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Movement Shooter (Quake-lineage)classicfadingPro scene: dormant
Quake
also known as Q1, Quakeworld, Q2, Q3, Quake III Arena
The genesis of competitive FPS. Quake, QuakeWorld, Quake II, Quake III, the lineage that produced movement shooters, duel theory, the original LAN tournament era, and most of the people who built modern esports.
Released
1996
Developer
id Software
Publisher
id Software / GT Interactive
Gameplay



Quake is where competitive FPS began. The 1996 release of Quake, the QuakeWorld update, Quake II, and Quake III together built the audience and the design language for arena shooters. The duel format, the CPMA movement extensions, the rocket-arena rulesets, and the original CPL and QuakeCon LAN tournaments produced a generation of competitive players who went on to anchor every shooter scene that followed, from Counter-Strike to modern Valorant.
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