Weapons
Every Quake weapon, from the QuakeWorld source: damage, projectile counts, ammo cost and fire interval.
data_version quake-2026-07-22-v1 | 8 entries | JSON: /api/quake/weapons
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| Weapon | Class | Damage | Ammo/shot | Fire interval |
|---|---|---|---|---|
| Axe | melee | 20 | 0.5s | |
| Shotgun | hitscan | 24, 4 x 6 pellets | 1 | 0.5s |
| Super Shotgun | hitscan | 56, 4 x 14 pellets | 2 | 0.7s |
| Nailgun | projectile | 9/nail | 1 | 0.1s |
| Super Nailgun | projectile | 18/nail | 2 | 0.1s |
| Grenade Launcher | projectile | 120 splash | 1 | 0.6s |
| Rocket Launcher | projectile | 100-120 direct, 120 splash | 1 | 0.8s |
| Thunderbolt | hitscan | 30/bolt | 1 | 0.1s |