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Sandbox / Open World PvPactivefading
Wurm Online
also known as Wurm
The hardcore sandbox MMO that influenced a generation of designers. Wurm's terraforming, player-built infrastructure, and slow-burn deed siege PvP sit in a niche almost alone.
Released
2003
Developer
Code Club AB
Publisher
Code Club AB
Gameplay



Wurm Online launched in 2006 (originally 2003 in beta) and has remained the hardcore-sandbox reference point for MMO designers ever since. Terraforming, fully player-built infrastructure, and the deed siege PvP system on the Chaos and Epic servers produced a slow-burn PvP loop with stakes few other MMOs match. The audience is small. The audience that engages takes the game more seriously than the audience of any AAA MMO. Notch credited Wurm Online as a direct inspiration for Minecraft.
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