightning, movement, travel | 10 | 29 int | deals (1-31) to (18-586) lightning damage; (0-38)% reduced duration | (1-20)% increased cast speed |
| Vaal Molten Shell | spell, aoe, duration, fire, physical, vaal, guard | 16 | 41 str | base duration is 9.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; buff grants +(115-858) to armour; (35-39)% of damage from hits is taken from the buff before your life or energy shield; buff can take damage equal to 20% of your armour, up to a maximum of 10000; reflects (300-9000)% of damage taken from buff as fire damage each second, or when buff expires or is depleted | (1-20)% increased skill effect duration |
| Vaal Molten Strike | attack, projectile, aoe, melee, strike, fire, chaining, vaal | 1 | none | fires 9 projectiles; +0.4 metres to radius; chains +8 times; 60% of physical damage converted to fire damage; can't be evaded; projectiles can chain when impacting the ground; projectiles do not change direction when chaining | projectiles deal (0.5-10)% more damage with hits and ailments |
| Vaal Power Siphon | critical, attack, projectile, vaal | 12 | 33 int | increases and reductions to spell damage also apply to attack damage from this skill at 150% of their value; fires projectiles at each nearby enemy; culling strike; can't be evaded; gain a power charge when projectile hits a rare or unique enemy; 20% more critical strike chance per power charge; +25% to critical strike multiplier per power charge | +(0.5-10)% to critical strike multiplier per power charge |
| Vaal Rain of Arrows | attack, aoe, projectile, vaal, bow | 12 | 33 dex | fires (28-34) arrows; fires 4 additional sequences of arrows; can't be evaded; maim on hit; 150% increased effect of maim | fires +(0.2-4) arrows |
| Vaal Reap | spell, physical, aoe, duration, vaal | 28 | 42 str, 29 int | deals (114-2160) to (171-3240) physical damage; deals (205.1-3881.5) base physical damage per second; base duration is 5.00 seconds; base secondary duration is 8.00 seconds; modifiers to spell damage apply to this skill's damage over time effect; modifiers to skill effect duration also apply to this skill's soul gain prevention; effects of boiling blood linger for 2 seconds; grants +4 to maximum blood charges; grants up to maximum blood charges | deals +(0.25-5)% more damage per blood charge |
| Vaal Reave | attack, aoe, melee, vaal | 12 | 21 dex, 14 int | +(0-0.2) metres to radius; 50% more area of effect for each stage; can't be evaded; +4 to maximum stages | +(0.1-2) to maximum stages |
| Vaal Rejuvenation Totem | totem, aura, spell, aoe, vaal | 4 | 16 str | +1 to maximum number of summoned totems; totem lasts 4 seconds; supported skills have (50-164)% increased totem life; modifiers to totem duration also apply to this skill's soul gain prevention; summons a totem which uses this skill; 30% less area of effect; regenerate (19.3-714.4) life per second; 40% of damage from hits against targets affected by the aura is taken from totem's life before the target | (1-20)% more totem life |
| Vaal Righteous Fire | spell, aoe, fire, vaal, duration | 16 | 18 str, 26 int | base duration is 4.00 seconds; sacrifices 60% of your total energy shield and life; deals (120-158)% of sacrificed energy shield and life as fire damage per second; modifiers to skill effect duration also apply to this skill's soul gain prevention; grants (10-19)% more spell damage; base radius is 3 metres | base radius is (0.015-0.3) metres |
| Vaal Smite | lightning, melee, attack, aoe, duration, strike, aura, vaal | 1 | none | 50% of physical damage converted to lightning damage; base duration is 8.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; can't be evaded; base radius is (1.5-2.1) metres; base aura radius is (3.6-4.2) metres; lightning strikes 30 targets within 10 metres; aura makes smite strike +1 target with lightning; aura grants (1-17) to (7-330) added lightning damage; aura grants (10-19)% chance to shock | +(0.5-10)% more area damage |
| Vaal Spark | spell, projectile, duration, vaal, lightning | 1 | none | deals (1-24) to (11-454) lightning damage; base duration is 2.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; fires projectiles in random directions | fires (0.1-2) projectiles |
| Vaal Spectral Throw | attack, projectile, vaal | 1 | none | fires 8 projectiles in each of two mirrored spirals; can't be evaded | projectiles that have pierced deal (1-20)% more damage |
| Vaal Storm Call | spell, aoe, duration, vaal, lightning | 12 | 33 int | deals (21-510) to (38-947) lightning damage; base duration is 6.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; strikes an enemy every 0.25 seconds | (0.5-10)% increased area of effect |
| Vaal Summon Skeletons | spell, minion, duration, vaal | 10 | 29 int | maximum (18-36) summoned skeletons; base duration is 20.00 seconds; summons (14-21) skeleton soldiers; summons (2-9) skeleton archers; summons (1-5) skeleton mages; summons 1 skeleton general | +(0.05-1) to maximum summoned skeletons |
| Vaal Venom Gyre | attack, projectile, chaos, duration, vaal | 12 | 21 dex, 14 int | base duration is 12.00 seconds; base secondary duration is 6.00 seconds; modifiers to skill effect duration also apply to this skill's soul gain prevention; 60% of physical damage converted to chaos damage; 40% chance to poison on hit; maximum 50 caught projectiles; creates up to 50 caught projectiles immediately; creates 15 caught projectiles per second; 40% chance to keep each caught projectile fired with whirling blades | (1-20)% increased poison duration |
| Vaal Volcanic Fissure | melee, attack, projectile, aoe, slam, fire, vaal | 12 | 33 str | fires 9 projectiles; 50% more area of effect; 60% of physical damage converted to fire damage; fissure erupts 5 additional times | fires (0.1-2) projectiles |
| Vampiric Link | spell, duration, link | 34 | 35 str, 50 dex | base duration is (8.00-9.90) seconds; life leech effects are not removed at full life; life leech effects apply recovery linked target instead of you; linked target's maximum total life recovery per second from leech is equal to yours; buff grants +(2-5.8)% to maximum total life recovery per second from leech; link breaks if target leaves range or line of sight for 4 seconds; maximum 1 link from any source per target; you die if linked target dies | base duration is (0.075-1.5) seconds |
| Vengeful Cry | warcry, aoe, duration, retaliation | 24 | 58 str | base duration is (2.50-3.40) seconds; cannot be used by default; becomes usable once for 2 seconds when you take a savage hit; (0-38)% increased warcry speed; counts total power of enemies in range; buff grants 3 rage per second per 5 power, counting a maximum of 25 power; buff grants +25 to maximum rage; buff prevents inherent loss of rage | (2-40)% increased cooldown recovery rate |
| Venom Gyre | attack, projectile, chaos, duration | 12 | 21 dex, 14 int | base duration is 12.00 seconds; 60% of physical damage converted to chaos damage; projectiles return to you; 40% chance to poison on hit; returning projectiles deal 75% less damage with hits and ailments; returning projectiles pierce all targets; maximum 30 caught projectiles; 40% chance to keep each caught projectile fired with whirling blades | maximum +(0.5-10) caught projectiles |
| Vigilant Strike | attack, melee, strike | 4 | none | melee hits fortify for 8 seconds | (0.2-4)% more attack damage per endurance charge |
| Viper Strike | attack, duration, melee, strike, chaos | 1 | none | 30% less attack speed if dual wielding; 20% less hit damage while dual wielding; base duration is 4.00 seconds; 60% of physical damage converted to chaos damage; 60% chance to poison on hit | base duration is (0.05-1) seconds |
| Viper Strike of the Mamba | attack, duration, melee, strike, chaos | 1 | none | 30% less attack speed if dual wielding; 20% less hit damage while dual wielding; base duration is 2.00 seconds; 60% of physical damage converted to chaos damage; 60% chance to poison on hit; 200% more damage with poison; cannot inflict multiple poisons in the same hit; cannot inflict poison on poisoned enemies | +(2-40)% more damage with poison |
| Vitality | aura, spell, aoe | 10 | 22 str | +(0-1.9) metres to radius; you and nearby allies regenerate (10-193.2) life per second | (2-40)% increased area of effect |
| Void Sphere | spell, aoe, duration, physical, chaos, orb | 34 | 79 int | deals (27-344) to (40-516) physical damage; base duration is 5.00 seconds; pulses every 0.40 seconds; 40% of physical damage converted to chaos damage; base radius is 3.8 metres; enemies in range are hindered, with up to (30-39)% reduced movement speed, based on distance from the void sphere | (1-20)% increased cooldown recovery rate |
| Void Sphere of Rending | spell, aoe, duration, physical, chaos, orb | 34 | 79 int | deals (68-860) to (101-1290) physical damage; base duration is 2.00 seconds; pulses every 0.25 seconds; 40% of physical damage converted to chaos damage; base radius is 2.4 metres; enemies in range are hindered, with up to (30-39)% reduced movement speed, based on distance from the void sphere | base duration is (0.025-0.5) second |
| Volatile Dead | spell, aoe, fire | 12 | 21 dex, 14 int | deals (25-938) to (37-1407) fire damage; explosion deals base fire damage equal to (3-4)% of the corpse's maximum life; consumes up to 3 corpses; base radius is 2 metres; base explosion radius is 1.5 metres; maximum of 60 orbs at a time | (2-40)% increased orb movement speed |
| Volatile Dead of Confinement | spell, aoe, fire, duration | 12 | 21 dex, 14 int | base duration is 1.50 seconds; deals (25-938) to (37-1407) fire damage; explosion deals base fire damage equal to (3-4)% of the corpse's maximum life; consumes up to 3 corpses; base radius is 2.8 metres; base explosion radius is 2 metres; maximum of 60 orbs at a time | base radius is (0.015-0.3) metres |
| Volatile Dead of Seething | spell, aoe, fire | 12 | 21 dex, 14 int | deals (25-938) to (37-1407) fire damage; explosion deals base fire damage equal to (3-4)% of the corpse's maximum life; consumes up to 10 corpses; base radius is 2 metres; base explosion radius is 1.5 metres; maximum of 10 orbs at a time | (2-40)% increased orb movement speed |
| Volcanic Fissure | melee, attack, projectile, aoe, slam, fire | 12 | 33 str | fires 5 projectiles; 60% of physical damage converted to fire damage; projectiles deal 50% less damage with hits and ailments | fires (0.1-2) projectiles |
| Volcanic Fissure of Snaking | melee, attack, aoe, slam, fire | 12 | 33 str | 60% of physical damage converted to fire damage; fissure erupts 2 additional times | fissure erupts (0.05-1) additional times |
| Voltaxic Burst | spell, aoe, chaos, lightning, nova, duration | 12 | 14 dex, 21 int | deals (20-906) to (38-1683) lightning damage; base duration is 2.50 seconds; explosion deals base lightning damage equal to 6% of corpse's maximum life; +(0-0.3) metres to radius; 40% of lightning damage converted to chaos damage; 1% more damage with hits and ailments for each cast of this spell currently waiting | +(0.05-1)% more damage with hits and ailments for each cast of this spell currently waiting |
| Vortex | spell, aoe, cold, duration, nova | 28 | 67 int | deals (48-933) to (72-1399) cold damage; base duration is 3.00 seconds; deals (115.6-2772.8) base cold damage per second; modifiers to spell damage apply to this skill's damage over time effect; base radius is 2 metres; base secondary radius is 2 metres | +(0.01-0.2) metres to radius |
| Vortex of Projection | spell, aoe, cold, duration, nova | 28 | 67 int | deals (48-933) to (72-1399) cold damage; base duration is 1.50 seconds; deals (57.7-1386.4) base cold damage per second; modifiers to spell damage apply to this skill's damage over time effect; 50% more area of effect when cast on frostbolt; base radius is 2 metres; 50% more damage when cast on frostbolt; base secondary radius is 2 metres; can explode from up to 5 frostbolt projectiles | +(0.01-0.2) metres to radius |
| Vulnerability | spell, aoe, duration, curse, physical, hex | 24 | 37 str, 25 int | base duration is (8.00-11.80) seconds; +(0-1) metre to radius; cursed enemies take (15-30)% increased physical damage; attack hits against cursed enemies have 25% chance to inflict bleeding | attack hits against cursed enemies have (0.5-10)% chance to aggravate bleeding |
| Wall of Force | spell, duration | 16 | 41 int | base duration is (5.10-7.00) seconds; wall will be (4.5-6) meters long; projectiles cannot split, pierce, or fork when colliding with the wall; projectiles can chain an additional time when colliding with the wall; projectiles can only chain to targets on the same side of the wall; projectiles which have collided with the wall deal (30-20)% less damage; wall is destroyed after (11-17) projectile collisions | (1-20)% increased cooldown recovery rate |
| War Banner | aoe, spell, duration, aura, physical | 4 | 16 str | base duration is 10.00 seconds; base radius is 2.4 metres; while you have no placed banner, you can gain valour; (5-10)% more area of effect per valour consumed; (5-10)% more aura effect per valour consumed; banner grants 8% increased accuracy rating to you and allies; banner grants 4% more physical damage with melee skills to you and allies | base duration is (0.1-2) seconds |
| Warlord's Mark | spell, curse, mark | 16 | 26 str, 18 dex | cursed enemies grant (2-2.95)% life leech when hit by attacks; cursed enemies grant (2-2.95)% mana leech when hit by attacks; cursed enemies have a 100% chance to grant an endurance charge when slain; hits against cursed enemies have (40-59)% chance to double stun duration; cursed enemies grant 10 rage when stunned | cursed enemies have a (0.25-5)% chance to grant an endurance charge when hit |
| Wave of Conviction | spell, aoe, duration, fire, lightning, physical | 16 | 18 str, 26 int | deals (35-1476) to (52-2214) physical damage; 25% of physical damage converted to lightning damage; base duration is (0.50-0.69) seconds; base secondary duration is 4.00 seconds; 25% of physical damage converted to fire damage; exposure applies -15% to elemental resistance matching highest damage taken | damage penetrates (0.75-15)% of enemy elemental resistances |
| Wave of Conviction of Trarthus | spell, aoe, duration, physical, fire, nova | 16 | 18 str, 26 int | deals (28-1181) to (42-1772) physical damage; base duration is (0.40-0.50) seconds; 50% of physical damage converted to fire damage | damage penetrates (0.75-15)% of enemy elemental resistances |
| Whirling Blades | attack, melee, movement, travel | 10 | 18 dex | when dual wielding, deals 75% damage from each weapon combined; +0.6 seconds to attack time | (0.5-10)% increased attack speed |
| Wild Strike | attack, melee, strike, lightning, cold, fire, projectile, aoe, chaining, prismatic | 28 | 29 str, 42 dex | projectiles pierce all targets; beams chain (4-7) times; fires 3 projectiles; (0-19)% increased area of effect; 100% of physical damage converted to fire, cold or lightning damage | (1-20)% chance to freeze, shock and ignite |
| Wild Strike of Extremes | attack, melee, strike, lightning, cold, fire, projectile, aoe, chaining, prismatic | 28 | 29 str, 42 dex | projectiles pierce all targets; beams chain (4-7) times; fires 3 projectiles; (0-19)% increased area of effect; 100% of physical damage converted to fire, cold or lightning damage; hits treat enemy monster elemental resistance values as inverted | (1-20)% chance to freeze, shock and ignite |
| Winter Orb | cold, spell, channelling, aoe, duration, projectile, orb | 28 | 67 int | deals (39-360) to (49-450) cold damage; base duration is 1.60 seconds; increases and reductions to cast speed also apply to projectile frequency; fires projectiles every 1.2 seconds; 30% increased duration per stage; 80% more projectile frequency while channelling; 20% increased projectile frequency per stage; maximum 8 stages | +(0.1-2) maximum stages |
| Wintertide Brand | spell, aoe, cold, duration, brand | 12 | 33 int | activates every 0.25 seconds while attached; increases and reductions to cast speed also apply to this skill's activation frequency; deals (12.9-298.5) base cold damage per second; can have an additional brand attached to an enemy; modifiers to spell damage apply to this skill's damage over time effect; can be detached for a total duration of 6.00 seconds; can be attached for a total duration of 2.00 seconds; base debuff duration is 1.00 seconds; debuff deals 20% more damage per stage; maximum 20 stages | debuff deals +(0.25-5)% more damage per stage |
| Wither | spell, aoe, duration, chaos, channelling | 10 | 29 int | withered lasts 2 seconds; base duration is 0.50 seconds; (0-19)% increased area of effect; (30-36)% reduced movement speed; 6% increased chaos damage taken | (1-20)% increased skill effect duration |
| Withering Step | travel, aoe, chaos, movement, blink, spell, duration | 10 | 18 dex | withered lasts 3 seconds; +(0-0.6) metres to radius; cannot be cast or triggered while elusive; grants elusive; this skill's cooldown does not recover during its effect; (0-38)% increased effect of elusive from this skill; buff grants phasing; inflicts (4-6) withered debuffs the first time each enemy enters the area | inflicts +(0.1-2) withered debuffs the first time each enemy enters the area |
| Wrath | aura, spell, aoe, lightning | 24 | 58 int | +(0-1.9) metres to radius; you and nearby allies deal (2-16) to (37-248) additional lightning damage with attacks; you and nearby allies deal (15-21)% more spell lightning damage | (2-40)% increased area of effect |
| Zealotry | aura, critical, spell, aoe | 24 | 58 int | +(0-1.9) metres to radius; you and nearby non-minion allies have a 10% chance to create consecrated ground on hitting a rare or unique enemy, lasting 8 seconds; you and nearby allies have (20-39)% increased spell critical strike chance; you and nearby allies deal (10-15)% more spell damage | (2-40)% increased area of effect |
| Added Chaos Damage Support | chaos, support | 31 | 52 int | supported skills have (18-154) to (26-231) added chaos damage | supported skills deal (0.5-10)% increased chaos damage |
| Added Cold Damage Support | cold, support | 8 | 18 dex | supported skills have (4-152) to (6-228) added cold damage | supported skills deal (0.5-10)% increased cold damage |
| Added Fire Damage Support | fire, physical, support | 8 | 18 str | supported skills gain (25-39)% of physical damage as extra fire damage | supported skills deal (0.5-10)% increased fire damage |
| Added Lightning Damage Support | lightning, support | 8 | 18 int | supported skills have (1-19) to (8-358) added lightning damage | supported skills deal (0.5-10)% increased lightning damage |
| Additional Accuracy Support | attack, support | 8 | none | supported skills have +(74-1034) to accuracy rating | supported skills have (1-20)% increased accuracy rating |
| Advanced Traps Support | trap, support | 31 | 52 dex | supported skills have (50-107)% increased cooldown recovery rate for throwing traps; supported skills have (15-34)% increased trap throwing speed | supported skills deal (0.5-10)% increased trap damage |
| Ancestral Call Support | support, melee, attack, strike | 4 | none | supported strike skills target 2 additional nearby enemies; supported skills deal (19-0)% less damage | extra targets for supported skills can be found (0.75-15)% further away |
| Annihilation Support | exceptional, aoe, support | 72 | 72 str, 50 int | killing blows with supported skills cause enemies to have a (25-35)% chance to explode, dealing a tenth of their maximum life as damage of a random element | |
| Arcane Surge Support | arcane, support, spell, duration | 1 | none | gain arcane surge after spending a total of (15-400) mana on upfront costs and effects of a supported skill; arcane surge grants 20% increased cast speed; arcane surge grants 30% increased mana regeneration rate; arcane surge lasts 4 seconds; supported skills deal (14-35)% more spell damage while you have arcane surge | supported skills deal (0.5-10)% increased spell damage |
| Archmage Support | lightning, arcane, support, spell | 31 | 52 int | supported skills gain added lightning damage equal to (10-16)% of unreserved maximum mana; supported skills gain base mana cost equal to 5% of unreserved maximum mana | supported skills deal (0.5-10)% increased spell damage |
| Arrogance Support | aura, support | 31 | 52 str | supported skills have (10-19)% increased aura effect; supported skills reserve life instead of mana | supported skills have (0.25-5)% increased aura effect |
| Arrow Nova Support | bow, attack, support, projectile | 8 | 18 dex | supported skills deal (30-16)% less projectile damage; supported skills fire a payload arrow into the air; projectiles from the supported skill fire from where the payload arrow lands; supported skills fire projectiles in a circle; supported skills fire 4 additional projectiles; supported skills can only be used with bows | supported skills deal (0.5-10)% increased projectile damage |
| Awakened Added Chaos Damage Support | chaos, support | 72 | 114 int | +(0-1) to level of supported skill gems; supported skills have (167-189) to (251-284) added chaos damage | supported skills deal (0.5-10)% increased chaos damage |
| Awakened Added Cold Damage Support | cold, support | 72 | 114 dex | +(0-1) to level of supported cold skill gems; supported skills have (165-188) to (248-282) added cold damage | supported skills deal (0.5-10)% increased cold damage |
| Awakened Added Fire Damage Support | fire, physical, support | 72 | 114 str | supported skills gain (40-44)% of physical damage as extra fire damage; +(0-1) to level of supported physical skill gems | supported skills deal (0.5-10)% increased fire damage |
| Awakened Added Lightning Damage Support | lightning, support | 72 | 114 int | +(0-1) to level of supported lightning skill gems; supported skills have (21-24) to (391-449) added lightning damage | supported skills deal (0.5-10)% increased lightning damage |
| Awakened Ancestral Call Support | support, melee, attack, strike | 72 | 114 str | supported strike skills target 3 additional nearby enemies; supported skills deal (1-5)% more damage | extra targets for supported skills can be found (0.75-15)% further away |
| Awakened Arrow Nova Support | bow, attack, support, projectile | 72 | 114 dex | supported skills deal (15-11)% less projectile damage; supported skills fire a payload arrow into the air; projectiles from the supported skill fire from where the payload arrow lands; supported skills fire projectiles in a circle; supported skills fire 5 additional projectiles; supported skills can only be used with bows | supported skills deal (0.5-10)% increased projectile damage |
| Awakened Blasphemy Support | support, hex, aura | 72 | 114 int | supported curse skills apply their curses as auras; supported curse skills also count as aura skills; using supported skills is instant; 25% less effect of supported curses; (80-88)% increased area of effect of supported curse skills; +(0-1) to level of supported curse skill gems | (1-20)% increased area of effect of supported curse skills |
| Awakened Brutality Support | physical, support | 72 | 114 str | supported skills deal (40-44)% more physical damage; supported skills deal no chaos damage; supported skills have (0-10)% chance to crush enemies for 4 seconds on hit; supported skills deal no elemental damage | supported skills deal (0.5-10)% increased physical damage |
| Awakened Burning Damage Support | fire, support | 72 | 72 str, 50 int | +(0-1) to level of supported fire skill gems; supported skills deal (35-39)% more burning damage | supported skills deal (0.5-10)% increased burning damage |
| Awakened Cast On Critical Strike Support | critical, support, spell, trigger | 72 | 72 dex, 50 int | supported attacks will trigger a supported spell when you crit an enemy | supported skills have (1-20)% increased attack critical strike chance; supported skills have (1-20)% increased spell critical strike chance |
| Awakened Cast While Channelling Support | support, channelling, spell, trigger | 72 | 50 dex, 72 int | trigger a supported spell every (0.34-0.30) seconds while channelling supported skills; ignore stuns while using supported skills | supported channelling skills deal (0.5-10)% increased damage; supported triggered spells deal (0.5-10)% increased damage |
| Awakened Chain Support | support, chaining, projectile | 72 | 114 dex | supported skills chain +3 times; supported skills deal (10-6)% less damage with hits | supported skills have (0.5-10)% increased chaining range |
| Awakened Cold Penetration Support | cold, support | 72 | 114 dex | supported skills penetrate (35-39)% cold resistance; supported skills have (0-10)% chance to inflict cold exposure on hit | supported skills deal (0.5-10)% increased cold damage |
| Awakened Controlled Destruction Support | spell, critical, support | 72 | 114 int | supported skills have 80% less critical strike chance; supported skills deal (40-44)% more spell damage; supported skills have (0-10)% chance to unnerve enemies for 4 seconds on hit | supported skills deal (0.5-10)% increased spell damage |
| Awakened Deadly Ailments Support | support | 72 | 72 dex, 50 int | supported skills deal (45-54)% more damage with ailments; supported skills deal 80% less damage with hits | supported skills deal (0.5-10)% increased damage over time |
| Awakened Elemental Damage with Attacks Support | attack, support | 72 | 72 str, 50 int | supported attack skills deal (35-39)% more elemental damage; elemental damage from supported skills cannot be reflected | (0.5-10)% increased elemental damage with attack skills |
| Awakened Elemental Focus Support | support | 72 | 114 int | supported skills deal (35-39)% more elemental damage; supported skills cannot inflict elemental ailments; +(0-1) to level of supported elemental skill gems | supported skills deal (0.5-10)% increased elemental damage |
| Awakened Empower Support | exceptional, support | 72 | 114 str | +(0-3) to level of supported skill gems | this gem gains (5-100)% increased experience |
| Awakened Enhance Support | exceptional, support | 72 | 114 dex | +(0-24)% to quality of supported skill gems | this gem gains (5-100)% increased experience |
| Awakened Enlighten Support | exceptional, support | 72 | 114 int | this gem gains (5-100)% increased experience | |
| Awakened Fire Penetration Support | fire, support | 72 | 114 str | supported skills penetrate (35-39)% fire resistance; supported skills have (0-10)% chance to inflict fire exposure on hit | supported skills deal (0.5-10)% increased fire damage |
| Awakened Fork Support | support, projectile | 72 | 114 dex | projectiles from supported skills fork; projectiles from supported skills can fork an additional time; supported skills deal (10-14)% more projectile damage | supported skills deal (0.5-10)% increased projectile damage |
| Awakened Generosity Support | support, aura | 72 | 72 str, 50 int | +(0-1) to level of supported aura skill gems; supported auras do not affect you; non-curse auras from supported skills have (40-44)% increased effect | supported skills have (2-40)% increased aura area of effect |
| Awakened Greater Multiple Projectiles Support | support, projectile | 72 | 114 dex | supported skills deal (25-21)% less projectile damage; supported skills fire 5 additional projectiles | supported skills deal (0.5-10)% increased projectile damage |
| Awakened Hextouch Support | support, hex, trigger | 72 | 114 int | supported skills apply supported curses on hit | supported skills have (0.5-10)% increased curse duration |
| Awakened Increased Area of Effect Support | support, aoe | 72 | 114 int | supported skills have (50-54)% increased area of effect; supported skills deal (10-14)% more area damage | supported skills deal (0.5-10)% increased area damage |
| Awakened Lightning Penetration Support | lightning, support | 72 | 114 int | supported skills penetrate (35-39)% lightning resistance; supported skills have (0-10)% chance to inflict lightning exposure on hit | supported skills deal (0.5-10)% increased lightning damage |
| Awakened Melee Physical Damage Support | melee, physical, support, attack | 72 | 114 str | supported skills deal (50-54)% more melee physical damage; supported skills deal (50-54)% more damage with bleeding and poison caused by melee hits; supported skills have (0-10)% chance to intimidate enemies for 4 seconds on hit; supported skills have 10% less attack speed | supported skills deal (0.5-10)% increased melee physical damage |
| Awakened Melee Splash Support | support, melee, attack, strike, aoe | 72 | 114 str | supported skills deal splash damage to surrounding targets; supported skills deal (39-37)% less splash damage to surrounding targets; supported skills have (60-72)% more melee splash area of effect; +(0-1) to level of supported strike skill gems | supported skills have (0.5-10)% increased area of effect |
| Awakened Minion Damage Support | support, minion | 72 | 114 int | minions from supported skills deal (40-44)% more damage; minions from supported skills have 25% less maximum life; +(0-1) to level of supported minion skill gems | minions from supported skills deal (0.5-10)% increased damage |
| Awakened Multistrike Support | attack, melee, support | 72 | 72 str, 50 dex | supported skills repeat 3 additional times; supported skills have (45-47)% more melee attack speed; supported skills deal 20% less attack damage; first repeat of supported skills deals 22% more damage; second repeat of supported skills deals 44% more damage; third repeat of supported skills deals 66% more damage | supported skills deal (0.5-10)% increased melee damage |
| Awakened Spell Cascade Support | aoe, spell, support | 72 | 114 int | supported skills have (30-26)% less area of effect; supported skills deal (30-28)% less damage; supported area of effect skills also affect areas in front of, behind, and on each side of the targeted area | supported skills have (0.5-10)% increased area of effect |
| Awakened Spell Echo Support | spell, support | 72 | 114 int | supported skills repeat an additional time; supported skills have (55-59)% more cast speed; final repeat of supported skills has 20% chance to deal double damage | supported skills deal (0.5-10)% increased spell damage |
| Awakened Swift Affliction Support | support, duration | 72 | 114 dex | supported skills deal (40-49)% more damage over time; 25% less duration of supported skills and damaging ailments they inflict | supported skills deal (0.5-10)% increased damage over time |
| Awakened Unbound Ailments Support | support | 72 | 50 dex, 72 int | (55-69)% increased duration of ailments inflicted with supported skills; supported skills have (55-69)% increased effect of non-damaging ailments on enemies; supported skills deal (20-22)% more damage with ailments | (0.5-10)% increased duration of ailments inflicted with supported skills |
| Awakened Unleash Support | spell, support | 72 | 114 int | supported spells gain a seal every (0.70-0.66) seconds, to a maximum of (3-4) seals; supported spells are unsealed when cast, and their effects reoccur for each seal lost; supported skills deal (35-33)% less damage when reoccurring | supported skills deal (0.5-10)% increased spell damage |
| Awakened Vicious Projectiles Support | projectile, attack, physical, chaos, support | 72 | 114 dex | supported skills deal (50-59)% more chaos damage over time; supported skills deal (50-59)% more physical damage over time; supported skills deal (50-59)% more physical projectile attack damage; supported skills have 10% less projectile attack speed | supported skills deal (0.5-10)% increased physical damage |
| Awakened Void Manipulation Support | chaos, support | 72 | 72 dex, 50 int | supported skills deal (35-39)% more chaos damage; supported skills deal no elemental damage; +(0-1) to level of supported chaos skill gems | supported skills deal (0.5-10)% increased chaos damage |
| Ballista Totem Support | bow, projectile, support, totem | 8 | none | supported attack skills cannot be used with melee weapons; supported skills deal (32-24)% less damage; supported skills will summon a ballista totem which uses that skill; totem lasts 8 seconds; supported skills have +2 to maximum number of summoned ballista totems; supported skills have 50% less attack speed | supported skills have (0.5-10)% increased totem placement speed |
| Barrage Support | bow, attack, support, projectile | 38 | 63 dex | supported skills deal (68-62)% less damage; supported skills fire projectiles sequentially; supported skills fire 3 additional projectiles; supported skills have 5% more attack time per projectile; supported skills have 5% more trap and mine throwing time per projectile; supported skills can only be used with bows or wands | supported skills deal (0.5-10)% increased projectile damage |
| Behead Support | support, melee, attack, strike | 38 | 63 str | supported skills have +(0.2-0.3) metres to melee strike range; supported skills deal (30-49)% more damage with hits and ailments against enemies on low life; killing blows from supported strike skills with melee weapons against rare monsters grant one of their modifiers for 20 seconds; 20% chance to refresh duration of granted modifier by up to 5 seconds when you hit a rare or unique enemy with supported skills | supported skills deal (1-20)% increased damage with hits against enemies that are on low life |
| Blasphemy Support | support, hex, aura | 31 | 52 int | supported curse skills apply their curses as auras; supported curse skills also count as aura skills; using supported skills is instant; 25% less effect of supported curses; (0-76)% increased area of effect of supported curse skills | (1-20)% increased area of effect of supported curse skills |
| Blastchain Mine Support | support, mine | 8 | none | supported attack skills cannot be used with melee weapons; supported skills deal (59-53)% less damage; mine lasts 5 seconds; supported skills have a base mine detonation time of 0.25 seconds; supported skills gain a base reservation equal to base mana and life cost; supported skills deal 5% more damage for each prior mine in detonation sequence | (0.5-10)% increased mine damage |
| Blessed Call Support | support, warcry, duration | 31 | 33 str, 23 int | supported warcries create consecrated ground lasting (4.1-6) seconds; supported warcries have (49-40)% less area of effect; supported warcries have 20% reduced cooldown recovery rate | supported skills have (0.5-10)% increased warcry speed |
| Blind Support | support | 8 | 18 dex | supported skills have 10% chance to blind enemies on hit; supported skills have (0-38)% increased blinding duration | (0.5-10)% increased blind effect |
| Block Chance Reduction Support | support, duration | 18 | 21 dex, 14 int | overpowered applies -5% chance to block attack and spell damage; supported skills inflict overpowered for 4 seconds when blocked; enemies have -(10-20)% chance to block attack or spell damage from supported skills | supported skills have (0.25-5)% reduced enemy block chance |
| Bloodlust Support | attack, physical, support, melee | 18 | 33 str | supported skills deal (25-39)% more melee physical damage against bleeding enemies; supported attacks cannot cause bleeding | supported skills deal (0.5-10)% increased melee damage against bleeding enemies |
| Bloodsoaked Banner Support | exceptional, physical, support, duration | 72 | 72 str, 50 dex | supported skills cost life instead of mana; supported banners inflict corrupted blood every second to enemies within their area; corrupted blood inflicted by supported banners deals (20.9-26.7) base physical damage per second per valour consumed; corrupted blood inflicted by supported banners has a base duration of 8 seconds | supported skills have (0.5-10)% increased area of effect |
| Bloodthirst Support | attack, physical, support | 31 | 52 str | supported attacks deal added physical damage with weapons equal to 2% of maximum life while on low life; supported attacks deal (0-9)% more damage | supported skills deal (1-20)% increased damage while on low life |
| Bonechill Support | cold, support | 38 | 27 dex, 40 int | (25-44)% increased effect of chill inflicted with supported skills; enemies chilled by supported skills increase cold damage taken by chill effect; enemies in chilling areas from supported skills increase cold damage taken by chill effect; supported skills deal (5-14)% more cold damage | supported skills deal (0.5-10)% increased cold damage |
| Bonespire Support | exceptional, warcry, support, attack, aoe, physical, trigger, melee | 72 | 114 str | supported warcries trigger seize the flesh on use | creates (0.1-2) bone spires |
| Brutality Support | physical, support | 38 | 63 str | supported skills deal (25-39)% more physical damage; supported skills deal no chaos damage; supported skills deal no elemental damage | supported skills deal (0.5-10)% increased physical damage |
| Burning Damage Support | fire, support | 31 | 33 str, 23 int | supported skills deal (20-34)% more burning damage | supported skills deal (0.5-10)% increased burning damage |
| Cast On Critical Strike Support | critical, support, spell, trigger | 38 | 40 dex, 27 int | supported attacks will trigger a supported spell when you crit an enemy | supported skills have (1-20)% increased attack critical strike chance; supported skills have (1-20)% increased spell critical strike chance |
| Cast on Death Support | support, spell, trigger | 38 | 40 dex, 27 int | (0-152)% more damage while dead; 100% chance to trigger supported non-minion spells on death; supported skills cost nothing | supported skills have (3-60)% increased area of effect while dead |
| Cast on Melee Kill Support | support, melee, attack, spell, trigger | 38 | 40 str, 27 int | supported melee attacks will trigger a supported spell on kill | supported skills deal (0.5-10)% increased attack damage; supported skills deal (0.5-10)% increased spell damage |
| Cast on Ward Break Support | exceptional, support, spell, trigger | 72 | 72 dex, 50 int | supported skills deal (30-22)% less spell damage; supported spells have 5% increased cooldown recovery rate per 100 ward; trigger supported spells when your ward breaks | supported skills deal (0.5-10)% increased spell damage |
| Cast when Damage Taken Support | support, spell, trigger | 38 | 40 str, 27 int | this gem can only support skill gems requiring level (38-70) or lower; supported skills deal (65-27)% less damage; trigger supported spells when you take (528-3272) total damage from hits | supported skills require (0.5-10)% reduced amount of damage taken to trigger |
| Cast when Stunned Support | support, spell, trigger | 38 | 27 dex, 40 int | (50-69)% chance to trigger supported spells when you are stunned, or block a stunning hit | |
| Cast while Channelling Support | support, channelling, spell, trigger | 38 | 27 dex, 40 int | trigger a supported spell every (0.45-0.35) seconds while channelling supported skills | supported channelling skills deal (0.5-10)% increased damage; supported triggered spells deal (0.5-10)% increased damage |
| Chain Support | support, chaining, projectile | 38 | 63 dex | supported skills chain +2 times; supported skills deal (30-11)% less damage with hits | supported skills have (0.5-10)% increased chaining range |
| Chance to Bleed Support | attack, physical, support | 1 | none | supported attacks have 25% chance to cause bleeding; supported attacks deal (10-29)% more damage with bleeding | supported attacks deal (0.5-10)% increased damage with bleeding |
| Chance to Flee Support | support | 8 | none | supported skills have (25-44)% chance to cause monsters to flee on hit | supported skills have (1-20)% chance to cause monsters to flee on hit |
| Chance to Poison Support | chaos, support | 1 | none | supported skills have 40% chance to poison on hit; supported skills have (1-94) to (2-141) added chaos damage | supported skills deal (0.5-10)% increased damage with poison |
| Charged Mines Support | critical, support, mine | 31 | 23 dex, 33 int | supported skills have 10% increased mine throwing speed per frenzy charge; supported skills have 25% increased critical strike chance per power charge when used by mines; (20-30)% chance to gain a frenzy charge when a mine from supported; skills is detonated targeting an enemy; (20-30)% chance to gain a power charge when a mine from supported; skills is detonated targeting an enemy | (0.5-10)% increased mine damage |
| Charged Traps Support | critical, support, trap | 31 | 33 dex, 23 int | supported skills have (20-30)% chance to gain a frenzy charge when your trap is triggered by an enemy; supported skills have (20-30)% chance to gain a power charge when your trap is triggered by an enemy; supported skills have +15% to critical strike multiplier per power charge when used by traps; supported skills have 10% increased trap throwing speed per frenzy charge | supported skills deal (0.5-10)% increased trap damage |
| Close Combat Support | support, melee, attack, duration | 18 | 14 str, 21 dex | supported skills deal up to (25-39)% more melee damage to enemies, based on proximity; supported skills grant combat rush on hit; combat rush lasts 2 seconds or until you use a travel skill; combat rush grants 20% more attack speed to travel skills not supported by close combat; supported skills can only be used with axes or swords | (0.5-10)% increased damage with hits to close range enemies |
| Cluster Traps Support | trap, support | 38 | 40 dex, 27 int | supported skills throw up to 2 additional traps; supported skills throw traps randomly around targeted location; supported skills can have up to 5 additional traps placed at a time; supported skills deal (61-55)% less damage | supported skills have (1-20)% increased trap trigger area of effect |
| Cold Penetration Support | cold, support | 31 | 52 dex | supported skills penetrate (20-34)% cold resistance | supported skills deal (0.5-10)% increased cold damage |
| Cold to Fire Support | cold, fire, support | 18 | 21 str, 14 int | supported skills gain (10-29)% of cold damage as extra fire damage; supported skills have 50% of cold damage converted to fire damage | supported skills deal (0.5-10)% increased cold damage |
| Combustion Support | fire, support | 8 | none | supported skills deal (10-19)% more fire damage; supported skills have 25% chance to ignite; enemies ignited by supported skills have -10% to fire resistance | supported skills deal (0.5-10)% increased fire damage |
| Companionship Support | exceptional, support, minion | 72 | 72 dex, 50 int | minions from supported skills take 15% of hit damage from their life before you if they are your only minion; minions from supported skills have (40-60)% more maximum life if they are your only minion | supported skills have (1-20)% increased minion maximum life |
| Concentrated Effect Support | support, aoe | 18 | 33 int | supported skills deal (25-39)% more area damage; supported skills have 30% less area of effect | supported skills deal (0.5-10)% increased area damage |
| Congregation Support | exceptional, support, minion | 72 | 114 int | (30-38)% more maximum number of minions from supported skills | supported skills have (0.5-10)% increased minion movement speed |
| Controlled Blaze Support | fire, support, melee, attack | 31 | 52 str | supported skills have (10-19)% chance to ignite; each supported skill deals (10-14)% more damage with ignite for each ignite inflicted with it recently, up to a maximum of (230-364)%; each supported skill deals 3% less damage for each ignite inflicted with it recently, up to a maximum of (69-78)% | supported skills have (0.5-10)% chance to ignite |
| Controlled Destruction Support | spell, critical, support | 18 | 33 int | supported skills have 80% less critical strike chance; supported skills deal (25-39)% more spell damage | supported skills deal (0.5-10)% increased spell damage |
| Cooldown Recovery Support | exceptional, support | 72 | 50 dex, 72 int | supported skills have (30-40)% increased cooldown recovery rate | supported skills have (0.25-5)% increased cooldown recovery rate |
| Corrupting Cry Support | aoe, physical, support, warcry, duration | 31 | 52 str | supported skills cost life instead of mana; supported skills have 20% less area of effect; corrupted blood inflicted by supported warcries deals (52.7-691.8) base physical damage per second; supported warcries inflict corrupted blood on the first enemy hit by each attack they exert; corrupted blood inflicted by supported warcries has a base duration of 2 seconds; supported warcries inflict 4 corrupted blood debuffs | supported skills have (0.5-10)% increased area of effect |
| Coursing Currents Support | exceptional, support, cold, lightning | 72 | enemies chilled by your hits from supported skills are shocked; enemies shocked by your hits from supported skills are chilled | ||
| Critical Strike Affliction Support | critical, support | 31 | 52 dex | supported skills have +(70-98)% damage over time multiplier for ailments from critical strikes | supported skills have +(0.5-10)% damage over time multiplier for ailments from critical strikes |
| Cruelty Support | support, duration | 18 | 21 str, 14 int | supported skills deal (15-24)% more damage with hits; cruelty has a base duration of 4 seconds; hits from supported skills grant cruelty; (0-19)% increased effect of cruelty granted by supported skills | (0.25-5)% increased effect of cruelty granted by supported skills |
| Crystalfall Support | exceptional, support, melee, slam, attack, aoe, trigger | 72 | supported skills trigger falling crystal on hit | ||
| Cull the Weak Support | exceptional, support | 72 | 114 dex | kill normal and magic rarity enemies that have (30-34)% life or lower when hit by supported skills | recover (0.1-2)% of life when supported skills cull an enemy |
| Culling Strike Support | support | 18 | 33 dex | kill enemies that have 10% life or lower when hit by supported skills; supported skills deal (0-38)% increased damage | recover (0.1-2)% of life when supported skills cull an enemy |
| Cursed Ground Support | aoe, duration, support, hex | 31 | 52 int | supported skills create cursed ground with a base duration of (15-34) seconds; hexes from supported skills have no duration; enemies on the cursed ground from a supported skill are cursed with that hex; maximum 1 area of cursed ground | (0.5-10)% increased area of effect of supported curse skills |
| Damage on Full Life Support | attack, support | 18 | 33 str | supported attack skills deal (20-34)% more damage while on full life | supported skills deal (0.5-10)% increased damage |
| Deadly Ailments Support | support | 18 | 21 dex, 14 int | supported skills deal (30-44)% more damage with ailments; supported skills deal 80% less damage with hits | supported skills deal (0.5-10)% increased damage over time |
| Decay Support | chaos, support | 38 | 27 dex, 40 int | supported skills inflict decay on hit, dealing (162-1230) chaos damage per second for 8 seconds | supported skills deal (0.5-10)% increased chaos damage |
| Devour Support | support | 8 | none | killing blows with supported skills consume corpses to recover (24-366) life and (10-40) mana | supported skills deal (4-80)% increased damage if you have consumed a corpse recently |
| Divine Sentinel Support | exceptional, aoe, support, minion | 72 | 72 str, 50 int | minions from supported skills have (30-46)% increased area of effect; sentinels summoned from supported skills have a templar aura | supported skills have (0.5-10)% increased minion maximum life |
| Eclipse Support | exceptional, support | 72 | 259 str, 259 dex, 259 int | +1 to level of supported skill gems; +(4-12)% to quality of supported skill gems | this gem gains (5-100)% increased experience |
| Efficacy Support | support, duration | 8 | 18 int | supported skills deal (15-24)% more damage over time; supported skills have (15-24)% increased skill effect duration | supported skills deal (0.5-10)% increased damage over time |
| Eldritch Blasphemy Support | exceptional, support, hex, aura | 72 | 114 int | supported curse skills apply their curses as auras; supported curse skills also count as aura skills; using supported skills is instant; 25% less effect of supported curses; (80-90)% increased area of effect of supported curse skills; enemies have malignant madness if they have been in auras from supported skills for more than 5 seconds | (1-20)% increased area of effect of supported curse skills |
| Elemental Army Support | support, minion | 31 | 23 str, 33 int | minions from supported skills have +(19-29)% to all elemental resistances; minions from supported skills have +(0-2)% to all maximum elemental resistances; minions from supported skills inflict exposure on hit, applying -10% to the elemental resistance matching highest damage type taken by enemy; minions from supported skills deal (10-19)% more elemental damage | minions from supported skills have +(0.1-2)% to all maximum elemental resistances |
| Elemental Damage with Attacks Support | attack, support | 18 | 21 str, 14 int | supported attack skills deal (20-34)% more elemental damage | (0.5-10)% increased elemental damage with attack skills |
| Elemental Focus Support | support | 18 | 33 int | supported skills deal (20-34)% more elemental damage; supported skills cannot inflict elemental ailments | supported skills deal (0.5-10)% increased elemental damage |
| Elemental Penetration Support | support | 31 | 52 int | supported skills penetrate (14-28)% elemental resistances | supported skills deal (0.5-10)% increased elemental damage |
| Elemental Proliferation Support | cold, fire, lightning, support, aoe | 1 | none | (0-19)% increased duration of elemental ailments on enemies; elemental ailments inflicted by supported skills spread to other enemies within (1.2-1.5) metres; supported skills have 20% chance to freeze, shock and ignite | (0.5-10)% increased duration of elemental ailments on enemies |
| Empower Support | exceptional, support | 1 | none | +(0-2) to level of supported skill gems | this gem gains (5-100)% increased experience |
| Endurance Charge on Melee Stun Support | support, melee, attack | 18 | 33 str | 4% more damage per endurance charge; supported skills have (0-19)% reduced enemy stun threshold; gain an endurance charge when you stun an enemy with a melee hit from supported skills | supported skills have (1-20)% increased stun duration on enemies |
| Energy Leech Support | support | 31 | 52 int | supported skills have (1.5-1.9)% of damage leeched as energy shield; supported skills deal (15-24)% more damage while on full energy shield | supported skills deal (1-20)% increased damage while leeching energy shield |
| Enhance Support | exceptional, support | 1 | none | +(0-16)% to quality of supported skill gems | this gem gains (5-100)% increased experience |
| Enlighten Support | exceptional, support | 1 | none | this gem gains (5-100)% increased experience | |
| Eternal Blessing Support | support, aura, blessing | 38 | 63 str | supported skills have (0-19)% increased aura effect; supported skills have no reservation; supported skills also count as blessing skills; you can only have one aura on you from your blessing skills; your non-blessing skills which reserve mana are disabled while you have an aura from a supported skill on you | supported skills have (0.25-5)% increased aura effect |
| Excommunicate Support | lightning, fire, physical, support, melee, attack, duration | 31 | 33 str, 23 int | supported skills gain (7-16)% of physical damage as extra fire damage; supported skills gain (8-17)% of physical damage as extra lightning damage; supported skills excommunicate enemies on melee hit for 3 seconds | supported skills deal (0.5-10)% increased physical damage |
| Exemplar Support | critical, support, minion | 18 | 14 str, 21 int | minions from supported skills have (20-40)% increased critical strike chance for each time you've critically struck recently with an attack, up to 200%; minions from supported skills have +(8-20)% to critical strike multiplier for each time you've critically struck recently with an attack, up to +100% | minions from supported skills have (1-20)% increased critical strike chance |
| Expert Retaliation Support | retaliation, support | 31 | 33 str, 23 dex | supported retaliation skills become usable for (20-39)% longer; supported skills have (40-78)% more cooldown recovery rate | supported skills have (0.5-10)% more cooldown recovery rate |
| Faster Attacks Support | attack, support | 8 | 18 dex | supported skills have (20-44)% increased attack speed | supported skills have (0.5-10)% increased attack speed |
| Faster Casting Support | support, spell | 18 | 33 int | supported skills have (20-39)% increased cast speed | supported skills have (0.5-10)% increased cast speed |
| Faster Projectiles Support | support, projectile | 31 | 52 dex | supported skills have (50-69)% increased projectile speed; supported skills deal (20-29)% increased projectile damage | supported skills have (0.5-10)% increased projectile speed |
| Feeding Frenzy Support | support, minion, duration | 31 | 52 int | feeding frenzy base duration is (4-5.9) seconds; minions from supported skills have (25-44)% chance to grant feeding frenzy to you on hit; minions from supported skills are aggressive | supported skills have (0.5-10)% increased minion movement speed |
| Fire Penetration Support | fire, support | 31 | 52 str | supported skills penetrate (20-34)% fire resistance | supported skills deal (0.5-10)% increased fire damage |
| Fissure Support | exceptional, support, attack, aoe, melee, slam, fire, trigger | 72 | 114 str | supported skills trigger fissure on slam impact; supported skills can only be used with axes, maces, sceptres or staves | creates (0.05-1) fissures |
| Fist of War Support | slam, attack, melee, aoe, support | 38 | 63 str | attacks with supported skill are ancestrally boosted, no more than once every (2.5-1.8) seconds; ancestral boost does not apply to repeats of the attack; ancestrally boosted slams deal (70-98)% more damage with hits and ailments; ancestrally boosted slams have (40-59)% increased area of effect | supported skills have (0.5-10)% increased area of effect |
| Flamewood Support | support, totem, spell, aoe, fire, projectile, trigger | 8 | none | totems from supported skills gain the avenging flame; skill and trigger it when hit by an enemy | supported skills have (0.5-10)% increased totem life |
| Focused Ballista Support | projectile, support, totem | 31 | 52 dex | ballista totems from supported skills only attack when you fire an attack projectile; supported skills have (40-68)% increased totem placement speed; supported skills have (25-35)% more attack speed; supported skills deal (0-9)% more damage | (0.5-10)% increased totem damage |
| Focused Channelling Support | channelling, spell, support | 31 | 23 dex, 33 int | supported skills deal (9-24)% more damage per second channelled, up to a maximum of 60%; supported skills have 20% more cost per second channelled, up to a maximum of 100% | supported skills have (0.5-10)% increased cast speed |
| Fork Support | support, projectile | 31 | 52 dex | projectiles from supported skills fork; supported skills deal (-10-9)% more projectile damage | supported skills deal (0.5-10)% increased projectile damage |
| Fortify Support | attack, support, melee | 31 | 52 str | melee hits from supported skills fortify; supported skills deal (10-19)% more damage with ailments caused by melee hits; supported skills deal (10-19)% more melee damage | supported skills have (1-20)% increased fortification duration |
| Foulgrasp Support | exceptional, brand, support, aoe, spell, lightning, trigger | 72 | 50 dex, 72 int | supported skills can cast 2 additional brands; supported brands trigger foulgrasp when they are recalled | creates (0.1-2) additional hands |
| Fresh Meat Support | critical, support, minion | 18 | 33 int | minions created by supported skills gain wakened fury and adrenaline for 10% of their duration, up to a maximum of 10 seconds; wakened fury grants +(2-3.9)% to critical strike chance; wakened fury grants +(50-69)% to critical strike multiplier | minions from supported skills have (1-20)% increased critical strike chance |
| Frigid Bond Support | cold, support, link, duration | 38 | 63 int | supported skills damage and chill enemies between you and linked targets; supported skills deal (355.9-3566.4) base cold damage per second; damage and chill linger for a base duration of 2 seconds; modifiers to spell damage apply to supported skill's damage over time effect | damage and chill linger for a base duration of +(0.1-2) seconds |
| Frostmage Support | exceptional, cold, arcane, support, spell | 72 | 114 int | supported skills gain added cold damage equal to (22-26)% of reserved maximum mana; supported skills gain base mana cost equal to 5% of reserved maximum mana | supported skills deal (0.5-10)% increased spell damage |
| Generosity Support | support, aura | 31 | 33 str, 23 int | supported auras do not affect you; non-curse auras from supported skills have (20-39)% increased effect | supported skills have (2-40)% increased aura area of effect |
| Gluttony Support | exceptional, support, projectile, spell, duration | 72 | 50 dex, 72 int | gain 1 gluttony on casting supported spells; on reaching 10 gluttony, lose all gluttony and gain disgorge for 4 seconds; while you have disgorge supported spells fire projectiles in a circle; while you have disgorge supported spells fire (5-7) additional projectiles | supported skills deal (0.5-10)% increased projectile damage |
| Greater Ancestral Call Support | exceptional, support, melee, attack, strike | 72 | 114 str | supported strike skills target 3 additional nearby enemies; extra targets for supported skills can be found (20-40)% further away | supported skills deal (0.5-10)% increased melee damage |
| Greater Chain Support | exceptional, support, chaining, projectile | 72 | 114 dex | supported skills chain +1 times; supported skills have (0-30)% increased chaining range; supported skills chain 50% more times | supported skills have (0.5-10)% increased chaining range |
| Greater Devour Support | exceptional, support | 72 | 50 dex, 72 int | killing blows with supported skills consume corpses to recover (400-484) life and (40-48) mana; consuming a corpse with supported skills has (2-4)% chance to grant a soul per power | consuming a corpse with supported skills has (0.05-1)% chance to grant a soul per power |
| Greater Fork Support | exceptional, support, projectile | 72 | 114 dex | projectiles from supported skills fork; projectiles from supported skills can fork an additional time; projectiles from supported skills have (30-50)% chance for an additional; projectile when forking | supported skills deal (0.5-10)% increased projectile damage |
| Greater Kinetic Instability Support | exceptional, critical, support, aoe, trigger, attack, duration | 72 | 114 int | supported skills trigger kinetic flux on critical strike | supported skills deal (0.5-10)% increased attack damage |
| Greater Multiple Projectiles Support | support, projectile | 38 | 63 dex | supported skills deal (35-26)% less projectile damage; supported skills fire 4 additional projectiles | supported skills deal (0.5-10)% increased projectile damage |
| Greater Multistrike Support | exceptional, attack, melee, support | 72 | 72 str, 50 dex | supported skills repeat 3 additional times; supported skills have (40-50)% more melee attack speed; supported skills deal 20% less attack damage; first repeat of supported skills deals 22% more damage; second repeat of supported skills deals 44% more damage; third repeat of supported skills deals 66% more damage | supported skills deal (0.5-10)% increased melee damage |
| Greater Spell Cascade Support | aoe, spell, exceptional, support | 72 | 114 int | supported skills have (30-24)% less area of effect; supported skills deal (30-24)% less damage; supported area of effect skills also affect areas in front of, behind, and on each side of the targeted area | supported skills have (0.5-10)% increased area of effect |
| Greater Spell Echo Support | exceptional, spell, aoe, support | 72 | 114 int | supported skills repeat an additional 2 times; supported skills have (56-62)% more cast speed; supported skills have (20-24)% increased area of effect per repeat; supported skills deal (10-14)% more spell damage per repeat | supported skills deal (0.5-10)% increased spell damage |
| Greater Unleash Support | exceptional, spell, support | 72 | 114 int | supported spells gain a seal every (0.70-0.66) seconds, to a maximum of 4 seals; supported spells are unsealed when cast, and their effects reoccur for each seal lost; supported skills deal (35-31)% less damage when reoccurring | supported skills deal (0.5-10)% increased spell damage |
| Greater Volley Support | support, projectile | 38 | 63 dex | supported skills fire 4 additional projectiles; supported skills also fire projectiles from up to 4 points on each side of you; supported skills deal (30-21)% less projectile damage | supported skills deal (1-20)% increased projectile damage |
| Guardian's Blessing Support | support, aura, blessing, minion | 31 | 33 str, 23 int | supported skills have (-30-27)% increased aura effect; supported aura skills have no reservation; supported skills also count as blessing skills; you can only have one aura on you from your blessing skills; supported skills cannot apply auras on you unless you have minions from a supported skill | supported skills have (0.25-5)% increased aura effect |
| Hallow Support | physical, fire, support, melee, attack | 1 | none | (0-36)% increased magnitude of hallowing flame inflicted by supported skills; supported skills inflict hallowing flame on melee hit | (0.5-10)% increased magnitude of hallowing flame inflicted by supported skills |
| Hex Bloom Support | support, hex | 38 | 63 int | supported skills have (0-28)% increased hex transfer range; hexes from supported skills transfer to all enemies within 3 metres when hexed enemy dies | supported skills have (0.2-4)% increased hex transfer range |
| Hexpass Support | exceptional, support, hex | 72 | 114 int | hexes applied by supported curse skills affect hexproof enemies; (30-20)% reduced area of effect of supported curse skills; enemies affected by hexes from supported curse skills cannot deal critical strikes | supported skills have (0.5-10)% increased curse duration |
| Hextoad Support | exceptional, aoe, duration, support, hex, spell, chaos | 72 | 114 int | supported skills create cursed ground with a base duration of (10-14) seconds; hexes from supported skills have no duration; enemies on the cursed ground from a supported skill are cursed with that hex; maximum 1 area of cursed ground; cursed ground from supported skills triggers bursting toad every (1-0.8) seconds | (0.5-10)% increased area of effect of supported curse skills |
| Hextouch Support | support, hex, trigger | 38 | 63 int | supported skills apply supported curses on hit | supported skills have (0.5-10)% increased curse duration |
| High-Impact Mine Support | mine, support, aoe, aura | 31 | 23 dex, 33 int | supported attack skills cannot be used with melee weapons; mine lasts 5 seconds; supported skills gain a base reservation equal to base mana and life cost; supported skills have a base mine detonation time of 0.25 seconds; supported skills deal (56-50)% less damage; each mine from supported skills applies 2% chance to deal double damage to hits against enemies near it, up to a maximum of 100% | (0.5-10)% increased mine damage |
| Hiveborn Support | exceptional, minion, cold, support, spell, trigger | 72 | 114 int | supported offerings trigger summon hiveborn when used | maximum (0.1-2) hiveborn |
| Hypothermia Support | cold, support | 31 | 52 dex | supported skills have +20% chance to freeze enemies which are chilled; supported skills deal (20-29)% more cold damage over time; supported skills deal (20-29)% more damage with hits and ailments against chilled enemies | supported skills have +(1-20)% chance to freeze enemies which are chilled |
| Ice Bite Support | cold, support | 31 | 52 dex | supported skills have 15% chance to freeze; supported skills have (50-69)% chance to gain a frenzy charge on killing a frozen enemy; supported skills have (8-69) to (12-103) added cold damage; supported skills have (2-15) to (3-23) added cold damage per frenzy charge | supported skills deal (0.1-2)% increased damage per frenzy charge |
| Ignite Proliferation Support | fire, support, aoe | 38 | 27 str, 40 int | ignites caused by supported skills spread to other enemies within (1.4-2) metres; supported skills deal (15-24)% more damage with ignite | supported skills deal (0.5-10)% increased fire damage |
| Immolate Support | fire, support | 38 | 27 str, 40 int | supported skills deal (42-205) to (63-308) added fire damage against burning enemies | supported skills deal (0.5-10)% increased fire damage |
| Impale Support | attack, physical, support | 31 | 23 str, 33 dex | supported attacks have 60% chance to impale enemies on hit; supported attacks have (0-28)% increased impale effect | supported attacks have (0.5-10)% increased impale effect |
| Impending Doom Support | support, hex, spell, aoe, chaos, trigger | 31 | 52 int | trigger doom blast when a hex from supported curse skills ends | (0.5-10)% increased area of effect |
| Increased Area of Effect Support | support, aoe | 38 | 63 int | supported skills have (30-49)% increased area of effect | supported skills deal (0.5-10)% increased area damage |
| Increased Critical Damage Support | critical, support | 18 | 33 int | supported skills have +(100-138)% to critical strike multiplier | supported skills have +(0.5-10)% to critical strike multiplier |
| Increased Critical Strikes Support | critical, support | 8 | 18 int | supported skills have (60-117)% increased critical strike chance; supported skills have +2% to critical strike chance | supported skills have (1-20)% increased critical strike chance |
| Infernal Legion Support | fire, aoe, support, minion | 8 | none | minions from supported skills take 40% of their maximum life as fire damage per second; minions from supported skills deal (15.4-2092.6) fire damage per second to enemies near them; minions from supported skills have +(0-0.5) metres to radius of their burning effect | minions from supported skills deal (0.5-10)% increased damage |
| Infused Channelling Support | support, channelling | 4 | none | supported skills deal (20-29)% more damage; while channelling a supported skill, take 12% less damage from hits | while channelling a supported skill, take (0.1-2)% less damage from hits |
| Innervate Support | lightning, support, duration | 31 | 52 int | gain innervation on killing a shocked enemy with supported skills; innervation grants (1-8) to (17-145) lightning damage; innervation lasts 8 seconds; supported skills have 20% chance to shock; supported skills have (2-14) to (29-251) added lightning damage | innervation lasts (0.1-2) seconds |
| Inspiration Support | critical, support | 31 | 33 str, 23 int | supported skills have (25-34)% less mana cost; gain an inspiration charge when you spend mana on upfront; costs or effects of supported skills; supported skills have (6-8)% increased critical strike chance per inspiration charge; supported skills deal (3-5)% more elemental damage per inspiration charge; lose all inspiration charges after spending a total of (122-800) mana on upfront costs and effects of supported skills | supported skills have (0.25-5)% less mana cost |
| Intensify Support | aoe, spell, support | 31 | 52 int | supported skills have (30-49)% increased area of effect; supported spells lose 1 intensity every 0.5 seconds while moving, or immediately if you teleport; supported spells gain intensity when you cast them, to a maximum of 3; supported skills deal (12-16)% more area damage with hits per intensity; supported skills have 15% less area of effect per intensity | supported skills deal (0.5-10)% increased area damage |
| Invention Support | exceptional, support, trap, mine | 72 | 72 dex, 50 int | supported skills deal (14-20)% more damage for each second they have been placed before triggering, up to 100%; supported skills have (14-20)% increased area of effect for each second they have been placed before triggering, up to 100% | supported skills have (1-20)% increased trap duration; supported skills have (1-20)% increased mine duration |
| Invert the Rules Support | exceptional, support | 72 | 114 int | hits from supported skills have (35-41)% chance to treat enemy monster elemental resistance values as inverted | supported skills deal (0.5-10)% increased elemental damage |
| Iron Grip Support | projectile, physical, support | 18 | 33 str | strength's damage bonus applies to projectile attack damage as well for supported skills; supported skills deal (0-38)% increased projectile damage | supported skills deal (0.5-10)% increased projectile damage |
| Iron Will Support | spell, support | 18 | 33 str | strength's damage bonus applies to all spell damage as well for supported skills; supported skills deal (0-38)% increased spell damage | supported skills deal (0.5-10)% increased spell damage |
| Item Quantity Support | support | 24 | 42 str | (17-36)% increased quantity of items dropped by enemies slain from supported skills | (0.35-7)% increased quantity of items dropped by enemies slain from supported skills |
| Item Rarity Support | support | 31 | 52 int | (40-59)% increased rarity of items dropped by enemies slain from supported skills | (0.5-10)% increased rarity of items dropped by enemies slain from supported skills |
| Kinetic Instability Support | support, aoe, trigger, attack, duration | 18 | 33 int | supported skills trigger kinetic flux on killing blow | supported skills deal (0.5-10)% increased attack damage |
| Knockback Support | support | 8 | 18 str | supported skills have (25-44)% chance to knock enemies back on hit; supported skills have 50% increased knockback distance | supported skills have (0.5-10)% chance to knock enemies back on hit |
| Less Duration Support | support, duration | 31 | 52 str | supported skills deal (10-19)% more damage; supported skills have (40-49)% less skill effect duration | supported skills have (0.5-10)% less skill effect duration |
| Lesser Multiple Projectiles Support | support, projectile | 8 | 18 dex | supported skills deal (15-6)% less projectile damage; supported skills fire 2 additional projectiles | supported skills deal (0.5-10)% increased projectile damage |
| Lethal Dose Support | exceptional, chaos, support | 72 | 114 dex | poisoning non-poisoned enemies with supported skills inflicts 2 additional poisons; supported skills deal (40-30)% less damage with poison | supported skills deal (0.5-10)% increased damage with poison |
| Life Gain on Hit Support | attack, support | 8 | 18 str | (6-44) life gained per enemy hit with supported attacks | (0.5-10) life gained per enemy hit with supported attacks |
| Life Leech Support | support | 31 | 52 str | supported skills have (2-3.9)% of damage leeched as life | supported skills deal (0.5-10)% increased damage while leeching life |
| Lifetap Support | support, duration | 8 | 18 str | supported skills cost life instead of mana; gain lifetap after spending a total of (23-273) life on upfront; costs and effects of a supported skill; supported skills deal (10-19)% more damage while you have lifetap; lifetap lasts 4 seconds | lifetap lasts +(0.1-2) seconds |
| Lightning Penetration Support | lightning, support | 31 | 52 int | supported skills penetrate (20-34)% lightning resistance | supported skills deal (0.5-10)% increased lightning damage |
| Living Lightning Support | lightning, support, spell, minion, duration, trigger | 18 | 33 int | trigger summon living lightning when a supported; skill deals lightning damage with a hit | living lightning minions attack +(0.1-2) times before dissipating |
| Locus Mine Support | bow, attack, support, projectile, mine | 8 | none | supported attack skills cannot be used with melee weapons; supported skills always fire at least 1 projectile; supported skills throw up to 2 additional mines; supported skills fire 30% less projectiles; supported skills gain a base reservation equal to base mana and life cost; mine lasts 5 seconds; mines from supported skills can't be detonated while within 3 metres of you; supported skills deal (30-11)% less damage; mines using supported skills always target your location; supported skills throw mines in an arc; supported skills have a base mine detonation time of 0.25 seconds | supported skills have (0.5-10)% increased mine throwing speed |
| Machinations Support | exceptional, physical, chaos, support | 72 | 72 dex, 50 int | supported skills gain (6-8)% of physical damage as extra chaos damage per keystone; supported skills have 10% increased cost per keystone | supported skills deal (0.5-10)% increased chaos damage |
| Maim Support | attack, physical, support | 8 | 18 str | supported skills deal (10-19)% more physical damage; supported attacks have 30% chance to maim on hit; enemies maimed by supported skills take 10% increased physical damage | supported skills have (1-20)% increased effect of maim |
| Mana Leech Support | support | 31 | 52 dex | supported attacks have (2-3.9)% of damage leeched as mana | supported skills deal (0.5-10)% increased damage while leeching mana |
| Manaforged Arrows Support | bow, support, trigger | 8 | none | supported skills deal (40-31)% less damage; supported skills deal 1% more damage with hits and ailments per 1 mana cost; supported skills trigger once total mana spent on other bow; attacks exceeds 300% of their mana cost | supported skills have (0.5-10)% increased cooldown recovery rate |
| Mark On Hit Support | support, mark, trigger | 38 | 63 dex | (30-21)% reduced effect of marks from supported skills; trigger supported skill when you hit a rare or unique enemy with an attack | (0.25-5)% increased effect of marks from supported skills |
| Meat Shield Support | support, minion | 31 | 52 int | minions from supported skills have 20% chance to taunt on hit; supported skills have (10-29)% increased minion movement speed; minions from supported skills deal (20-30)% more damage with hits and ailments to enemies that are near you; minions from supported skills take (15-24)% less damage; minions from supported skills are defensive | minions from supported skills take (0.25-5)% less damage |
| Melee Physical Damage Support | melee, physical, support, attack | 18 | 33 str | supported skills deal (30-49)% more melee physical damage; supported skills deal (30-49)% more damage with bleeding and poison caused by melee hits; supported skills have 10% less attack speed | supported skills deal (0.5-10)% increased melee physical damage |
| Melee Splash Support | support, melee, attack, strike, aoe | 8 | 18 str | supported skills deal splash damage to surrounding targets; supported skills deal 40% less splash damage to surrounding targets; supported skills have (0-57)% more melee splash area of effect | supported skills have (0.5-10)% increased area of effect |
| Minefield Support | support, mine | 38 | 27 dex, 40 int | supported skills throw up to 4 additional mines; supported skills can have up to 3 additional remote mines placed at a time; supported skills have (55-46)% less mine throwing speed | supported skills have (0.25-5)% increased mine throwing speed |
| Minion Damage Support | support, minion | 8 | 18 int | minions from supported skills deal (25-39)% more damage; minions from supported skills have 25% less maximum life | minions from supported skills deal (0.5-10)% increased damage |
| Minion Life Support | support, minion | 18 | 33 int | supported skills have (30-49)% more minion maximum life | supported skills have (1-20)% increased minion maximum life |
| Minion Pact Support | exceptional, spell, minion, physical, support | 72 | 114 int | supported spells sacrifice a random nearby damageable minion on cast to gain added physical damage equal to (2-2.8)% of sacrificed minion's life | supported skills deal (0.5-10)% increased spell damage |
| Minion Speed Support | movement, support, minion | 18 | 33 int | supported skills have (25-34)% increased minion attack speed; supported skills have (25-34)% increased minion cast speed; supported skills have (25-44)% increased minion movement speed | supported skills have (0.5-10)% increased minion movement speed |
| Mirage Archer Support | bow, attack, support, duration | 4 | none | maximum 1 summoned mirage archer; when you hit an enemy with an arrow from a supported skill, summon a mirage archer which uses that skill; mirage archer can use triggered attacks as though they were not triggered; mirage archer uses supported skill with 60% less attack speed; mirage archer lasts 4 seconds; mirage archer deals (40-31)% less damage with supported skills | supported skills deal (0.5-10)% increased attack damage |
| Momentum Support | attack, support, duration | 1 | none | gain 1 momentum when you use a supported skill; gain 1 momentum every (0.70-0.51) seconds while channelling a supported skill; lose all momentum if you move; supported skills have (15-20)% increased attack speed per momentum; when you reach (3-5) momentum, lose all momentum and gain; swiftness for 1.5 seconds; swiftness grants 15% increased movement speed per momentum lost | swiftness lasts +(0.025-0.5) seconds |
| More Duration Support | support, duration | 31 | 52 str | supported skills have (30-39)% more skill effect duration | supported skills have (0.5-10)% more skill effect duration |
| Multiple Totems Support | totem, support | 38 | 40 str, 27 int | supported skills have +2 to maximum number of summoned totems; supported skills summon two totems instead of one; supported skills deal (40-21)% less damage | supported skills have (0.5-10)% increased totem placement speed |
| Multiple Traps Support | support, trap | 8 | none | supported skills throw up to 2 additional traps; supported skills deal (58-52)% less damage; supported skills can have up to 3 additional traps placed at a time | supported skills have (1-20)% increased trap trigger area of effect |
| Multistrike Support | attack, melee, support | 38 | 40 str, 27 dex | supported skills repeat 2 additional times; supported skills have (35-44)% more melee attack speed; supported skills deal (30-20)% less attack damage; first repeat of supported skills deals 22% more damage; second repeat of supported skills deals 44% more damage | supported skills deal (0.5-10)% increased melee damage |
| Nightblade Support | attack, critical, support | 18 | 21 dex, 14 int | supported skills grant elusive on critical strike; supported skills have +(0.7-1)% to critical strike chance while elusive; (0-38)% increased effect of elusive from supported skills; elusive from supported skills also grants +(100-138)% to critical strike multiplier for skills supported by nightblade; supported skills can only be used with claws or daggers | supported skills have (1-20)% increased critical strike chance |
| Overcharge Support | lightning, support | 18 | 33 int | supported skills have 50% chance to shock; supported skills deal 25% less damage; supported skills shock enemies as though dealing (500-690)% more damage | supported skills have (1-20)% increased shock duration on enemies |
| Overexertion Support | warcry, support, melee, attack | 38 | 63 str | supported attacks deal (7-10)% more damage for each warcry exerting them; supported attacks deal (10-14)% more damage if exerted | supported attacks deal (1-20)% increased damage if exerted |
| Overheat Support | exceptional, support, melee, attack | 72 | 114 str | supported skills consume all fortification on use, dealing (6-8)% more damage with ailments per 3 fortification consumed | (0.5-10)% increased duration of ailments inflicted with supported skills |
| Overloaded Intensity Support | exceptional, spell, critical, support | 72 | 114 int | gain a stack of overloaded intensity for 10 seconds after losing 6 intensity with supported skills; supported skills have +(1-1.4)% to critical strike chance per overloaded intensity; supported skills have +(40-50)% to critical strike multiplier per overloaded intensity | supported skills deal (0.5-10)% increased spell damage |
| Pacifism Support | exceptional, support | 72 | 114 dex | supported skills have (10-20)% chance to cause monsters to flee on hit; hits froms supported skills cannot kill enemies | supported skills have (0.5-10)% chance to cause monsters to flee on hit |
| Physical to Lightning Support | lightning, physical, support | 18 | 14 str, 21 int | supported skills gain (10-29)% of physical damage as extra lightning damage; supported skills have 50% of physical damage converted to lightning damage | supported skills deal (0.5-10)% increased physical damage |
| Pierce Support | support, projectile | 4 | none | projectiles from supported skills pierce (2-4) additional targets; supported skills deal (0-19)% more projectile damage | supported skills deal (0.5-10)% increased projectile damage |
| Pinpoint Support | support, projectile, spell | 31 | 23 dex, 33 int | supported spells gain intensity when you cast them, to a maximum of 3; supported skills fire 1 fewer projectile per intensity; supported spells lose 1 intensity every 0.5 seconds while moving, or immediately if you teleport; projectiles from supported skills deal 20% more damage with hits per intensity; supported skills always fire at least 1 projectile; supported skills fire 3 additional projectiles; supported skills deal (19-10)% less projectile damage | supported skills deal (0.5-10)% increased projectile damage |
| Point Blank Support | projectile, attack, support | 18 | 33 dex | supported skills' projectile attack hits deal up to 30% more damage to targets at the start of their movement, dealing less damage to targets as the projectile travels farther; supported skills deal (0-38)% increased projectile damage | supported skills deal (0.5-10)% increased projectile damage |
| Power Charge On Critical Support | critical, support | 18 | 33 int | supported skills have (35-54)% chance to gain a power charge on critical strike; supported skills deal 4% more damage per power charge | supported skills have (0.5-10)% chance to gain a power charge on critical strike |
| Predator Support | support, minion, spell, duration | 18 | 33 int | minions from supported skills deal (6-12)% more damage; minions from supported skills deal (15-24)% more damage to the prey with hits and ailments; minions from supported skills always target the prey if possible | minions from supported skills deal (0.5-10)% increased damage |
| Prismatic Burst Support | support, spell, aoe, fire, cold, lightning, prismatic, trigger | 1 | none | supported skills will trigger prismatic burst on hit | (1-20)% increased elemental damage |
| Pulverise Support | aoe, support, melee, attack | 31 | 52 str | supported skills have (25-34)% increased area of effect; supported skills have 15% less attack speed; supported skills deal (35-49)% more melee area damage | supported skills have (0.5-10)% increased area of effect |
| Pyre Support | exceptional, support, melee, attack, fire, aoe, trigger | 72 | 114 str | supported skills have 50% chance to trigger call the pyre on melee hit against ignited enemies | creates (0.05-1) ashen pillars |
| Rage Support | support, melee, attack | 18 | 33 str | gain 3 rage on attack hit; supported skills have (10-19)% increased attack speed while you have at least 10 rage | supported skills deal (0.5-10)% increased attack damage |
| Returning Projectiles Support | support, projectile | 38 | 63 dex | projectiles from supported skills return to you; projectiles from supported skills deal (70-66)% less damage with hits and ailments while returning; projectiles from supported skills pierce all targets while returning | supported skills have (0.5-10)% increased projectile speed |
| Rupture Support | attack, physical, critical, support | 38 | 27 str, 40 dex | critical strikes with supported skills that inflict bleeding also inflict rupture; targets take (20-29)% more damage from bleeding per rupture on them from supported skills; bleeding expires 25% more quickly per rupture from supported skills on targets | supported skills have (1-20)% increased critical strike chance |
| Ruthless Support | slam, support, melee, attack, strike | 1 | none | every third attack with supported melee attacks deals a ruthless blow; ruthless blows with supported skills deal (70-98)% more melee damage; ruthless blows with supported skills deal (70-98)% more damage with ailments caused by melee hits; ruthless blows with supported skills have a base stun duration of 0.8 seconds | supported skills deal (0.5-10)% increased attack damage |
| Sacred Wisps Support | attack, support, trigger, duration, spell | 18 | 33 int | supported skills deal (60-51)% less damage when used by sacred wisps; supported skills will trigger summon sacred wisps on hit; supported skills can only be used with wands | supported skills deal (0.5-10)% increased attack damage |
| Sacrifice Support | chaos, support, spell | 31 | 52 int | supported spells sacrifice 20% of your current life when cast to gain added chaos damage equal to (35-54)% of sacrificed life | supported skills deal (0.5-10)% increased chaos damage |
| Sadism Support | support | 18 | 14 str, 21 dex | damaging ailments inflicted with supported skills deal damage (60-98)% faster; 70% less duration of ailments inflicted with supported skills | supported skills deal (0.5-10)% increased damage over time |
| Scornful Herald Support | exceptional, critical, support, herald | 72 | 50 str, 72 int | supported skills have +(8-12)% to critical strike chance; supported herald skills have no buff effect | supported skills have +(0.5-10)% to critical strike multiplier |
| Second Wind Support | support | 31 | 33 dex, 23 int | supported skills have (24-5)% reduced cooldown recovery rate; supported non-instant skills have +1 cooldown use | supported skills have (0.25-5)% increased cooldown recovery rate |
| Shockwave Support | support, melee, attack, aoe | 18 | 33 str | supported skills will trigger shockwave on melee hit; supported skills can only be used with maces, sceptres or staves | supported skills deal (0.5-10)% increased melee damage |
| Slower Projectiles Support | support, projectile | 31 | 52 dex | supported skills have (20-30)% less projectile speed; supported skills deal (10-19)% more projectile damage | supported skills deal (0.5-10)% increased projectile damage |
| Spell Cascade Support | aoe, spell, support | 4 | none | supported skills have (25-16)% less area of effect; supported skills deal (40-31)% less damage; supported area of effect skills also affect areas in front of and behind the targeted area | supported skills have (0.5-10)% increased area of effect |
| Spell Echo Support | spell, support | 38 | 63 int | supported skills repeat an additional time; supported skills have (40-54)% more cast speed | supported skills deal (0.5-10)% increased spell damage |
| Spell Totem Support | support, spell, totem | 8 | none | supported skills deal (49-40)% less damage; supported skills will summon a totem which uses that skill; totem lasts 8 seconds; supported skills have 40% less cast speed | supported skills have (0.5-10)% increased totem placement speed |
| Spellblade Support | support, spell | 38 | 27 str, 40 int | supported skills have added spell damage equal to (40-135)% of damage of equipped one handed melee weapons; if two weapons are equipped, each contributes 60% as much added damage | supported skills deal (0.5-10)% increased spell damage |
| Stun Support | support | 8 | 18 str | supported skills have (30-49)% reduced enemy stun threshold | supported skills have (0.5-10)% chance to double stun duration |
| Summon Phantasm Support | support, minion | 4 | none | (50-69)% chance to summon a phantasm when supported skills, or non-phantasm minions from supported skills, deal a killing blow; maximum (5-10) summoned phantasm; 20% chance to summon a phantasm when supported skills, or non-phantasm minions from supported skills, hit a rare or unique enemy; phantasms last 15 seconds | (0.5-10)% chance to summon a phantasm when supported skills, or non-phantasm minions |
| Swift Affliction Support | support, duration | 31 | 52 dex | supported skills deal (25-39)% more damage over time; 25% less duration of supported skills and damaging ailments they inflict | supported skills deal (0.5-10)% increased damage over time |
| Swift Assembly Support | support, trap, mine | 4 | none | supported skills have (9-18)% chance to throw up to 1 additional trap or mine; supported skills have (6-12)% chance to throw up to 2 additional traps or mines; supported skills have (3-6)% chance to throw up to 3 additional traps or mines; supported skills throw traps randomly around targeted location | supported skills have (0.25-5)% increased mine throwing speed; supported skills have (0.25-5)% increased trap throwing speed |
| Swiftbrand Support | brand, support | 31 | 52 int | supported skills have 65% less attached duration; supported skills have 65% less detached duration; supported skills have (30-44)% more activation frequency | supported skills have (0.25-5)% more activation frequency |
| Transfusion Support | exceptional, spell, minion, support | 72 | 72 str, 50 int | supported skills cost life instead of mana; a nearby minion gains a soul for every 200 life you spend on upfront; costs with supported spells | supported skills have (0.5-10)% increased life cost |
| Trap Support | support, trap | 8 | none | supported attack skills cannot be used with melee weapons; trap lasts 4 seconds; supported skills deal (20-6)% less trap damage; supported skills have (0-19)% increased trap throwing speed | supported skills deal (0.5-10)% increased trap damage |
| Trap and Mine Damage Support | support, trap, mine | 18 | 21 dex, 14 int | supported skills deal (30-49)% more trap and mine damage; supported skills have 10% less mine throwing speed; supported skills have 10% less trap throwing speed | supported skills deal (0.5-10)% increased damage |
| Trauma Support | physical, support, melee, attack, strike, duration | 38 | 63 str | supported skills have (2-10) to (3-17) added attack physical damage per trauma; supported skills have 5% increased stun duration per trauma; gain 1 trauma the first time a supported attack hits an enemy; take (13-146) physical damage per trauma when you gain trauma from supported skills; trauma lasts (5.0-6.9) seconds; supported skills can only be used with axes, maces, sceptres or staves | supported skills have (0.5-10)% reduced enemy stun threshold |
| Trinity Support | support | 18 | 14 dex, 21 int | hits with supported skills for which the highest damage type is elemental cause you to gain 25 resonance of other elements per second for 2 seconds; lose 5 resonance per second of each element you are not gaining; supported skills deal 3% more elemental damage per 5 of lowest resonance; supported skills penetrate (7-16)% elemental resistances while each resonance is at least 25 | supported skills deal (0.5-10)% increased elemental damage |
| Unbound Ailments Support | support | 8 | none | (35-54)% increased duration of ailments inflicted with supported skills; supported skills have (35-54)% increased effect of non-damaging ailments on enemies; supported skills deal (10-19)% more damage with ailments | (0.5-10)% increased duration of ailments inflicted with supported skills |
| Unholy Trinity Support | exceptional, physical, chaos, lightning, support | 72 | 72 dex, 50 int | hits with supported skills for which the highest damage type is lightning, physical or chaos cause you to gain 25 unholy resonance of the other types per second for 2 seconds; lose 5 unholy resonance per second of each type you are not gaining; supported skills deal (6-7)% more damage per 10 of lowest unholy resonance; supported skills have (50-90)% chance to ignore enemy lightning and chaos resistance while each unholy resonance is at least 25; supported skills have (50-90)% chance to ignore enemy physical damage reduction while each unholy resonance is at least 25 | supported skills deal (0.5-10)% increased damage |
| Unleash Support | spell, support | 38 | 63 int | supported spells gain a seal every (0.90-0.71) seconds, to a maximum of 3 seals; supported spells are unsealed when cast, and their effects reoccur for each seal lost; supported skills deal (45-36)% less damage when reoccurring | supported skills deal (0.5-10)% increased spell damage |
| Urgent Orders Support | warcry, support | 31 | 52 str | supported skills have (50-69)% increased warcry speed | supported skills have (0.5-10)% increased warcry speed |
| Vaal Sacrifice Support | exceptional, spell, support, vaal | 72 | 50 str, 72 int | supported skills repeat an additional time; supported skills have (40-60)% more cast speed; supported skills sacrifice all but 1 of your life and energy shield on use | supported skills deal (0.5-10)% increased spell damage |
| Vaal Temptation Support | exceptional, support, vaal | 72 | 72 str, 50 int | using supported vaal skills inflicts vaal temptation on you dealing (1500-1300) physical damage per second, instead of applying soul gain prevention | supported skills deal (0.5-10)% increased damage |
| Vicious Projectiles Support | projectile, attack, physical, chaos, support | 18 | 33 dex | supported skills deal (30-49)% more chaos damage over time; supported skills deal (30-49)% more physical damage over time; supported skills deal (30-49)% more physical projectile attack damage; supported skills have 10% less projectile attack speed | supported skills deal (0.5-10)% increased physical damage |
| Vile Toxins Support | support | 38 | 63 dex | supported skills deal 5% more damage with hits for each poison on the enemy, up to (5-8); supported skills deal (10-19)% more damage with poison | supported skills deal (0.5-10)% increased damage with poison |
| Void Manipulation Support | chaos, support | 8 | none | supported skills deal (20-34)% more chaos damage; supported skills deal no elemental damage | supported skills deal (0.5-10)% increased chaos damage |
| Void Shockwave Support | exceptional, support, melee, attack, aoe | 72 | 114 str | supported skills will trigger shockwave on melee hit; supported skills can only be used with axes, maces, sceptres or staves | supported skills deal (0.5-10)% increased melee damage |
| Voidstorm Support | exceptional, support, attack, aoe, duration, bow | 72 | 114 dex | supported skills trigger voidstorm when impacting the ground; voidstorms cannot be triggered within 3 metres of you | supported skills deal (0.5-10)% increased area damage |
| Volatility Support | attack, support | 18 | 33 str | supported skills deal (30-58)% more maximum attack damage; supported skills deal (50-69)% less minimum attack damage | supported skills deal (0.5-10)% increased damage |
| Volley Support | support, projectile | 4 | none | supported skills fire 2 additional projectiles; supported skills also fire projectiles from up to 2 points on each side of you; supported skills deal (12-3)% less projectile damage | supported skills deal (0.5-10)% increased projectile damage |
| Windburst Support | support, attack, projectile, trigger, aoe, duration, bow | 31 | 52 dex | supported attacks trigger windburst on hit, no more than once every 10 metres moved | supported skills deal (0.5-10)% increased projectile damage |
| Withering Touch Support | chaos, physical, attack, support, duration | 38 | 63 dex | supported skills have 25% chance to inflict withered on hit; withered lasts 2 seconds; supported skills gain (10-29)% of physical damage as extra chaos damage | supported skills deal (0.5-10)% increased chaos damage |